10.3|Mar 3, 2026
View on Steam↗Squad 10.3 Hotfix 2
3/5 Moderate
Critical fixes for vehicles sinking into terrain and significant handling improvements for the Minsk and Quad Bike.
Key Changes
- 1Fixed vehicles sinking into the ground or bridges at high speeds
- 2Improved handling and terrain climbing friction for the Minsk and Quad Bike
- 3Resolved bug where vehicles got stuck in neutral when swapping drivers
- 4Fixed specific wheel collider issues causing the Minsk to get stuck in terrain
- 5Enhanced Quad Bike steering for more precise player control
All Changes
🚜Vehicles(7)
- fixVehicles: Fixed vehicles missing ground collision and sinking into the terrain, particularly at high speeds or when driving over bridges.
- fixMinsk: Fixed Minsk vehicle wheels getting stuck in the ground due to specific wheel collider issues.
- buffMinsk: Adjusted Minsk handling to provide players with more control during operation.
- buffMinsk: Changed Minsk friction values to improve performance when climbing terrain.
- buffQuad Bike: Improved Quad Bike steering to allow for better player control.
- buffQuad Bike: Adjusted Quad Bike friction to allow for more nimble climbing on steep terrain.
- fixQuad Bike: Fixed wheel sinking issues specifically for the Quad Bike.
🎮Gameplay(1)
- fixVehicles: Fixed a bug where a vehicle would get stuck in neutral if one player exited and another entered immediately, requiring an engine restart.
Summary
Vehicle Physics & Handling
This hotfix primarily targets physics issues affecting vehicle mobility. A major fix has been implemented to prevent vehicles from clipping through the ground or bridges, especially when traveling at high speeds. Additionally, the Minsk and Quad Bike have received specific handling and friction adjustments to make them more reliable when climbing terrain and navigating tight spaces.
Bug Fixes
Beyond physics, a frustrating gameplay bug involving vehicle gear states has been resolved, ensuring that swapping drivers no longer requires an engine restart to engage gears.
