2.57.1|Aug 11, 2026
View on Steam↗Update 2.57.1.81
2/5 Minor
Fixes for ARH/SARH missile proximity fuzes and ESM guidance sectors alongside a damage model correction for the Prinz Eugen.
Key Changes
- 1Fixed ARH and SARH missile proximity fuzes failing to detonate correctly in INS+DL mode
- 2Resolved SARH missile guidance being incorrectly limited by ESM sensor sectors
- 3Corrected Prinz Eugen turret ring rotation to prevent damage models from shifting away from the ship
- 4Fixed weapon release logic where single-wing armaments were incorrectly released in pairs
- 5Fixed incorrect 'L' and 'R' side indicators for aircraft armament in the interface
All Changes
✈️Aircraft(3)
- fixARH and SARH missiles: Fixed a bug where ARH and SARH missile proximity fuzes failed to detonate or exploded late when switching to INS+DL mode.
- fixSARH missiles: Fixed SARH missile guidance being incorrectly limited to the ESM sensor sector on equipped aircraft.
- fixAircraft Weapons: Fixed a bug where weapons mounted on only one wing were incorrectly released in pairs.
⚓Naval Vessels(1)
- fixPrinz Eugen: Fixed turret ring rotation on the first three turrets to prevent the damage model from shifting away from the ship.
🖥️Interface(1)
- fixUI: Fixed incorrect side indicators (L/R) for armament displayed on the aircraft interface.
🎨Graphics(1)
- fixEnvironment: Fixed tree trunks swaying along with foliage on Mac at minimum graphics settings.
🎮Controls(1)
- fixScout UAV: Fixed an issue preventing players from switching to the Scout UAV a second time during test drives.
Summary
This minor update focuses on resolving technical issues with missile guidance and detonation logic in aircraft. It also addresses a significant damage model bug for the Prinz Eugen cruiser and various UI/control glitches, including incorrect armament side indicators and Scout UAV access in test drives.
