Oct 13, 2026
View on Steam↗PvE Toggle Beta Test: October 13-20
3/5 Moderate
BETAArc Raiders introduces a PvE matchmaking toggle for a limited-time test, featuring zero player-to-player damage and reduced loot values.
Key Changes
- 1New PvE matchmaking toggle introduced for a limited-time test
- 2Zero player-to-player damage enabled on PvE-only servers
- 3Overall loot value significantly lowered in PvE sessions
- 4ARC enemies re-acquire downed players after an 8-second grace period
- 5Five major map conditions (Night Raid, Frigate, etc.) excluded from PvE mode
- 6Squad size prioritization disabled for PvE matchmaking
All Changes
🎮Gameplay Systems(5)
- newPvE matchmaking toggle: New PvE matchmaking toggle allows players to switch between standard PvPvE and PvE-only servers.
- changePvP Damage: Player-to-player damage is completely disabled in PvE servers.
- changeThrowable items: Stun and fire throwable items no longer affect other players in PvE sessions.
- changePhysical interaction items: Physical interaction items like barricades and ziplines remain fully functional in PvE.
- nerfLoot: Overall loot value is reduced in PvE servers compared to standard sessions.
🤖Enemies(1)
- changeARC enemies: ARC enemies can now re-acquire and attack downed players if they move after an 8-second grace period.
🗺️Maps & Conditions(5)
- changeNight Raid: Night Raid map condition is not available as an option in PvE matchmaking.
- changeLocked Gate: Locked Gate map condition is not available as an option in PvE matchmaking.
- changeHidden Bunker: Hidden Bunker map condition is not available as an option in PvE matchmaking.
- changeFrigate: Frigate map condition is not available as an option in PvE matchmaking.
- changeRedirection: Redirection map condition is not available as an option in PvE matchmaking.
🤝Matchmaking(3)
- changeMatchmaking: Squad size separation is no longer prioritized in PvE, meaning different group sizes will encounter each other more frequently.
- changeMatchmaking: Matchmaking wait times may be longer in low-population regions or during off-peak hours due to the split queues.
- changeMatchmaking: Standard matchmaking rules continue to apply to all PvPvE sessions during the test period.
Summary
PvE Toggle Beta Test
From October 13 to October 20, Arc Raiders is conducting a technical test for a dedicated PvE matchmaking option. This toggle allows players to choose between the standard PvPvE experience and new PvE-only servers where player-to-player damage is disabled.
Gameplay & Balancing
To maintain balance in the absence of player threats, PvE servers feature lowered overall loot values and specific map condition restrictions. Additionally, ARC enemies have been adjusted to re-acquire downed players after a short grace period, ensuring the environment remains hazardous.
