Update 2.59.0.46
Nuclear Escalation mode receives major logistics buffs while the Israeli F-86E(M) and P-47D variants receive critical equipment and armor fixes.
Key Changes
- 1Supply columns transport 50% more cargo and factories produce 25% faster in Nuclear Escalation
- 2Fixed missing AIM-9B modification and incorrect requirements for the Israeli F-86E(M)
- 3Corrected Mk.M2 540 lb bomb mass from 213 kg to 255 kg
- 4Fixed missing armored glass on Soviet and German P-47D variants
- 5Increased depot cargo capacity by 50% in tactical assembly areas
- 6Removed artillery support from Object 416 with currency compensation
- 7Fixed several convoy pathfinding and logic issues in Nuclear Escalation
- 8Reduced cannon volume for the PGZ88
- 9Corrected mission point rewards to exclude deaths caused by AI aircraft
All Changes
✈️Aircraft(7)
- fixMk.M2 540 lb: Bomb mass corrected from 213 kg to 255 kg
- changeMk.M2 540 lb: Visual model replaced with a more accurate version
- nerfH.E. M.C. 540 lb: Explosive mass adjusted from 97 kg to 94 kg
- fixF-86E(M) (Israel): Added missing AIM-9B modification for corresponding missiles
- fixF-86E(M) (Israel): Fixed bug where 1000 lb bombs and AIM-9B missiles required incorrect modifications
- fixP-47D-27 (USSR): Fixed an issue where armored glass was missing from the cockpit
- fixP-47D (Germany): Fixed an issue where armored glass was missing from the cockpit
🛡️Ground Vehicles(2)
- removeObject 416: Removed the mistakenly present artillery support modification
- changeObject 416: Silver Lions and Golden Eagles spent on removed modifications will be compensated
☢️Nuclear Escalation(7)
- fixConvoys: Fixed issue where convoy vehicles would not resume movement after running gear repairs
- fixConvoys: Fixed issue where vehicles with knocked out drivers would not continue moving after crew swap
- fixConvoys: Fixed issue where oncoming convoys would block each other on roads
- buffSupply columns: Supply columns now transport 50% more cargo
- buffFactories: Factories now produce supplies 25% faster
- buffDepots: Depots in tactical assembly areas now hold 50% more cargo
- fixStrongholds: Fixed issue where tanks in stronghold garrisons were incorrectly counted as active convoys
🔊Sound(1)
- fixPGZ88: Reduced the excessively high volume of the cannons
⚙️Gameplay Systems(1)
- fixMission Points: Fixed issue where players were awarded mission points for death when destroyed by AI-controlled aircraft
Summary
Vehicle & Armament Corrections
This update focuses on historical accuracy for several aircraft armaments, notably correcting the mass of the Mk.M2 540 lb bomb and adjusting the explosive content of the H.E. M.C. 540 lb bomb. The Israeli F-86E(M) and various P-47D models received fixes for missing modifications and armored glass respectively.
Nuclear Escalation Improvements
The Nuclear Escalation game mode sees significant balance changes to logistics. Supply columns and depots now handle 50% more cargo, and factories produce supplies 25% faster to better sustain armored columns. Several pathfinding and logic bugs regarding convoy movement and driver knockouts have also been resolved.
General Fixes
Minor adjustments include a volume reduction for the PGZ88 cannons and a correction to mission point rewards to ensure players are no longer rewarded for being destroyed by AI-controlled aircraft.
