Teamfight Tactics Patch 18.2: Balance and XP

4/5 Significant

Level 8 is cheaper, many Wisps cost less, and traits and units are rebalanced. The September 14 follow-up restores level 9 and 10 costs and nerfs Camille.

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Key Changes

  • 1Level 7 to 8 costs 4 less XP, while the September 14 mid-patch update reverted the reductions for levels 9 and 10.
  • 2Many Combat Wisps cost less, including Hireling at 2g instead of 5g.
  • 3The September 14 mid-patch update reduced Camille's ability damage at every star level.
  • 4Solar gained early magic damage but lost bonuses tied to three-star units.
  • 5Sentinel's ability shield decreased from 400/500 AP to 350/450 AP.
  • 6Consuming Flora's Emblem trait effectiveness fell from 200% to 150%, and it is limited to one player per lobby.
  • 7Cosmetic owners gain access to available pre-Enchanted Wilds cosmetics at their owned rarity tier and below.
  • 8Mobile login persistence was restored.

All Changes

⚙️Systems(1)

  • changeThe XP cost from Level 7 to 8 decreased from 60 to 56; the September 14 mid-patch update reverted the Level 8 to 9 and Level 9 to 10 costs from 64 to 68 each.

✨Traits(9)

  • buffBlackthorn: Blackthorn health increased from 175/300/550 to 175/350/600, AD sacrifice base AS from 12% to 14%, and AP sacrifice base mana regen from 1.7 to 2.
  • nerfBlackthorn: Blackthorn tank sacrifice resists decreased from 15 to 12.
  • changeCoven: Coven gained Caitlyn cashouts at 130 and 185 Essence, while several 185, 250 and 365 Essence rewards increased or changed.
  • buffFae: Fae Golden Pixie breakpoints decreased from 200,000/250,000/330,000/420,000/510,000/610,000 to 170,000/200,000/300,000/400,000/500,000/600,000.
  • buffHunter: Hunter targeting duration for its damage amplification decreased from 4 seconds to 3 seconds.
  • buffInferno: Inferno burn increased from 1/1/3/3.5% to 1/1/3.5/4.5%.
  • nerfRapidfire: Rapidfire AS per attack decreased from 3/5/9/15% to 3/5/8/12%.
  • buffSolar: Solar initial bonus magic damage increased from 7% to 8%.
  • nerfSolar: Solar bonus increase per 3-star decreased from 1.5% to 1%, while its three 3-star bonus attack speed fell from 18% to 15% and armor and magic resist from 15 to 12.

⚔️Units(37)

  • buffAkali: Akali AD Form mana decreased from 0/30 to 0/25.
  • buffLeona: Leona mana changed from 40/100 to 30/90 and decaying resists increased from 60/70/80/100 to 60/80/100/130.
  • buffVarus: Varus ability damage increased from 385/580/925/1530 AD to 415/625/1000/1700 AD.
  • buffLeBlanc: LeBlanc ability damage increased from 250/375/565/955 AP to 260/390/615/1045 AP, and AoE damage changed from 85/130/190/325 AP to 100/150/230 AP.
  • nerfLeBlanc: In the September 14 mid-patch update, LeBlanc clone chance decreased from 10/15/40% to 10/15/30%.
  • buffKayle: Kayle magic damage on-hit increased from 56/84/95 AP to 62/92/105 AP.
  • nerfKayle: Kayle wave damage decreased from 40/40/40/50 AP to 35/35/35/45 AP.
  • buffShen: Shen shield increased from 325/400/500/600 AP to 350/430/550/700 AP.
  • buffWarwick: Warwick AD increased from 40 to 45.
  • buffYunara: Yunara ability damage increased from 150/225/335/570 AD to 160/240/370/630 AD.
  • buffAzir: Azir soldier ability damage increased from 40/60/96/165 AP to 43/65/103/175 AP.
  • buffDiana: Diana damage per orb increased from 70/105/170 AP to 75/115/180 AP and shield from 150/275/400 to 150/275/500.
  • buffKha’Zix: Kha’Zix base AD increased from 30 to 40.
  • buffMama Beak: Mama Beak base AD increased from 50 to 55 and ability damage from 20/30/48 AD to 22/33/48 AD.
  • nerfMaster Yi: Master Yi AD Form base AD decreased from 65 to 60 and AP Form ability damage from 140/210/335 AP to 125/190/285 AP.
  • nerfRengar: Rengar base AS decreased from 0.8 to 0.75.
  • buffAhri: Ahri ability damage increased from 425/640 AP to 455/685 AP.
  • nerfAhri: Ahri ability damage falloff per hex increased from 20% to 21%.
  • buffBrambleback: Brambleback base AD increased from 115 to 120 and base armor ignore from 10% to 15%; his 3-star armor ignore, leap damage and bonus ability AD also increased.
  • nerfBrambleback: Brambleback leap damage decreased from 170/255 AD to 155/235 AD.
  • changeBrambleback: In the September 14 mid-patch update, Brambleback armor ignore changed from 15 + 30% AP to 20 + 25% AP, alongside fixes to its baseline value and AP scaling.
  • buffEzreal: Ezreal primary ability damage increased from 235/355 AD to 250/375 AD.
  • nerfSentinel: Sentinel now targets the largest line of enemies without requiring his current target to be included, and his ability shield decreased from 400/500 AP to 350/450 AP.
  • buffNidalee: Nidalee AP Form empowered attack damage increased from 285/425 AP to 300/450 AP, and 3-star AD Form ability damage increased from 2500% AD to 3000% AD.
  • nerfZyra: Zyra ability damage decreased from 37/55 AP to 35/53.
  • buffAshe: Ashe arrow damage increased from 440/660 AD to 465/700 AD, and a targeting bug was fixed.
  • nerfAshe: In the September 14 mid-patch update, Ashe trail duration decreased from 4s to 3s.
  • buffAshe: In the September 14 mid-patch update, Ashe DoT base damage per second increased from 5/8 AD to 9/14 AD.
  • buffIvern: Ivern starting hexes increased from 2 to 3, shield from 165/300 AP to 185/350 AP, and ability damage from 140/210 AP to 155/235 AP.
  • buffKennen: Kennen is better at targeting groups of enemies with Firestorm.
  • buffLux: Lux ability damage increased from 355/550 AP to 375/565 AP, and her 3-star laser damage increased from 5000 AP to 6500 AP.
  • changeMaokai: Maokai mana changed from 40/100 to 30/90, then to 30/100 in the September 14 mid-patch update.
  • changeTaric: Taric passive shield changed from 175/350 + 10% max HP to 100/225 + 15% max HP, and active heal increased from 200/300 AP to 250/375 AP.
  • buffGnar: Gnar's 3-star rage per attack increased from 5 to 20, resist reduction from 100 to 250, and bonus health from 10000 to 15000.
  • nerfCamille: In the September 14 mid-patch update, Camille ability damage decreased from 160/240/410/700 AD to 150/225/375/640 AD.
  • nerfTeemo: In the September 14 mid-patch update, Teemo small shroom damage decreased from 60/90/135 AP to 55/82/130 AP.
  • nerfDraven: In the September 14 mid-patch update, Draven Bounty Hunter tasks became harder and the 8-cast reward decreased from 10 Rerolls to 6 Rerolls.

🛡️Items(6)

  • buffBloodthirster: Bloodthirster trigger health increased from 40% to 50%, AD/AP from 15% to 18%, and shield from 25% to 30% max HP.
  • buffEdge of Night: Edge of Night trigger health decreased from 60% to 40% and missing health heal from 20% to 15%; the notes describe the result as a 1% max HP healing buff.
  • buffHand of Justice: Hand of Justice base AD/AP increased from 15% to 18% and base omnivamp from 12% to 15%.
  • buffRadiant Bloodthirster: Radiant Bloodthirster trigger health increased from 40% to 50%, AD/AP from 30% to 40%, and shield from 50% to 60% max HP.
  • changeRadiant Edge of Night: Radiant Edge of Night trigger health decreased from 60% to 40%.
  • buffRadiant Hand of Justice: Radiant Hand of Justice base omnivamp increased from 24% to 30%.

💎Artifacts and Emblems(4)

  • nerfBlighting Jewel MR reduction decreased from 4 to 3, Flickerblades AS per attack from 5% to 4%, and Wit’s End on-hit damage from 30/55/75/95/115 to 25/45/65/85/100 at stages 2–5.
  • buffForbidden Idol health increased from 400 to 500, Luden’s Tempest on-kill flat damage from 100 to 130, and Silvermere Dawn AD from 125% to 150%.
  • nerfBrawler, Fae, Hunter, Invoker, Juggernaut, Sprykin and Vanguard Emblem stats decreased.
  • buffPrimal Emblem: Primal Emblem attack speed increased from 25% to 35%.

🔮Augments(6)

  • nerfConsuming Flora: Consuming Flora Emblem trait effectiveness decreased from 200% to 150%, and the augment is now exclusive to one player per lobby.
  • buffDark Ritual: Dark Ritual AP from cashouts increased from 5/12/40/60/100/175/250 to 7/15/50/75/125/200/300.
  • changeDark Ritual and Coven Acolyte are now exclusive to one player per lobby together.
  • changeBaron’s Lair, Cursed Crown, Gold Destiny+, Golden Dragon, Prismatic Destiny+, Shimmerscale Essence and Unrivaled were weakened; Capital Gains II, Dummify, Hold The Line and Investment Strategy II were strengthened.
  • changeGoing Long now grants XP only after Player Combat; Spreading Roots, Spreading Roots+, Trait Ladder, Trait Tree Plus and Cooking Pot also received reward or availability changes.
  • changeIn the September 14 mid-patch update, Expected Unexpectedness was re-enabled and Nesting Dolls was disabled due to a bug.

🌟Wisps(8)

  • buffNumerous Combat Wisps became cheaper, including Backrow Star from 3g to 1g, Hireling from 5g to 2g, and Blaze from 5g to 3g.
  • buffCombust: Combust cost decreased from 5g to 3g.
  • nerfCombust: Combust max health damage decreased from 15% to 12%.
  • changeBorrowed Gear: Borrowed Gear now gives its temporary recommended item at the beginning of the combat phase.
  • buffCutpurse cost decreased from 3g to 2g and gold chance increased from 15% to 20%; Good Loss, Payday and Slow Study also became cheaper.
  • buffShop Wisps including All Fives, All Fours, Border Village and Search Party became cheaper, as did Potioncraft and Smurfing.
  • removeField of Mice: Field of Mice was removed.
  • changePolymorph: In the September 14 mid-patch update, Polymorph Wisps became available only as the first Wisp of each Planning Phase.

🐛Bug Fixes(6)

  • fixMobile login persistence was restored after being temporarily disabled in the D-patch.
  • fixFixed gameplay issues involving augment exclusivity, Early Learning, Good for Something, Cooking Pot, Trait Tree and Magic Roll rewards.
  • fixFixed unit and item issues including Akali Lich Bane damage, Krug's shield, Ghost board Thief's Gloves, Hullcrusher health and Double Trouble effects; Hullcrusher and Double Trouble were re-enabled.
  • fixFixed targeting, reward, tooltip and visual issues including Ashe targeting, Veigar's AP tooltip, Draven's level 10 XP quests and Yorick's Spirit Walkers.
  • fixIn the September 14 mid-patch update, fixed stuck auto attack projectiles dealing excess damage, Krug and Yorick summons failing after Blackthorn Hex sacrifice, and Thief’s Gloves changing items when re-equipped in the same round.
  • fixFixed visual and presentation issues involving unit highlighting, loot placement, ability effects, health bars and disappearing Tacticians.

🚀Performance and Stability(2)

  • fixImproved particle cleanup, startup and server loading, shader preloading, rendering and mobile thermal performance, and addressed memory issues and crashes across PC and Mobile.
  • fixIn the September 14 mid-patch update, fixed a PC item subsystem crash, infinite loading with some VPNs, a version mismatch spinner, unregistered Tablet stylus taps and performance issues with several cosmetics.

🎨Cosmetics(2)

  • changeOwners of a cosmetic at a given rarity tier gain access to all available pre-Enchanted Wilds cosmetics at that tier and below.
  • changeThe notes say 39 cosmetics were converted for Patch 18.2, including arenas, chibis, booms and Little Legends.

📅Coming Soon(2)

  • changePatch 18.3 is on track to add over 40 converted cosmetics, though the final number may change if issues are found.
  • changeMore bug fixes, performance improvements and cosmetic conversions are planned for future patches.

Summary

Economy and balance

Level 7 to 8 costs 56 XP instead of 60. The September 14 mid-patch update restored the Level 8 to 9 and Level 9 to 10 costs to 68 XP each after their initial reductions. Many Combat, economy and shop Wisps cost less, while Field of Mice was removed.

Blackthorn, Coven, Fae, Hunter and Inferno gained strength, while Solar and Rapidfire were toned down. Champion, item, Emblem and augment adjustments include Sentinel's reduced shield, stronger Bloodthirster and Hand of Justice, and lower Consuming Flora effectiveness. The mid-patch update also nerfed Camille, LeBlanc, Teemo and Draven, adjusted Brambleback and Ashe, and changed Maokai's mana.

Stability and cosmetics

Mobile login persistence was restored, and gameplay, loading, crash and performance issues were addressed across PC and Mobile. The September 14 follow-up fixed additional crashes, loading problems and combat bugs.

Owners can access available pre-Enchanted Wilds cosmetics at their owned rarity tier and below, and the notes report 39 converted cosmetics in 18.2. Over 40 more are planned for 18.3, subject to change.