Teamfight Tactics patch 18.1: Enchanted Wilds
Enchanted Wilds launches on Unreal with Wisps, a returning Carousel and targeting changes. Space Gods stays playable, while mid-patch updates adjust champions and fix bugs.
Key Changes
- 1Enchanted Wilds launches on the Unreal engine while Space Gods remains playable.
- 2Wisps appear in every other shop and can be purchased during the planning phase.
- 3The Carousel returns and can contain more champions or higher-cost champions than normal.
- 4Units no longer retarget after returning from Crowd Control.
- 5Opening encounters rotate, with Completed Item Anvil Start, Reroll Subscription and Item Forge added.
- 6The August 31 balance update reduces Cinderling's base AD and ability damage.
- 7Double Up is reenabled after its queue was temporarily disabled.
- 8Forge A Friend is temporarily disabled because it was not consistently providing a three-star unit.
All Changes
🌲Enchanted Wilds Systems(11)
- newEnchanted Wilds: Enchanted Wilds launches on the Unreal engine, with Space Gods remaining playable alongside it.
- newWisps: Wisps appear in every other shop, can be purchased during planning, and fall into 7 categories; after stage 5, every other Wisp is guaranteed to be a Combat Wisp.
- changeCarousel: The Carousel returns and can contain more champions or champions with higher costs than normal.
- changeUnits no longer retarget after returning from Crowd Control.
- changeMissed loot from Stage 4-7 or later PvE rounds can overflow to the next PvE round.
- newCompleted Item Anvil Start: Completed Item Anvil Start gives all players a Completed Item Anvil at the start.
- newReroll Subscription: Reroll Subscription grants rerolls at the start of each stage.
- newItem Forge: Item Forge gives all players 2 Completed Item Anvils at the start.
- removeLoot Subscription, Artifact Anvil and Reroll Start opening encounters are removed.
- removeThe mini-map and pings are unavailable at launch.
- changeFinishers temporarily display as videos and are performed on River Sprites while they are rebuilt in the engine.
⚔️Traits and Champions(12)
- nerfRiftbeast: Riftbeast (7) stats decrease from 6% AD/AP/AS to 5% AD/AP/AS in the August 31 balance update.
- nerfCinderling: Cinderling's base AD decreases from 45 to 40 and ability damage from 340/510/765/1300 AD to 310/465/700/1200 AD on August 31.
- nerfCassiopeia: Cassiopeia's ability damage decreases from 440/660/1050 AP to 400/600/950 AP on August 31.
- nerfMaster Yi: Master Yi's resists decrease from 60 to 55 on August 31.
- nerfAhri: Ahri's ability damage decreases from 450/675 AP to 425/640 AP on August 31.
- buffAmumu: Amumu's mana changes from 30/140 to 30/125 and heal max HP increases from 2.2% to 2.5% on August 31.
- nerfMorgana: Morgana's mana changes from 0/60 to 0/65 on August 31.
- buffSoraka: Soraka's initial star damage increases from 190/285 AP to 225/335 AP on August 31.
- buffDraven: Draven's mana changes from 0/120 to 0/110 and base AS increases from 0.8 to 0.85 on August 31.
- buffElder Dragon: Elder Dragon's base AD increases from 115 to 125 on August 31.
- buffLux: Lux's ability damage increases from 330/520 AP to 355/550 AP on August 31.
- nerfLux: Lux's Lunar damage amp decreases from 10% to 8% on August 31.
✨Augments(20)
- removeAugments including AFK, Construct-A-Companion, Cosmic Restart and Tiny Titans are cycled out.
- changeAugments including Called Shot, Celestial Blessing, Pandora's Bench and Max Build return.
- buffBand of Thieves II: Band of Thieves II's delay decreases from 6 Player Combats to 5 Player Combats.
- changeBackline Blueprint and Frontline Foundation tooltips now say 'class' instead of 'last-listed trait'.
- changeBirthday Reunion: Birthday Reunion is reworked to grant a random 2-star 2-cost champion, a random component at Level 6 and a random 2-star 5-cost champion at Level 9.
- buffBronze for Life I/II: Bronze for Life I/II damage amp increases from 2 to 2.5%.
- nerfBuild-a-Bud: Build-a-Bud initial gold decreases from 10 to 6.
- changeBuried Treasures II: Buried Treasures II's number of rounds changes from 5 to 6.
- changeChallenger's Grace: Precision and Grace is renamed Challenger's Grace.
- nerfComeback Story: Comeback Story attack speed per missing player health decreases from 0.4% to 0.3%.
- changeHealing Orbs: Healing Orbs now heal instantly and target the lowest-percentage-health ally within 3 hexes, defaulting to the nearest ally if none are in range.
- changeForged in Strength: Forged in Strength's health threshold changes from 30 to 35, and its reward changes from 3 random Artifacts to 1 Artifact, 1 random completed item and 2 random components.
- nerfGoing Long: Going Long immediate gold decreases from 16g to 10g.
- changeLiving Forge: Living Forge rounds change from 9 to 10.
- nerfLuxury Subscription: Luxury Subscription gold decreases from 7 to 3.
- changeMax Build: Max Build is reworked to grant 10 free shop rerolls, then 3 free shop rerolls and a Champion Duplicator at level 9.
- buffMoney Hungry+: Money Hungry+ initial gold increases from 10 to 13.
- changePandora's Bench: Pandora's Bench is less likely to reroll 2-star copies of champions with few copies left in the pool.
- changeSlightly Magical: Slightly Magical's roll 6 cashout changes from a Spatula to a random Emblem.
- removeForge A Friend: Forge A Friend is temporarily disabled because it was not consistently providing a three-star unit.
🛡️Items(25)
- buffRadiant Gargoyle Stoneplate: Radiant Gargoyle Stoneplate health increases from 300 to 400.
- buffRadiant Hand of Justice: Radiant Hand of Justice AD/AP increases from 30 to 35.
- nerfRadiant Steadfast Heart: Radiant Steadfast Heart health decreases from 600 to 500.
- changeForbidden Idol: Forbidden Idol returns with 400 health, 2 mana regen and 40% of shield value converted to max health instead.
- changeManazane: Manazane returns with 15% attack damage, 15% ability power and 1 mana regen.
- buffAegis of Dusk: Aegis of Dusk MR damage percent increases from 15% to 18%.
- buffBlighting Jewel: Blighting Jewel mana gained at 0 MR increases from 2 to 4.
- nerfBlighting Jewel: Blighting Jewel base AP decreases from 60% to 30%.
- buffDawncore: Dawncore AD/AP increases from 15 to 20, and one listed mana reduction per cast increases from 4% to 5%.
- nerfDawncore: Dawncore minimum mana increases from 10 to 15, mana regen decreases from 2 to 1, and another listed mana reduction per cast decreases from 10% to 5%.
- buffFishbones: Fishbones now grants +2 Range.
- nerfFishbones: Fishbones AD/AP decreases from 50% to 25%.
- nerfEternal Pact: Eternal Pact base AP decreases from 40 to 35.
- buffHellfire's Hatchet: Hellfire's Hatchet base HP increases from 150 to 400 and AS gained from missing health increases from 1% to 1.5%.
- nerfHellfire's Hatchet: Hellfire's Hatchet no longer grants base AD.
- nerfRapid Firecannon: Rapid Firecannon attack speed decreases from 65% to 55%.
- buffSilvermere Dawn: Silvermere Dawn now grants 30% Omnivamp.
- nerfSilvermere Dawn: Silvermere Dawn AD decreases from 140% to 125% and resists from 80 to 30.
- buffStatikk Shiv: Statikk Shiv lightning bounces increase from 4 to 6.
- nerfStatikk Shiv: Statikk Shiv base damage decreases from 30 to 15, AP lightning damage from 50% to 35%, and attack speed from 50% to 40%.
- buffTalisman of Ascension: Talisman of Ascension now grants 12 Mana Regen when Ascended.
- nerfTitanic Hydra: Titanic Hydra bonus damage as a percentage of basic attack damage decreases from 6% to 2%.
- buffWits End: Wits End bonus magic damage changes from 30/30/45/65/86/100 to 30/30/55/75/95/115.
- nerfWits End: Wits End health decreases from 400 to 300 and bonus healing from 30% to 25%.
- removeDeath's Defiance, Hullcrusher and Sniper's Focus are removed.
🚀Space Gods(2)
- buffTwisted Fate: Twisted Fate's minimum roll is set to 5 on Round 1-2 only.
- nerfMilio: Milio's mana changes from 0/30 to 0/40.
🤝Double Up(3)
- changeDouble Up: Double Up is reenabled after its queue was temporarily disabled.
- fixDouble Up: A friendship cannon exploit that made traded temporary items permanent is fixed.
- fixDouble Up: On September 1, upgraded Life Debt wisps properly eliminate players and the Final Showdown Encounter properly gives the two final duos 70 gold.
🐛Bug Fixes(13)
- fixAdaptor: On September 1, Item Removers no longer reset starred-up Adaptors to one-star scaling, and certain Adaptors no longer revert to their alternate form's mana costs.
- fixOn September 1, players can no longer repeatedly fight a ghost army on multiple consecutive rounds.
- fixAlune: On September 1, Alune's ability can no longer target untargetable units.
- fixSeptember 1 icon fixes address Master of All Origins and white boxes on Augment Pillars.
- fixMemory leaks are fixed for assets and actions including Golden Egg, Rengar, Elise's transformation and Prancie's Retreat particles.
- fixMobile queue delays and rare Update Available modal issues are fixed, alongside mobile settings that exceeded hardware recommendations.
- fixA Ranked end-of-game screen issue showing incorrect placements for players finishing 1st and 2nd is fixed.
- fixSoul Awakening: Soul Awakening's True Damage now applies to Ability Damage as well as Attack Damage.
- fixChanging a TFT loadout no longer accidentally unequips items from a League of Legends loadout.
- fixA matchmaking issue that could put players against the same opponent two rounds in a row is fixed.
- fixGnar: Combat no longer sometimes fails to end when Gnar knocks a Krug off the board.
- fixSettings access, default key functions, load times and graphics-related crashes on specific GPUs are addressed.
- fixVisual, audio and localization fixes include loot orb timing, Teemo's mushroom loot, finisher volume, overlapping music and untranslated loadout text.
⚙️Quality of Life and Performance(4)
- changeChampion drag-and-drop responsiveness improves on September 1.
- newA spinner graphic is added to pre-match loading screens on all platforms.
- fixPerformance Mode: Performance Mode is improved for lower-spec devices, and default quality settings change for some poorly performing devices.
- changePC minimum specifications are Windows 10 Version 19041+, DirectX11 Feature Level 4.3 and Shader Model 5; iOS 2GB and Android 2/3 GB devices are exceptions to the otherwise similar mobile minimum specifications.
📅Coming Soon(3)
- changeThe particle flusher performance change is delayed to a future patch after unintended bugs were discovered.
- changePings are being reworked as a social tool, and friend spectate is planned for a longer-term release.
- changeMore cosmetics are planned for subsequent patches as their migration to Unreal continues.
Summary
Enchanted Wilds
The new set introduces Wisps and returns the Carousel. Units retain their targets after Crowd Control, missed late PvE loot can carry over, and opening encounters rotate. Space Gods remains playable with Twisted Fate and Milio adjustments.
Balance and mid-patch updates
Augments and Artifacts rotate and receive tuning. The August 31 balance update adjusts Riftbeast and several champions, including Cinderling, Cassiopeia, Amumu and Draven. September 1 brings drag-and-drop improvements and gameplay fixes.
Performance and availability
The move to Unreal changes cosmetic availability and temporarily displays Finishers as videos. Double Up is reenabled, Forge A Friend is temporarily disabled, and fixes address memory leaks, mobile issues and matchmaking. The particle flusher change was delayed; reworked pings, friend spectate and more cosmetics are planned for later. Loading times are longer than normal at launch.
More from Teamfight Tactics
- Teamfight Tactics Patch 18.6: Standalone ClientNov 3, 2026
- Teamfight Tactics Patch 18.5: Balance and WispsOct 20, 2026
- Teamfight Tactics Patch 18.4: Balance and WispsOct 6, 2026
- Teamfight Tactics 18.3: Balance and PvE FixesSep 22, 2026
- Teamfight Tactics Patch 18.2: Balance and XPSep 9, 2026
