0.103.1|Apr 16, 2026
View on Steam↗Beta Hotfix Patch Notes - v0.103.1
2/5 Minor
BETAFixes critical crashes during room transitions and card upgrades, alongside multiplayer stability improvements for Neow's Bones and Daily runs.
Key Changes
- 1Fixed crashes occurring during room transitions to events, shops, or campsites
- 2Resolved a crash triggered when upgrading cards at rest sites
- 3Fixed multiplayer state divergence and curse mismatching related to the Neow's Bones relic
- 4Resolved an issue preventing players from loading into Daily multiplayer runs
- 5Prevented the 'Not Yet' card from being generated by random effects like Skill Potions
- 6Fixed a softlock when viewing run histories from older game versions
All Changes
🛠️Stability(5)
- fixRest Site: Fixed occasional crash when upgrading a card at a rest site
- fixRooms: Fixed crash that would sometimes occur when entering rooms
- fixPerformance: Deferred asset freeing to the end of the frame to prevent rare crashes when entering events, shops, or campsites
- fixCombat: Fixed rare combat errors that could occur when re-entering combat
- fixRun History: Fixed softlock on run histories from older versions of the game
🃏Gameplay(2)
- fixNot Yet: Not Yet card can no longer be generated in combat by effects like Skill Potion
- fixColorful Philosophers: Colorful Philosophers event can no longer be encountered if a player has only Ironclad unlocked
👥Multiplayer(3)
- fixNeow's Bones: Fixed curse mismatching when some players would take Neow's Bones relic
- fixNeow's Bones: Fixed state divergence when Neow's Bones relic would trigger multiple reward screens
- fixDaily Run: Fixed not being able to load into a Daily multiplayer run
🖥️UI/UX(2)
- fixPolish Language: Fixed an issue with the Game Over screen after discovering multiple enemies while playing in Polish
- fixAscension: Score is now correct when at Ascension 10
Summary
This beta hotfix for Slay the Spire 2 focuses on technical stability and multiplayer synchronization. The most significant changes address crashes occurring during room transitions (specifically events, shops, and campsites) and card upgrades at rest sites. Additionally, several multiplayer-specific bugs involving the Neow's Bones relic and Daily run connectivity have been resolved.
