2.57.1|Aug 11, 2026
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Update 2.57.1.81

2/5 Minor

Fixes for ARH/SARH missile proximity fuzes and ESM guidance sectors alongside a damage model correction for the Prinz Eugen.

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Key Changes

  • 1Fixed ARH and SARH missile proximity fuzes failing to detonate correctly in INS+DL mode
  • 2Resolved SARH missile guidance being incorrectly limited by ESM sensor sectors
  • 3Corrected Prinz Eugen turret ring rotation to prevent damage models from shifting away from the ship
  • 4Fixed weapon release logic where single-wing armaments were incorrectly released in pairs
  • 5Fixed incorrect 'L' and 'R' side indicators for aircraft armament in the interface

All Changes

✈️Aircraft(3)

  • fixARH and SARH missiles: Fixed a bug where ARH and SARH missile proximity fuzes failed to detonate or exploded late when switching to INS+DL mode.
  • fixSARH missiles: Fixed SARH missile guidance being incorrectly limited to the ESM sensor sector on equipped aircraft.
  • fixAircraft Weapons: Fixed a bug where weapons mounted on only one wing were incorrectly released in pairs.

Naval Vessels(1)

  • fixPrinz Eugen: Fixed turret ring rotation on the first three turrets to prevent the damage model from shifting away from the ship.

🖥️Interface(1)

  • fixUI: Fixed incorrect side indicators (L/R) for armament displayed on the aircraft interface.

🎨Graphics(1)

  • fixEnvironment: Fixed tree trunks swaying along with foliage on Mac at minimum graphics settings.

🎮Controls(1)

  • fixScout UAV: Fixed an issue preventing players from switching to the Scout UAV a second time during test drives.

Summary

This minor update focuses on resolving technical issues with missile guidance and detonation logic in aircraft. It also addresses a significant damage model bug for the Prinz Eugen cruiser and various UI/control glitches, including incorrect armament side indicators and Scout UAV access in test drives.