1.16.107|Aug 30, 2026
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1.16.107 - hotfixes

2/5 Minor

Critical fixes for Bloodmoon stage glitches, missing Limit Breaks for Bloodmoon weapons, and a texture bug causing VFX to appear as big squares.

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Key Changes

  • 1Fixed game-breaking glitches for Water Whip, Hydrostormer Tip, and Salamander
  • 2Added missing Limit Breaks to Bloodmoon weapons
  • 3Fixed characters getting stuck or teleported off-screen during Bloodmoon boss fights
  • 4Resolved a cascading texture bug that replaced VFX with big squares
  • 5Fixed stat bonuses for characters using Prestige skins
  • 6Fixed missing arcana holder enemies in Red Moon Manor
  • 7Fixed online desync when Banishing items
  • 8Fixed animation issues for Carrozza! and Profusione d'Amore

All Changes

⚔️Weapons & Items(5)

  • fixWater Whip: Fixed Water Whip, Hydrostormer Tip, and Salamander occasionally losing their heads and glitching the game
  • fixBloodmoon weapons: Fixed weapons with multiple projectile types glitching in Bloodmoon stages
  • newBloodmoon weapons: Added missing Limit Breaks to Bloodmoon weapons
  • fixCarrozza!: Fixed Carrozza! and Profusione d'Amore not animating properly
  • fixBanish: Fixed a desync bug when Banishing items online

🗺️Stages(4)

  • fixBloodmoon: Fixed a bug where characters could get stuck or teleport off-screen during Bloodmoon boss fights
  • fixRed Moon Manor: Fixed missing arcana holder enemies in Red Moon Manor
  • fixStages: Fixed FlashingVFX and Screenshake options for Descent Into Misery, Shimmering Sands, Damnation, and LunarFlight
  • fixUI: Fixed low-resolution stage icons

👤Characters(2)

  • fixPrestige skins: Fixed stat bonuses for characters using Prestige skins
  • fixLocalization: Fixed character names localized in the wrong language

⚙️Technical & UI(3)

  • fixVFX: Fixed a cascading bug where textures would stop loading and show big squares instead of VFX
  • fixBestiary: Fixed slow navigation in the Bestiary
  • fixQOL: Fixed missing Quality of Life updates outside of the public-beta branch

Summary

This hotfix addresses several stability and visual issues introduced in recent updates. Key fixes include resolving game-breaking glitches with the Water Whip and Salamander, fixing character teleportation during Bloodmoon boss fights, and restoring missing Limit Breaks for Bloodmoon-specific weapons. Additionally, technical improvements have been made to texture loading, Bestiary navigation, and online desync issues.