10.3.0|Apr 16, 2026
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Update 10.3.0

4/5 Significant

Experimental 'Respec Order' event shifts the meta with health and speed adjustments for Heavy and Light archetypes, alongside the introduction of AMD FSR 4 and XeSS 3.0.0.

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Key Changes

  • 1Heavy health reduced to 325 and movement speed increased by 10% (Experimental)
  • 2Light health increased to 175 and movement speed decreased by 10% (Experimental)
  • 3AMD FSR 4 and Intel XeSS 3.0.0 technical updates added
  • 4H+ Infuser ammo regeneration delay increased to 10s
  • 5Healing Emitter can now be deployed in mid-air
  • 6XP-54 ammo count increased from 34 to 36
  • 7FAMAS ADS recoil slightly decreased for better range accuracy
  • 8Goo overlap break time significantly reduced to 0.2s
  • 9Starlight Hollow added to the regular Point Break map rotation
  • 10Equipment pings now display remaining cooldown timers in seconds

All Changes

🧪World Tour: Respec Order(5)

  • nerfHeavy: Health decreased from 350 to 325 for the duration of the experiment
  • buffHeavy: Base movement speeds (run and sprint) increased by approximately 10%
  • buffLight: Health increased from 150 to 175 for the duration of the experiment
  • nerfLight: Base movement speeds (run and sprint) decreased by approximately 10%
  • nerfLight: Increased health regeneration delay from 7s to 8s

🔫Weapons(6)

  • buff93R: Damage increased from 24 to 25
  • nerf93R: Ammo count decreased from 24 to 21
  • buffFAMAS: Slightly decreased recoil when aiming down sights to improve accuracy at range
  • buffXP-54: Ammo count increased from 34 to 36
  • fixR .357: Fixed offset sight alignment on several skins
  • fixRiot Shield: Now correctly registers blocks against melee attacks with clearer hit feedback

🛠️Gadgets(4)

  • nerfH+ Infuser: Increased the delay before ammo starts regenerating from 8s to 10s
  • buffHealing Emitter: Added the ability to deploy in the air; it will now fall to the ground after deployment
  • changeHealing Emitter: Decreased the physical size of the device by approximately 15%
  • buffHover Pad: Health increased from 300 to 350

🎮Gameplay(4)

  • nerfGoo: Decreased the time it takes for goo to break when overlapping a player from 0.8s to 0.2s
  • buffMovement: Slightly decreased the movement velocity required to trigger a slide
  • changeShockwave: Shockwave now interrupts vaulting and detaches players from ladders and Ziplines
  • changeShockwave: Shockwave now interrupts the Cloaking Device specialization

🚀Performance(6)

  • newAMD FSR: Updated AMD FidelityFX Super Resolution to version 4 and set it as the default upscaler
  • newIntel XeSS: Upgraded XeSS to SDK version 3.0.0
  • newPlayStation 5 Pro: Added support for PSSR 2 on PS5 Pro consoles
  • fixPerformance: Improved boot and menu load times by optimizing game data loading
  • fixAudio: Considerably reduced Weapon audio latency on systems with at least 16GB of RAM
  • fixVFX: Optimized visual effects for Orbital Lasers, Alien Invasion, and Glitch Grenades

🏆Game Modes(3)

  • newPoint Break: Added Starlight Hollow to the regular map rotation
  • changePoint Break: Defender Gadgets left in captured zones now take damage over time until destroyed
  • fixCashout: Fixed an issue where Vaults and Cashout Stations could spawn beyond the intended limit

🖥️UI/UX(4)

  • buffUI: Equipment Pings now display remaining cooldown seconds for several abilities including Grappling Hook and Winch Claw
  • newUI: Added headshot multiplier stats to all ranged weapon overview pages
  • buffUI: Added item names to event log messages for equipment pings (e.g., 'Explosive Mine here!')
  • fixSocial: Restored the voice chat Mute button for non-party teammates in the Social menu

🧹Bug Fixes & Polish(5)

  • fixStability: Fixed multiple rare crashes occurring during End of Round, reconnection, and graphics initialization
  • fixCosmetics: Resolved numerous clipping and visual issues across dozens of outfits, charms, and weapon skins
  • fixMaps: Fixed collision and destruction issues across Fangwai City, Kyoto, Skyway Stadium, and NOZOMI
  • fixAnimation: Improved cloth simulation for more natural movement and reduced clipping
  • changeVFX: Architecture edges now appear covered in soot after fire has occurred

Summary

Update 10.3.0 introduces the Respec Order World Tour experiment, testing significant health and movement speed rebalances for Heavy and Light builds. The update also features a massive technical overhaul with support for AMD FSR 4, XeSS 3.0.0, and PSSR 2 for PS5 Pro. Players can also participate in the new Siege the Day Circuit and collect various Twitch drops including the Tangerine weapon set.