2.59.0|Sep 17, 2026
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Update 2.59.0.11

2/5 Minor

MiG-35 and MiG-29KR receive maneuverability improvements while the Leopard 2HEL sees a significant mass increase to 63 tons.

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Key Changes

  • 1MiG-35 and MiG-29KR maneuverability improved at high altitudes/speeds
  • 2Leopard 2HEL mass increased from 59.9 to 63 tons
  • 3Breda 501 gun depression increased but horizontal traverse significantly reduced
  • 4Anti-radiation missiles no longer detonate prematurely on intercepting projectiles
  • 5Escort ship SAM systems now engage targets independently and with better accuracy
  • 6PzH 2000 (Italy) LWS/LR modification moved to Tier IV
  • 7Air Realistic Battles (Small Teams) renamed to 'Tactical Skies'
  • 8Fixed aircraft carrier disappearance bug causing water spawns
  • 9Do 217 J-2 bomb modifications removed with currency compensation
  • 10M1 KVT composite armor protection values corrected

All Changes

✈️Aircraft(11)

  • fixF-102A: Fixed missing textures inside the air intakes
  • changeJAS39E: Adjusted fuselage hardpoint restrictions to prevent weapon model clipping
  • removeDo 217 J-2: Removed erroneously added bomb modifications; spent Silver Lions and Golden Eagles will be compensated
  • fixB-26B (Indonesia): Fixed a bug causing the aircraft to roll to one side during flight
  • fixPBM-3: Updated damage model to match the rest of the PBM family
  • fixHE ATGMs: Fixed warheads of all air-to-surface HE ATGMs incorrectly displaying as SAP warheads
  • fixMirage 2000C-S4: Fixed radar not displaying in X-ray view
  • fixMirage 2000C-S5: Fixed radar not displaying in X-ray view
  • buffMiG-35: Improved maneuverability at high altitudes and speeds when using instructor control schemes
  • buffMiG-29KR (9-41R): Improved maneuverability at high altitudes and speeds when using instructor control schemes
  • fixASM-3 anti-ship-missile: Fixed air intake not opening after launch

🚜Ground Vehicles(12)

  • fixM18: Fixed incorrect barrel textures
  • fixM18: Fixed muzzle brake and mudflaps not displaying on the model
  • nerfLeopard 2HEL: Mass increased from 59.9 to 63 tons based on historical archives
  • fixASU-57: Fixed a bug preventing gun traverse
  • fixM1 KVT: Fixed side skirts disappearing when Vismod modification is installed
  • changeM1 KVT: Corrected equivalent protection values of composite armor
  • fixM1A2 SEP: Fixed side skirts disappearing when TUSK ERA kit is installed
  • buffBreda 501: Gun depression angle increased from -4° to -5°
  • nerfBreda 501: Horizontal aiming limits reduced from -145°/+145° to -90°/+90°
  • fixARL-44: Fixed hull machine gun incorrectly rotating with the turret
  • fixAntelope: Fixed tracking radar rotation bug
  • nerfPzH 2000 (Italy): LWS/LR modification moved from Tier II to Tier IV

Naval Vessels(2)

  • fixR-310: Fixed torpedoes launching backwards
  • fixR-301: Fixed torpedoes launching backwards

⚙️Gameplay Systems(6)

  • fixProximity Fuze: Fixed proximity fuzes detonating prematurely during missile-on-missile intercepts
  • buffAnti-radiation missiles: Proximity fuzes no longer trigger on enemy projectiles/missiles, preventing premature detonation before reaching target radar
  • fixEscort Ships: Escort ship SAMs now use actual radar position for LOS checks instead of ship center, improving tracking reliability
  • buffEscort Ships: Escort ships now engage aerial targets independently instead of idling when another ship is already engaging
  • change9M38/9M38M1 Missiles: Adjusted flight models and updated autopilots for AI-controlled SAMs
  • fixAircraft Carriers: Fixed aircraft carriers disappearing at mission start in small-team matches, which caused aircraft to spawn in water

🖥️Interface(5)

  • changeTactical Map: Weapon icons on tactical map moved to a layer below player markers to prevent overlap
  • newCrew Training: Added ability to switch vehicle type within the crew training window
  • fixHangar: Fixed Secondary Weapons menu opening when clicking interface elements in front of the hangar aircraft
  • changeTactical Skies: Air Realistic Battles with smaller teams renamed to 'Tactical Skies' with updated descriptions
  • fixUI Cursor: Fixed cursor texture occasionally being replaced by random textures

🎨Customization(4)

  • newCamouflages: Added camouflage tasks for H145M, A-4PTM, A-7H, Ar 234 B-2, CA-27 Mk.32, F-102A, and J-16
  • fixDecals: Fixed progress tracking for decal tasks using vehicles from various sub-nations (Hungary, Netherlands, etc.)
  • change11th Tankbataljon Emblem: Corrected vehicle rank requirements for acquisition
  • newAH-64A Peten: Owners of the removed AH-64A (GR) granted Hellenic Air Force Camouflage for the Israeli Peten

🔊Graphics & Sound(3)

  • fixAudio: Fixed cockpit flutter sounds incorrectly occurring at high altitudes above Mach 1.3
  • fixGraphics: Fixed blinking or black rear-view mirrors when using Vulkan API
  • fixStability: Fixed game crash on Intel-based Macs when entering the premium hangar

Summary

Update 2.59.0.11 focuses on refining vehicle performance and fixing critical visual and mechanical bugs. Highlights include a flight model buff for high-tier MiGs, a historical weight correction for the Greek Leopard 2HEL, and significant logic improvements for ship-based SAM systems and missile proximity fuzes. Additionally, the 'Small Team' Air Realistic Battles mode has been officially rebranded as 'Tactical Skies.'