Apr 29, 2026
View on Steam↗It’s fixed! №115
2/5 Minor
Aircraft secondary weapons are now organized into 11 categories, and the frustrating automatic thermal imaging activation has been fixed.
Key Changes
- 1Secondary weapons are now organized into 11 distinct categories in the selection menu
- 2Aircraft thermal imaging now only auto-activates once per match and respects manual toggling
- 3Fixed a bug causing vehicles without 'Improved Parts' to get stuck in an immobile repair state
- 4Added numerical experience display for 'Ace' qualification progress on the crew screen
- 5Fixed RWR failing to track ARH missiles during their inertial guidance phase
- 6Vehicle stat cards no longer overlap the crew panel and can be closed by clicking
- 7F-15E and F-15I Ra’am can now combine air-to-air missiles with other ammo on conformal tanks
- 8Reduced visual ghosting for objects moving in front of water
- 9Fixed a bug where tank sight illumination was permanently disabled after resetting sights
- 10Added a map page to the MFD for the F-16CM PoBIT
All Changes
✈️Aircraft(13)
- fixThermal Sight: Thermal imaging now only activates the first time targeting optics are opened and will not reactivate if manually turned off.
- fixRWR: Fixed a bug where the RWR failed to display irradiation from missiles with ARH seekers when they switched to inertial guidance.
- fixSpawn Points: Corrected spawn point costs for aircraft without belt selection or anti-ground ordnance that were incorrectly increasing after respawning.
- newF-16CM PoBIT: Added a map page to the Multi-Function Display (MFD).
- fixG-Lynx: Fixed a bug where countermeasures could still be fired after the skids were torn off.
- fixLynx AH.Mk. 1: Fixed a bug where countermeasures could still be fired after the skids were torn off.
- fixB-66B: Fixed a bug where the rear turret could still fire after the tail was torn off.
- fixFw 190 F-8 (Italy): Fixed missing information for the 30 mm Mk 103 cannons in the X-ray view.
- fixF-15C: Fixed a bug that limited the aircraft to using only one drop tank under the left wing.
- fixF-15I Ra’am: Fixed a bug where installing air-to-air missiles on conformal fuel tanks prevented them from being filled with fuel.
- buffF-15E: Added the ability to combine air-to-air missiles with other ammunition on conformal fuel tanks.
- buffF-15I Ra’am: Added the ability to combine air-to-air missiles with other ammunition on conformal fuel tanks.
- fixF/A-18E Block 2: Fixed inconsistent icons for 1000 lb GBU-32 JDAM bombs across different hardpoints.
🚜Ground Vehicles(5)
- fixRepair System: Fixed a bug where vehicles without 'Improved Parts' could become stuck in an immobile repair assistance state.
- fixTank Sight: Fixed a bug where changing or resetting a tank sight would permanently disable sight illumination.
- fixDamage Model: Fixed an issue where fragment formation points shifted away from penetration points on moving targets.
- fixAmmunition: Fixed 'Next Shell Type' action failing to select a shell if the previous belt or magazine was completely empty.
- fixPantsir SM-SV: Fixed flickering missile launch containers when switching between missile types.
🖥️Interface(16)
- newWeapon Selection Menu: Secondary weapons are now grouped into 11 categories (e.g., unguided rockets, guided bombs, external fuel tanks) in the selection menu.
- newCrew Training: Added a numerical display showing the remaining experience needed for 'Ace' qualification on the crew training screen.
- newSquadron Vehicles: Added a filter for researched and purchased vehicles in the Squadron vehicle window.
- changeStat Cards: Vehicle stat cards no longer overlap the crew panel and can now be closed by clicking on them.
- fixCrew Training: Fixed a bug where the crew training screen hid Ace qualification progress if the crew level was too low.
- fixStat Cards: Fixed a bug where vehicle images were sometimes missing from stat cards.
- changeUI Icons: Replaced the icon for the button that pins the visual weapon selector window.
- fixNotifications: Fixed the event log icon incorrectly highlighting when no new notifications were present.
- fixSocial: Fixed squad invite notifications not appearing in chat.
- fixCustom Battles: Fixed Arcade difficulty characteristics showing in Custom Battles regardless of actual room settings.
- fixControls: Fixed Xbox controller button names appearing in control settings instead of joystick names.
- fixSquadron Vehicles: Fixed navigation issues in the Squadron research point distribution window.
- fixSpawn Menu: Fixed the 'To Hangar' button not appearing if the player had insufficient Silver Lions to respawn.
- fixCrew Management: Fixed a bug where crew selections for other nations were reset to the first crew after a battle.
- fixVehicle Presets: Fixed a rare bug where vehicle presets could be reset or overwritten.
- changeCustom Missions: Custom mission links now open in an external browser to facilitate downloads.
🎨Graphics(1)
- fixVisuals: Significantly reduced ghosting effects from objects moving in front of water.
📍Locations(1)
- fixAssault. Air Arcade: Fixed artillery markers only displaying close to the target in Assault Air Arcade mode.
Summary
This update, part of the 'It’s fixed!' series, focuses on significant quality-of-life improvements and bug corrections. The standout feature is a complete overhaul of the secondary weapons menu, grouping ordnance into logical categories for easier selection. Additionally, several critical gameplay bugs have been addressed, including a fix for vehicles getting stuck in an endless repair state and corrections to how thermal imaging and Radar Warning Receivers (RWR) function in aircraft.
