12.3.0|Nov 12, 2026
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THE FINALS Update 12.3.0: Head Hunter Returns

3/5 Moderate

Head Hunter returns as Dome Shield, Shockwave and healing gadgets are nerfed. Quick Cash gains bots, and burning Oil Barrels no longer explode instantly on impact.

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Key Changes

  • 1Head Hunter returns, putting bounties on each team’s top eliminator.
  • 2Dome Shield health drops from 600 to 400, while its undamaged duration remains the same.
  • 3Shockwave’s cooldown increases from 12s to 15s and its Glitch duration drops from 2s to 1s.
  • 4Quick Cash is now available with bots.
  • 5The TGM26 Event Pass costs Multibucks and offers two pages and 16 levels of rewards.
  • 6Healing Emitter maximum healing decreases from 20 to 15 per second.
  • 7Burning Oil Barrels no longer explode instantly on impact when thrown.
  • 8TGM26 Pick’em is open until November 27 at 00:00 CET.

All Changes

🏆TGM26(3)

  • newTGM26 Pick’em: TGM26 Pick’em is open from November 12 at 11:00 CET until November 27 at 00:00 CET, with one submission and an accuracy-based in-game badge.
  • newEsport Bundles: Esport Bundles are available in the Store for each of the 16 teams attending The Grand Major 2026.
  • newTGM26 Event Pass: The limited-time TGM26 Event Pass costs Multibucks and contains two pages and 16 levels of rewards; it can be completed at any pace.

🎯Limited-Time Modes(1)

  • changeHead Hunter: Head Hunter returns, placing a bounty on each team’s top eliminator and awarding collected coins to players who survive until the end of the event.

🎁Store and Drops(2)

  • changeThe CTRL + Z Set and Greater Good Set are featured in the Store.
  • newStream Tangerine: Stream Tangerine Twitch drops are available until November 26th, 2026, with weapon skins earned after 1, 2 and 4 hours of watching.

🛢️Arena Carriables(2)

  • buffOil Barrel: Slightly increased the range of heat from a burning Oil Barrel.
  • fixOil Barrel: Fixed burning Oil Barrels exploding instantly on impact when thrown.

🛠️Gadgets(12)

  • buffC4: Updated C4 environmental damage to make breaching surfaces more reliable.
  • buffBreach Charge: Updated Breach Charge environmental damage to make breaching surfaces more reliable.
  • buffBreach Drill: Updated Breach Drill environmental damage to make breaching surfaces more reliable.
  • changeBreach Drill: Re-aligned the Breach Drill’s blast and flash radii so they match more accurately.
  • nerfDome Shield: Dome Shield health decreased from 600 to 400.
  • buffDome Shield: Dome Shield health decay decreased from 100 to 66 per second, retaining the same full duration when undamaged.
  • nerfHealing Emitter: Healing Emitter maximum healing decreased from 20 to 15 per second.
  • nerfH+ Infuser: H+ Infuser health per shot decreased from 10 to 7.
  • buffH+ Infuser: H+ Infuser ammo increased from 20 to 30.
  • nerfTranslocator: Translocator deploy time increased from 0s to 0.3s.
  • changeTranslocator: Translocator ring lights turn red when out of range or blocked.
  • nerfTranslocator: Translocator can no longer swap position with items held by a player.

🔥Gameplay(10)

  • changeBurning Status: Burning Status has higher contestant heat thresholds and can last one more tick.
  • changeBurning Status: Burning damage decreased from 16 to 15 per tick, while the combined changes increased maximum possible damage from 32 to 45.
  • changeRed Canisters: Red Canisters now have their spin reset when thrown back for more consistent throws.
  • changeArena lifts automatically return to their lowered position after a short delay when no Contestants, Vaults or Cashout Stations are on them.
  • nerfGuardian Turret: Glitch effects applied during Guardian Turret warm-up now interrupt setup.
  • buffTrue Sight: Cloaked opponents revealed by True Sight can now be pinged, including users of Cloaking Device or Vanishing Bomb.
  • changeFlashbangs and triggered Powder Canisters, Glitch Barrels, Goo Barrels, Healing Barrels and Toxic Gas Barrels no longer clear smoke.
  • buffThermal Vision: Melee assisted lunge now targets opponents standing in smoke when Thermal Vision is active.
  • fixImproved cash box insertion into Cashout Stations to reduce unintended bounces.
  • fixImproved backstab detection when attacking from a target’s left side.

⚡Specializations(4)

  • nerfShockwave: Shockwave connection damage on buildings decreased from 3,000 to 1,000.
  • nerfShockwave: Shockwave cooldown increased from 12s to 15s.
  • nerfShockwave: Shockwave Glitch effect duration decreased from 2s to 1s.
  • buffCharge ’N’ Slam: Starting Charge ’N’ Slam while crouched under a low roof now breaks the obstruction and allows normal charge speed.

🔫Weapons(4)

  • nerfFlamethrower: Flamethrower impact damage decreased from 30 to 26.
  • nerfFlamethrower: Flamethrower heat gained per tick decreased from 50 to 25, applying burning more slowly.
  • buffCerberus: Cerberus heat gained per pellet increased from 3.38 to 8.46.
  • fixSword: Emotes can no longer trigger during Sword’s Lunging Strike attack.

🎮Game Modes(5)

  • changeSolo Showdown: Qualifying for the next round in Solo Showdown now awards Fans and XP.
  • newQuick Cash: Quick Cash is now available with bots.
  • fixPoint Break: Point Break’s moving border has fewer visual jumps and clearer start and slowdown indicators.
  • changeGame Show Events: Game Show Events now start at 4 minutes instead of 2 minutes and last 3 minutes instead of 5 minutes.
  • changePrivate Match: Pausing in Private Match now freezes ability input and ongoing interactions instead of canceling them.

🐛Bug Fixes(35)

  • fixMimic Device: Fixed Mimic Device disguises being exposed by melee aim assist and assisted lunges, and prevented aim assist from targeting disguised opponents.
  • fixMimic Device: Fixed damage not transferring to players disguised as a Healing Emitter and a related issue that could leave them immobile and immune to damage.
  • fixMimic Device: Fixed Mimic Device disguises being destroyed without triggering their effects.
  • fixMimic Device: Improved Mimic Device collision to reduce disguises clipping through geometry and falling out of the Arena.
  • fixMimic Device: Fixed Mimic Device Set Upright and disguised movement on moving platforms.
  • fixMimic Device: Contestants disguised by the Mimic Device are no longer targeted by Orbital Lasers.
  • fixJump Pad: Fixed Jump Pads failing to launch a Contestant holding a ladder when placed behind it.
  • fixQuick Cash: Fixed Quick Cash Game Show Events sometimes failing to start.
  • fixMimic Device: Fixed eliminations within 5 seconds of using Mimic Device not counting toward the related Signature Development Unit contract.
  • fixTIGER B.L.O.O.D.: Fixed OSPUZE’s “TIGER B.L.O.O.D.” contract progressing with only one A rank.
  • fixImproved several Sponsor, Daily and Daily Club contracts, including ISEUL-T’s “Smoked” Signature Play.
  • fixWinch Claw: Fixed players being launched at high speed after briefly catching on terrain while being winched.
  • fixFixed teammate Revive Statues showing Pick Up and canceling revives when aimed at in specific places.
  • fixFixed thrown objects failing to deal impact damage when shot mid-flight.
  • fixFlamethrower: Fixed Flamethrower sometimes stopping object ignition or fire spread after extended use.
  • fixFixed rare missed achievement progress and Practice Range dummy revives counting toward Attending Physician.
  • fixFixed assisted melee lunges continuing movement or snapping Contestants back after switching items.
  • fixFixed low inner deadzone settings activating aim assist without stick movement.
  • fixPractice Range: Fixed Academy and main-menu Practice Range challenges sometimes failing to load or start correctly.
  • fixCashout Station: Fixed Cashout Stations blocking bullets while dissolving.
  • fixSkyway Stadium: Fixed a Cashout Station becoming unreachable or stuck below Skyway Stadium when moved onto a Hover Pad.
  • fixFixed reconnecting Contestants’ Revive Statues appearing at the next respawn location after a team wipe in Cashout and Ranked Cashout.
  • fixGateway: Fixed Gateway allowing players to leave the Practice Range Combat Arena after switching challenges.
  • fixFixed revives and Cashout steals being interrupted when targets were around corners or partially blocked.
  • fixFixed APS Turret and Guardian Turret becoming unretrievable when placed on carried objects.
  • fixFixed attached Gadgets causing thrown objects and cash boxes to veer sideways.
  • fixFixed Cash Boxes being pushed through walls and inserted into Cashout Stations from outside.
  • fixDefibrillator: Fixed Defibrillator revives inside dematerialized walls causing Contestants to fall out of the Arena or leaving statues stuck.
  • fixFixed deployable Gadget pickup animations playing when retrieval was unavailable and blocked interactions during the brief recovery after climbing.
  • fixJump Pad: Fixed enemy Jump Pads preventing revives of teammates whose statues were on top.
  • fixFixed premature team wipe notifications while a teammate was respawning.
  • fixFixed bots charging and slamming while climbing ladders.
  • fixFixed Xbox startup hangs or unexpected closures when suspending the game during startup.
  • fixFixed animation, audio and cosmetic issues, including speed-tunnel movement, silent doors and the Coop Caper emote.
  • fixFixed UI and social issues, including blocked friend-request navigation, scoreboard display errors and missing Sponsor audio logs.

🗺️Maps(9)

  • fixPractice Range: Fixed severe stuttering in Practice Range.
  • fixFortune Stadium: Adjusted Fortune Stadium billboard collision to prevent standing or vaulting on the top ledge.
  • fixNOZOMI/Citadel: Fixed floating metal stairs after destruction in NOZOMI/Citadel.
  • fixBernal: Fixed missing building debris in Bernal’s Shopping District and Backyards.
  • fixKyoto: Fixed Kyoto placement and lamppost collision issues and changed temple doors to use breakable window panels.
  • fixSeoul: Fixed pipe and rooftop ventilation collision issues in Seoul.
  • fixLas Vegas Stadium: Improved destruction of Las Vegas Stadium’s casino ball, dome and canopy structures.
  • fixSkyway Stadium: Removed a bench from a Skyway Stadium spawn, moved a plant and adjusted the Mansion Team Deathmatch border to prevent platform clipping.
  • fixMonaco: Moved a box obstructing an interior window near the cathedral in Monaco.

🖥️Performance and UI(7)

  • changeUpdated AMD FidelityFX Super Resolution to version 4.1.1.
  • fixOptimized global illumination, paused-video redraws and option saving, and fixed severe stuttering when using a controller and keyboard simultaneously.
  • changeImproved ultrawide support by filling the sides of wider screens while keeping the interface at 16:9.
  • changeSettings changes now apply immediately without background-saving delays.
  • changeThe Social tab refreshes in real time, hides party size during matches and no longer lists players who have left.
  • changeImproved UI presentation and navigation, including end-of-round Match XP, linear Steal and Revive progress rings, and clearer attacker and defender labels.
  • fixImproved ambient occlusion to reduce ghosting and flickering, and updated map intro camera sequences.

📅Coming Soon(2)

  • changeTranslocator: A small Translocator rework is planned for later this season to address how sudden its use feels to enemies.
  • changeShockwave: A slight rework to make Shockwave’s Glitch application more skill-based is planned before the end of the season.

Summary

TGM26 and modes

The paid TGM26 Event Pass offers 16 reward levels, while Pick’em awards an accuracy-based badge and team Esport Bundles are in the Store. Solo Showdown qualifying now grants Fans and XP, and Game Show Events start later and end sooner.

Balance

H+ Infuser trades healing per shot for more ammo, Translocator deploys more slowly, and breaching gadgets are more reliable. Burning, Flamethrower and Cerberus also receive heat and damage adjustments.

Fixes and improvements

Mimic Device disguise issues, interrupted revives and Cashout steals, and Xbox startup hangs are addressed. Practice Range stuttering is fixed, ultrawide display support is improved, and settings now apply immediately.

Coming soon

Small Translocator and Shockwave reworks are planned for later this season.