42.13.1 BETA HOTFIX Released
Critical hotfix for Project Zomboid Build 42 Beta addressing severe multiplayer stutters, broken loot respawning, and zombie tracking issues.
Key Changes
- 1Fixed loot not respawning in Multiplayer sessions
- 2Resolved severe stutters affecting Multiplayer performance
- 3Fixed zombies following players across towns due to sound list errors
- 4Corrected Nimble skill progression and skill multipliers in MP
- 5Fixed several server crashes and exceptions related to animals and livestock
- 6Restored missing Wakeful, Sleepyhead, and Restless Sleeper traits
- 7Fixed Organized and Disorganized traits not working in MP
- 8Resolved animal duplication exploits in inventory and trailers
- 9Fixed water capacity UI lock preventing stew and cooking recipes
- 10Fixed map annotations disappearing after relogging
All Changes
🌐Multiplayer(10)
- buffLoot: Fixed loot not respawning in MP sessions.
- fixPerformance: Fixed severe stutters occurring during MP sessions.
- fixNimble: Fixed Nimble skill not progressing in MP.
- fixTraits: Fixed Organized and Disorganized traits having no effect in MP.
- fixSkills: Fixed VHS and TVs not granting XP to players in MP.
- fixWeapons: Fixed desync issue where remote players' weapons would not display upon reconnection.
- fixSleep: Fixed inability to fast-forward sleep while in vehicles in MP.
- fixItems: Fixed extended placement of items for MP.
- fixCorpses: Fixed corpses not being transferred into containers properly in MP.
- fixConnection: Fixed connection failures for players with symbols in their names.
🕹️Gameplay Systems(12)
- changeSkills: Fixed wrong multipliers being applied to skills.
- nerfForaging: Fixed Foraging XP gain being abnormally high (effective nerf).
- fixForaging: Fixed Foraging zones not being created.
- buffEndurance: Fixed Endurance recovery speed not changing while seated.
- newTraits: Restored missing Wakeful, Sleepyhead, and Restless Sleeper traits.
- fixSleep: Fixed ability to sleep on the ground.
- fixCooking: Fixed Water capacity bar locking at 1L when filling, which prevented creating Stews.
- nerfStrength: Fixed exploit where characters gained Strength XP while seated in a vehicle.
- fixConstruction: Fixed 'Destroy' action not working for multi-tile objects.
- nerfGarage Doors: Fixed being able to open locked garage doors.
- fixFurniture: Fixed inability to pick up some items from disassembled furniture.
- fixItems: Fixed timed action errors when using Dice, Card Decks, Dented Cans, or Unlabeled Cans.
🐄Animals & Livestock(12)
- fixStability: Fixed server crashes caused by colliding with an animal inside a safehouse.
- nerfAnimals: Fixed animal duplication exploit in inventory after relogging.
- nerfLivestock Trailer: Fixed animal duplication exploit in Livestock Trailers.
- fixChickens: Fixed chickens disappearing in hutches after relogging.
- fixButchering Hook: Fixed animal corpses disappearing when destroying a Butchering Hook.
- fixStability: Fixed server exception when performing 'Attach Animal to Rope'.
- fixAnimals: Fixed inability to run over animals with vehicles.
- fixTraps: Fixed animals spawning during trap checks.
- fixAnimals: Fixed inability to kill a small animal while holding it in hands.
- fixAnimals: Fixed animal pathfinding issues after being dropped to the ground.
- fixTroughs: Fixed troughs having no food upon the first visit to a default livestock zone.
- fixChickens: Fixed a case of the 'Chickenpocalypse'.
🧟Zombies(3)
- fixZombies: Fixed IsoChunk.soundList not clearing, which caused zombies to follow players to other towns.
- fixZombies: Fixed zombies attempting to pathfind around fences instead of vaulting them.
- fixZombies: Fixed zombies no longer ragdolling properly.
🚗Vehicles & Equipment(6)
- fixVehicles: Fixed exception when trying to start an engine with no battery installed.
- fixVehicles: Fixed vehicles getting stuck in the air after collisions.
- fixGenerator: Fixed Generator SFX remaining audible after turning the unit off.
- fixGenerator: Fixed inability to pick up a Generator that was dropped while entering a vehicle.
- fixVehicles: Fixed inability to place Generators and other furniture on vehicle seats in MP.
- fixRatchet Wrench: Fixed Ratchet Wrench causing errors when taking Engine Parts.
🖥️UI & Quality of Life(8)
- fixUI: Fixed Host Settings UI scaling issues on certain resolutions.
- fixServer Browser: Fixed inability to remove servers from Favorites list.
- fixInventory: Fixed errors when double-clicking on empty containers in inventory.
- fixUI: Fixed handcraft UI not saving the lock status.
- fixUI: Fixed partially consumed food items displaying as full in the UI.
- fixUI: Fixed padding information not updating on unequipped clothing items.
- fixUI: Fixed disappearing favorite, unusable, and unwanted tags.
- fixMap: Fixed map annotations being removed after relogging.
🛠️Technical & Modding(5)
- fixStability: Fixed exception occurring with weapon upgrades.
- fixStability: Fixed exception with drying racks (noting they are still Work In Progress).
- nerfInventory: Fixed item duplication bug when dropping a heavy backpack without room in main inventory.
- nerfInventory: Fixed item duplication bug when selecting 'extra option' on Worn Clothing while overencumbered.
- fixModding: Fixed the order of clothing layers for mod creators.
Summary
This hotfix for the 42.13.1 Steam Beta focuses heavily on stabilizing the Multiplayer (MP) experience. Key fixes include resolving severe performance stutters, restoring loot respawning, and correcting zombie behavior where they would follow players across the map due to chunk data errors. Additionally, several skill progression bugs and animal-related crashes have been addressed to improve the stability of the new livestock systems.
Multiplayer & Performance
Significant work has been done to eliminate stutters and crashes in MP sessions. This includes fixing server-side exceptions related to animal interactions and ensuring that loot properly replenishes in the world. Note that MP save games from version 42.13.0 are not compatible with this update.
Gameplay & Skills
Several skills and traits that were non-functional or imbalanced in MP have been corrected. Players will now see proper progression for Nimble and Foraging, and traits like Organized/Disorganized now function as intended. The update also restores missing sleep-related traits and fixes a critical bug preventing the creation of stews due to water capacity UI locks.
Animals & Livestock
Livestock systems received numerous fixes to prevent animal duplication exploits, disappearing chickens, and pathfinding errors. The 'Chickenpocalypse' bug has also been resolved.
