1.15|Jun 6, 2026
View on Steam↗Update 1.15 - list of fixes
2/5 Minor
v1.15Massive maintenance update focusing on major performance optimizations for low-end devices and resolving dozens of multiplayer and unlock-related bugs.
Key Changes
- 1Major memory and performance optimizations for low-end devices and enemy spawning
- 2Extensive fixes for Online Multiplayer stability, including boss fights and adventure mode
- 3Resolved numerous broken unlocks for characters like Sonia, Genya, and Diva No.5
- 4Reverted Heart of Fire to always deal retaliation damage
- 5Fixed game-breaking loading issues related to DLC mismatches and specific character selections
- 6Added Page Up/Down navigation to the Unlocks screen for better UX
- 7Restored original rendering and projectile behaviors for several classic weapons
- 8Fixed softlocks occurring with online merchants and character selection screens
- 9Corrected Divine Bloodline arcana interactions with several high-tier weapons
- 10Fixed various achievement and unlock text typos and duplication issues
All Changes
🚀Performance & Stability(12)
- fixOptimized memory usage for low-end devices
- fixImplemented major optimizations to the enemy spawning system
- fixImproved game startup speed for players with many DLCs installed
- fixImproved audio system to prevent music from cutting out
- fixGeneral memory and performance optimizations applied across the game
- changeIncreased disk size to support future DLC sharing in multiplayer
- fixNeo Galuga: Fixed Neo Galuga stage lagging when the alien centipede spawns
- fixJe-Ne-Viv: Fixed texture loading issues that caused crashes during the Je-Ne-Viv fight
- fixFixed animation sprite cache not clearing at end of runs, causing bad texture loading
- fixCanio: Fixed game getting stuck on loading screen when entering a stage as Canio offline
- fixFixed loading issues when local DLC availability does not match installed DLC
- fixFixed certain enemies failing to load on a second run of a stage
⚔️Gameplay & Balance(16)
- buffHeart of Fire: Reverted previous change so that Heart of Fire always deals retaliation damage
- changeLightning Ring: Restored original Lightning Ring projectile behavior
- buffArch Angle: Arch Angle can now land critical hits by default
- buffAstarte: Astarte's follower limit increased from 4 to 10 as intended
- fixDies Irae: Fixed Dies Irae not firing correctly when used with Sapphire Mist
- fixChula Reh: Fixed Chula Reh's unlucky effect lasting longer than intended
- fixDivine Bloodline: Song of Mana, Vento Sacro, and Victory Sword are now correctly affected by Divine Bloodline
- fixDivine Bloodline: Fixed several damage bonuses for the Divine Bloodline arcana
- fixJuste: Juste's passive ability now correctly applies to Summon Spirit Tornado and Anura spells
- fixFixed 'Adept' interval bonus to apply correctly to all weapon levels
- fixGunastrophe: Gunastrophe projectiles now correctly pause when the game is paused
- fixGreatest Jubilee: Greatest Jubilee firework behavior fixed for high game speeds
- changeAmeya: Ameya is now allowed to pick up cats when they are a follower
- changeFollowers can now pick up little hearts generated from arcanas
- fixFixed some enemies in Room 1665 ignoring FIRE damage type on death
- fixHeir of Fate: Fixed some regular enemies not dropping scorched souls from Heir of Fate
👥Multiplayer(13)
- fixFixed death boss fight issues in online multiplayer
- fixFixed Share Passives mechanic not functioning properly in online play
- fixFixed host exiting adventure mode after choosing an adventure in online play
- fixFixed Red Reaper secret uppercut not functioning in online play
- fixFixed Arcana select only showing weapon highlights for Player 1
- fixFixed Party Mode issues with specific bot characters
- fixAstral Stairs: Fixed Player 1 spawning out of bounds in Astral Stairs Party Mode
- fixFixed clients getting stuck in UI if host backs out of character select
- fixFixed Adventure mode not working in online play
- fixFixed softlock for online merchants when players have different weapon unlocks
- fixSiugnas: Fixed Siugnas breaking in online multiplayer
- fixOuter Sabouter: Fixed Outer Sabouter causing Ante Chamber characters to break in online
- fixSynced merchant rerolls across all players in online mode
🏆Unlocks & Achievements(11)
- fixSonia: Fixed Sonia not unlocking
- fixDarkasso XIII: Fixed Darkasso XIII not unlocking after reaching +999% luck with Chula-Reh
- fixFixed 'Fully Evolve the Super Missile' and 'Get the twin dragon to level 6' menu unlocks
- fixFixed spells for Gracia's Mirror and Seventh Trumpet leaving unlocks incompletable
- fixDiva No.5: Fixed Diva No.5 achievements not unlocking in online multiplayer
- fixDiva No.5: Fixed Virginia Skin for Diva No.5 not unlocking
- fixGenya: Fixed Genya's unlock to work when killing any Trickster variant
- fixFixed Master Librarian unlock conditions
- fixFixed Ferryman secret unlock
- fixFixed typo in unlock code for Charlotte & Jonathan
- fixFixed Moonspell achievements being duplicated in the unlocks screen
📺UI & Visuals(9)
- newAdded page up and page down navigation to the unlocks screen
- changeRestored original rendering for bird weapons, Prismatic Missile, and Runetracer
- fixFixed 'Skip' button missing in Portrait mode for followers with level-up functionality
- fixFixed DLC weapon sprites not appearing overhead for random level ups and limit breaks
- fixFixed Arcana info display being overlapped by the Arcana select panel
- fixFixed character filter toggles and unlock groups not showing in release order
- fixFixed oversized icons appearing in treasure chest reels
- fixCrimson Shroud: Fixed broken material on Crimson Shroud
- fixFixed invisible Flood weapon for Ferryman and Atlantis Shrine Wizard
Summary
Update 1.15 for Vampire Survivors is a comprehensive maintenance patch dedicated to stability and technical polish. While new content is detailed in separate notes, this update significantly improves memory usage, enemy spawning performance, and startup speeds for players with extensive DLC libraries. It also addresses a long list of community-reported issues, particularly regarding online multiplayer synchronization, broken achievement unlocks, and specific character/weapon interactions.
