2.59.0|Sep 17, 2026
View on Steam↗Update 2.59.0.11
2/5 Minor
MiG-35 and MiG-29KR receive maneuverability improvements while the Leopard 2HEL sees a significant mass increase to 63 tons.
Key Changes
- 1MiG-35 and MiG-29KR maneuverability improved at high altitudes/speeds
- 2Leopard 2HEL mass increased from 59.9 to 63 tons
- 3Breda 501 gun depression increased but horizontal traverse significantly reduced
- 4Anti-radiation missiles no longer detonate prematurely on intercepting projectiles
- 5Escort ship SAM systems now engage targets independently and with better accuracy
- 6PzH 2000 (Italy) LWS/LR modification moved to Tier IV
- 7Air Realistic Battles (Small Teams) renamed to 'Tactical Skies'
- 8Fixed aircraft carrier disappearance bug causing water spawns
- 9Do 217 J-2 bomb modifications removed with currency compensation
- 10M1 KVT composite armor protection values corrected
All Changes
✈️Aircraft(11)
- fixF-102A: Fixed missing textures inside the air intakes
- changeJAS39E: Adjusted fuselage hardpoint restrictions to prevent weapon model clipping
- removeDo 217 J-2: Removed erroneously added bomb modifications; spent Silver Lions and Golden Eagles will be compensated
- fixB-26B (Indonesia): Fixed a bug causing the aircraft to roll to one side during flight
- fixPBM-3: Updated damage model to match the rest of the PBM family
- fixHE ATGMs: Fixed warheads of all air-to-surface HE ATGMs incorrectly displaying as SAP warheads
- fixMirage 2000C-S4: Fixed radar not displaying in X-ray view
- fixMirage 2000C-S5: Fixed radar not displaying in X-ray view
- buffMiG-35: Improved maneuverability at high altitudes and speeds when using instructor control schemes
- buffMiG-29KR (9-41R): Improved maneuverability at high altitudes and speeds when using instructor control schemes
- fixASM-3 anti-ship-missile: Fixed air intake not opening after launch
🚜Ground Vehicles(12)
- fixM18: Fixed incorrect barrel textures
- fixM18: Fixed muzzle brake and mudflaps not displaying on the model
- nerfLeopard 2HEL: Mass increased from 59.9 to 63 tons based on historical archives
- fixASU-57: Fixed a bug preventing gun traverse
- fixM1 KVT: Fixed side skirts disappearing when Vismod modification is installed
- changeM1 KVT: Corrected equivalent protection values of composite armor
- fixM1A2 SEP: Fixed side skirts disappearing when TUSK ERA kit is installed
- buffBreda 501: Gun depression angle increased from -4° to -5°
- nerfBreda 501: Horizontal aiming limits reduced from -145°/+145° to -90°/+90°
- fixARL-44: Fixed hull machine gun incorrectly rotating with the turret
- fixAntelope: Fixed tracking radar rotation bug
- nerfPzH 2000 (Italy): LWS/LR modification moved from Tier II to Tier IV
⚓Naval Vessels(2)
- fixR-310: Fixed torpedoes launching backwards
- fixR-301: Fixed torpedoes launching backwards
⚙️Gameplay Systems(6)
- fixProximity Fuze: Fixed proximity fuzes detonating prematurely during missile-on-missile intercepts
- buffAnti-radiation missiles: Proximity fuzes no longer trigger on enemy projectiles/missiles, preventing premature detonation before reaching target radar
- fixEscort Ships: Escort ship SAMs now use actual radar position for LOS checks instead of ship center, improving tracking reliability
- buffEscort Ships: Escort ships now engage aerial targets independently instead of idling when another ship is already engaging
- change9M38/9M38M1 Missiles: Adjusted flight models and updated autopilots for AI-controlled SAMs
- fixAircraft Carriers: Fixed aircraft carriers disappearing at mission start in small-team matches, which caused aircraft to spawn in water
🖥️Interface(5)
- changeTactical Map: Weapon icons on tactical map moved to a layer below player markers to prevent overlap
- newCrew Training: Added ability to switch vehicle type within the crew training window
- fixHangar: Fixed Secondary Weapons menu opening when clicking interface elements in front of the hangar aircraft
- changeTactical Skies: Air Realistic Battles with smaller teams renamed to 'Tactical Skies' with updated descriptions
- fixUI Cursor: Fixed cursor texture occasionally being replaced by random textures
🎨Customization(4)
- newCamouflages: Added camouflage tasks for H145M, A-4PTM, A-7H, Ar 234 B-2, CA-27 Mk.32, F-102A, and J-16
- fixDecals: Fixed progress tracking for decal tasks using vehicles from various sub-nations (Hungary, Netherlands, etc.)
- change11th Tankbataljon Emblem: Corrected vehicle rank requirements for acquisition
- newAH-64A Peten: Owners of the removed AH-64A (GR) granted Hellenic Air Force Camouflage for the Israeli Peten
🔊Graphics & Sound(3)
- fixAudio: Fixed cockpit flutter sounds incorrectly occurring at high altitudes above Mach 1.3
- fixGraphics: Fixed blinking or black rear-view mirrors when using Vulkan API
- fixStability: Fixed game crash on Intel-based Macs when entering the premium hangar
Summary
Update 2.59.0.11 focuses on refining vehicle performance and fixing critical visual and mechanical bugs. Highlights include a flight model buff for high-tier MiGs, a historical weight correction for the Greek Leopard 2HEL, and significant logic improvements for ship-based SAM systems and missile proximity fuzes. Additionally, the 'Small Team' Air Realistic Battles mode has been officially rebranded as 'Tactical Skies.'
