Update 3.25.0
Update 3.25.0 introduces major region merges for the Americas and a massive combat meta shift targeting shields, alongside the new Starbloom Festival event.
Key Changes
- 1Consolidation of Americas regions into a single unified region
- 2Massive increase to Shield Health Reduction debuff durations (6s to 9s)
- 3New weapon specializations for Greatsword, Longbow, Spear, and Crossbow to counter shields
- 4Direct nerfs to defensive skills Blessed Barrier (Wand) and Distortion Veil (Orb)
- 5Launch of the Starbloom Festival event and Morph Madness competition
- 6Dagger Primal Strike mastery now deals +100% damage to shielded targets
- 7Introduction of the Vernal Vibrance Battle Pass
- 8Archboss loot adjustments: Increased T1 materials, decreased T2 materials
- 9Fixed critical PS5 bug causing automatic party kicks
- 10Wand curse classification update for Corrupted Obliteration and Slothful Cage
All Changes
🌐Region Merges(3)
- changeAmericas Region: Merged Eastern Americas, Western Americas, and South America into a single Americas region
- changeEurope Region: Implemented server merges for the Europe region
- changeJapan Region: Implemented server merges for the Japan region
🌸Events(7)
- newStarbloom Festival: Launched the Starbloom Festival event running until April 1
- newLogin Rewards: Added daily login rewards featuring Starbloom Festival Chests containing coins and meals
- newMorph Races: Introduced Morph Races allowing players to earn Starbloom Coins up to 10 times weekly
- newStarbloom Gift Chests: Added Starbloom Gift Chest spawns in Kastleton, Canina Village, and Herba Village at scheduled daily times
- newExplorer Oremong: Introduced Oremong Hide and Seek daily event with exclusive Sollant-based offers
- newMorph Madness: Launched Morph Madness elimination bracket to determine a new skin for the winning morph
- newEvent Exchange Merchant: Added Event Exchange Merchant offering furniture, titles, and growth materials for Starbloom Coins
⚔️Combat Balance(7)
- buffGreatsword: Increased Shield Health Reduction and Healing Reduction duration from 6s to 9s for Guillotine Blade
- buffDagger: Increased Shield Health Reduction and Healing Reduction duration from 6s to 9s for Knife Throwing
- buffDagger: Increased Shield Health Reduction and Healing Reduction duration from 6s to 9s for Vampiric Strike (Shield Health Decreased Specialization)
- buffLongbow: Increased Shield Health Reduction and Healing Reduction duration from 6s to 9s for Deadly Marker
- buffCrossbow: Increased Shield Health Reduction and Healing Reduction duration from 6s to 9s for Weak Point Shot (Weaken Shield Specialization)
- buffStaff: Increased Shield Health Reduction and Healing Reduction duration from 6s to 9s for Focused Fire Bombs
- buffStaff: Increased Shield Health Reduction and Healing Reduction duration from 6s to 9s for Infernal Meteor/Hellfire Rain (Health Recovery Slowed Specialization)
🗡️Weapons(11)
- buffDagger: Primal Strike mastery now grants 100% increased damage against shielded targets
- newGreatsword: Valiant Brawl added a new 3-point specialization that decreases Shield Health by 80% for 9s
- newLongbow: Ensnaring Arrow added a new specialization that removes the most recently applied shield upon Bind hit
- nerfWand: Blessed Barrier duration decreased from 6s to 4s
- nerfWand: Blessed Barrier (Targets Expanded) now prevents targets from receiving the buff from another caster for 20s
- changeWand: Corrupted Obliteration, Obliterating Swamp, and Slothful Cage are now classified as curses
- nerfOrb: Distortion Veil base Shield duration reduced from 6s to 3s
- nerfOrb: Summon Guardian Satellite now prevents targets from receiving Distortion Veil from another caster for 20s
- newSpear: Cyclonic Fury added a new 3-point specialization that decreases Shield Health by 80% for 9s
- newCrossbow: Multi-Shot added a new specialization that removes the most recently applied shield upon hit but increases cooldown by 12s
- nerfCrossbow: Reckless Repeaters of the Abyss damage corrected (nerf) and added a Weaken Resistance check
⚙️Gameplay Systems(6)
- newBattle Pass: Added the Vernal Vibrance Battle Pass
- buffArchboss: Increased T1 Archboss Materials dropped from Tevent and Queen Bellandir Peace events
- nerfArchboss: Decreased T2 Archboss Materials dropped from all Ascended Archboss Peace events
- changeGuild: Recovery Crystals can no longer be used while in a Golem Morph
- newHousing: Added a new Walls and Fences tab to the Housing Workshop
- changeMastery: Indomitable Stance and Windy Veil Overall Mastery Effects now share a cooldown
🐞Bug Fixes(7)
- fixDagger: Fixed Venomous Edge effect working while Inject Venom was inactive
- fixDagger: Fixed Knife Throwing damage not applying when equipped in off-hand
- fixWand: Fixed Battle Spirit mastery effect not applying properly
- fixOrb: Fixed Restoring Constellation cooldown reduction affecting buff duration
- fixGuild: Fixed Wave of Corruption Guild Skill spreading to resurrected members
- fixEquipment: Fixed Veiled Concord 2-piece set effect displaying 14% instead of 12% Critical Damage
- fixPlayStation 5: Fixed PS5 issue where players were automatically kicked upon joining a party
Summary
Region Merges & Infrastructure
This update marks a significant milestone for Throne and Liberty infrastructure, merging Eastern, Western, and South American regions into a single 'Americas' region to improve player density. European and Japanese servers are also undergoing consolidations.
Starbloom Festival & Morph Madness
The Starbloom Festival brings spring-themed activities including Morph Races and a daily 'Oremong Hide and Seek' event with exclusive rewards. Simultaneously, 'Morph Madness' begins—a community-driven elimination bracket where players' usage and social support determine which morph receives a new skin.
Combat & Shield Meta Overhaul
A primary focus of this patch is addressing the dominance of shields. Most shield health and healing reduction debuffs have had their durations increased by 50%. Furthermore, several weapons like the Longbow and Crossbow have received new specializations specifically designed to strip or bypass shields, while defensive staples like Blessed Barrier and Distortion Veil have seen direct nerfs.
