1.11.3|Mar 30, 2026
View on Steam↗Patch 1.11.3 - Patch Notes
2/5 Minor
Darktide v1.11.3 fixes a critical bug where successful Expeditions could register as failures and resolves multiple crashes related to enemy spawns and tornadoes.
Key Changes
- 1Fixed successful Expeditions missions incorrectly registering as failures
- 2Resolved a crash occurring when large groups of enemies spawned with visual effects
- 3Fixed a crash triggered by being inside tornadoes during Expeditions
- 4Corrected enemy spawn timing at the start of missions
All Changes
🎮Gameplay(2)
- fixEnemies: Fixed an issue that was causing enemies to spawn too early at the start of some missions.
- fixExpeditions: Added extra checks to prevent successful Expeditions missions from sometimes registering as failures.
🛠️Stability(2)
- fixPerformance: Fixed a crash that could happen when a large amount of enemies spawned with additional visual effects added to them.
- fixExpeditions: Fixed a crash that could happen while being inside the tornado on Expeditions.
Summary
Stability and Mission Fixes
This minor update focuses on improving game stability and mission reliability. Key fixes include addressing crashes during high-intensity enemy encounters and specific Expedition mechanics. Additionally, logic has been added to ensure players receive credit for successful Expedition missions, preventing them from being incorrectly marked as failures.
