4.3|Jan 22, 2026
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Stellaris Dev Diary #409 - The 4.3 ‘Cetus’ Open Beta Continues

3/5 Moderate

Massive performance optimizations for event processing and ship modifiers alongside a balance pass for the Cutholoid encounter and Scorched World Heralds civic.

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Key Changes

  • 1Massive performance boost: Event scope parameters now up to 83x faster
  • 2Ship modifier calculations optimized to be 68% faster
  • 3Cutholoid ambush fleet power requirement reduced to 600
  • 4Fixed multiplayer Resync button functionality
  • 5Fixed Starbase Resource Silo bug that reduced empire capacity during upgrades
  • 6Scorched World Heralds restricted from granting citizenship to non-Thermophiles
  • 7Under One Rule Luminary trait count corrected
  • 8Three technologies added as Gateways for Rural District Specialization

All Changes

🚀Performance(10)

  • changeEvent System: Optimized event parameter storage, reducing heap allocations for 95% of EventScope uses.
  • changeEvent System: AddOrUpdateScopeParameter is now 71x faster, eliminating performance spikes.
  • changeEvent System: CreateEventScope is now 48x faster with eliminated performance variability.
  • changeEvent System: AddScopeParameter is now 83x faster.
  • changeEvent System: GetScopeParameter is 35% faster with median time reduced by 84%.
  • changeShips: Ship CalculateModifier is now 68% faster.
  • changeArmies: Army CalculateModifier is now 5.3% faster.
  • changePlanets: Uninhabited Planet DailyUpdate is 3-5% faster.
  • changeScripting: Improved Scripted Trigger caching for better efficiency.
  • changeEngine: String allocation optimized to be 76% faster.

⚙️Gameplay Systems(4)

  • buffTechnologies: Field Modulation, Eco Simulation, and Geothermal Fracking are now marked as Gateway technologies for Rural District Specialization.
  • changeScorched World Heralds: Scorched World Heralds civics now explicitly mention that diplomacy with other Thermophiles is possible.
  • changeRogue Servitors: Rogue Servitors alien life discovery text updated to be tonally appropriate.
  • fixMachine Species: Blocked the First Robot timeline event for machine species.

⚖️Balance(2)

  • nerfScorched World Heralds: Scorched World Heralds can no longer grant Full Citizenship or Residence status to conquered non-Thermophile pops.
  • buffCutholoid: Reduced the minimum fleet power necessary to trigger the fight with the ambushing Cutholoid to 600.

🛠️Bug Fixes(7)

  • fixMultiplayer: Fixed the Resync button in multiplayer menus.
  • fixCaravaneers: Fixed scoping issues with random events occurring when neighboring Caravaneers.
  • fixUnder One Rule: The Luminary for Under One Rule now receives the correct number of traits for their level.
  • fixGalactic Crucible: Fixed the Galactic Crucible not triggering notifications or event choices after capture in specific post-war situations.
  • fixScion: The Scion origin now correctly blocks the Scorched World Heralds civic.
  • fixStarbases: Starbase targeting owner country modifiers now trigger a country recalculation as intended.
  • fixResource Silo: Upgrading a Starbase with a Resource Silo no longer incorrectly lowers the total empire resource capacity.

Summary

Performance Overhaul

This update introduces significant engine-level optimizations, specifically targeting event scope parameters and modifier calculations. Some code paths are now up to 83x faster, resulting in a ~10% reduction in frame processing time and smoother gameplay during the mid-to-late game.

Gameplay & Balance

The 'Cetus' Open Beta continues with adjustments to the Scorched World Heralds civic, restricting citizenship for non-Thermophiles. The Cutholoid ambush has been made more accessible with a lower fleet power requirement, and several technologies have been reclassified as gateways for Rural District Specialization.

Bug Fixes & Stability

Key fixes include the restoration of the multiplayer Resync button and a correction for Starbase Resource Silos that previously caused empire-wide resource capacity to drop during upgrades.