1.26.0|Apr 28, 2026
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Riven Tides - Patch Notes Update 1.26.0

5/5 Game-Changing

Riven Tides map and the ARC Turbine enemy arrive alongside a massive weapon economy overhaul featuring repair-on-upgrade and tier-based durability scaling.

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Key Changes

  • 1New Riven Tides map featuring the Rust Belt shoreline and Exodus port
  • 2Major weapon economy overhaul: Upgrading now repairs 25% durability
  • 3New ARC Turbine flying enemy patrolling the skies
  • 4Weapon durability loss now scales by rarity, punishing low-tier gear more heavily
  • 5Bettina weapon buffed with higher damage and ARC armor penetration
  • 6Photoelectric Cloak heavily nerfed with 4x power consumption increase
  • 7Trigger 'Nade spam reduced via mandatory action delays
  • 8Trials Season 4 and Last Resort Event launched
  • 9Intel XeSS upgraded to version 3.0.0 for improved performance
  • 10New gadgets added including Powered Descender and Crash Mat

All Changes

🗺️Maps(3)

  • newRiven Tides: Added the new Riven Tides map featuring shoreline, port, and hotel environments
  • newBeachcombing: Added Beachcombing map condition exclusive to Riven Tides for finding buried treasure
  • changeStella Montis: Adjusted Exodus recyclables loot distribution to be more evenly spread across containers

🤖ARC(5)

  • newARC Turbine: Added new floating ARC Turbine enemy that patrols the skies
  • removeComets: Removed Comets from standard sessions in the Dam Battlegrounds
  • changeFirefly: Heavily reduced Firefly presence in Dam Battlegrounds
  • changeComets: Reduced Comet presence in Buried City to lower difficulty for beginners
  • changeVaporizers: Vaporizers added to more maps and conditions

💰Weapon Economy(8)

  • newWeapon Upgrading: Upgrading weapons now repairs 25% of the weapon's max durability
  • nerfWeapon Spawns: Average durability on spawned weapons reduced from 50 to 30
  • nerfCommon Weapons: Common weapons durability loss on shot increased by 75%
  • nerfUncommon Weapons: Uncommon weapons durability loss on shot increased by 50%
  • nerfRare Weapons: Rare weapons durability loss on shot increased by 35%
  • buffEpic Weapons: Epic weapons durability loss on shot reduced by 5%
  • buffLegendary Weapons: Legendary weapons durability loss on shot reduced by 10%
  • buffKnockout: Durability loss on weapons when knocked out reduced from 30% to 15%

🔫Weapons(5)

  • buffBettina: Base damage increased from 14 to 16
  • buffBettina: Damage against ARC armor increased by approximately 33%
  • buffBettina: Per shot dispersion reduced by 40% and recovery time improved by 30%
  • nerfBettina: Base fire-rate reduced from 285 to 235
  • buffHeavy Ammo: Stack size increased from 40 to 60

🎒Items & Gadgets(8)

  • newPowered Descender: Added Powered Descender (Epic Gadget)
  • newCrash Mat: Added Crash Mat (Uncommon Throwable)
  • newWhite Flag: Added White Flag (Common Deployable)
  • newDockmaster’s Detector: Added Dockmaster’s Detector (Common Gadget)
  • nerfPhotoelectric Cloak: Power use rate increased from 2.5/s to 10/s
  • nerfPhotoelectric Cloak: Weight increased from 1 to 3
  • nerfTrigger 'Nade: Added 1s delay after throw and 1.3s delay after trigger to prevent spam
  • buffVaporizer Regulator: Stack size increased from 1 to 3

⚙️Gameplay Systems(5)

  • newTactical Mk.3 Augment: Added Tactical Mk.3 (Smoke) Augment
  • newAvian Alarm: Added Avian Alarm Player Project
  • changeEmotes: Reworked emote system to allow more emotes while running
  • nerfMovement: Crouch movement speed now capped to forced walk speed when using items
  • newExpedition: Introduced a late departure option for Expeditions

📅Events & Seasons(3)

  • newLast Resort Event: Launched Last Resort Event featuring ship model collection for rewards
  • newTrials Season 4: Trials Season 4 is now live
  • newCosmetics: Added Solare and Rachetta cosmetic sets

💻Technical & Performance(4)

  • changeIntel XeSS: Upgraded Intel XeSS to SDK version 3.0.0
  • fixPerformance: General performance improvements and reduced rubber-banding at map edges
  • newVoice Chat: Added noise suppression option for voice chat
  • fixAim Assist: Fixed aim assist not targeting leg joints and weak spots on major ARC enemies

🐛Bug Fixes(5)

  • fixStability: Fixed server crash occurring after round ends during player disconnects
  • fixVita Spray: Fixed issue where using Vita Spray to heal self and others simultaneously increased speed
  • fixMaps: Resolved multiple environmental issues and stuck spots across all maps
  • fixSurge Coil: Fixed Surge Coil tooltip to correctly display 10m range instead of 75m
  • fixAudio: Fixed various audio issues including missing footsteps and incorrect surface sounds

Summary

New Map & Content: Riven Tides

Update 1.26.0 introduces the Riven Tides map, featuring the abandoned Rust Belt shoreline, Exodus port, and the Panorama Azzurro hotel. This map includes a unique Beachcombing condition where players can search for buried treasure. A new flying enemy, the ARC Turbine, now patrols the skies, requiring new strategies to counter.

Weapon Economy Overhaul

The weapon system has been fundamentally reworked to address attrition. Players can now repair 25% of a weapon's max durability simply by upgrading it. However, weapon spawns in the outskirts are now rarer and have lower average durability (30, down from 50). Durability loss on shot now scales by rarity: low-tier weapons degrade much faster (+75% for Common), while high-tier weapons have improved longevity (-10% for Legendary).

Balance & Items

The Bettina has received a significant rework, increasing its damage and armor penetration at the cost of fire rate. The Photoelectric Cloak has been nerfed with increased weight and a 4x increase in power consumption. Additionally, Trigger 'Nades now have mandatory delays between actions to prevent spamming.