0.17.1|May 11, 2026
View on Steam

Phasmophobia v0.17.1.0 - Patch Notes

3/5 Moderate

Instant equipment swapping and salt placement highlights a massive wave of fixes to character models, VR, and equipment following the recent player update.

Share:

Key Changes

  • 1Inventory swapping animation removed for instant equipment switching
  • 2Salt is now placed instantly at the start of the animation
  • 3Prestige cosmetics are now free once unlocked
  • 4Fixed Voice Chat not working for dead players
  • 5VR players no longer need to grab objects twice to pick them up
  • 6Tier 1 Igniter now shows remaining matches
  • 7Fixed Yurei being unable to fully close doors
  • 8Fixed Raiju flickering lights outside of active Hunts
  • 9Added 5s delay after death to allow ghost selection in Journal
  • 10Major overhaul of equipment hold poses to fix visual clipping

All Changes

🎮Gameplay(5)

  • newJournal: Added a 5 second delay after death to allow players to select a ghost in the journal
  • buffSalt: Salt is now instantly placed at the start of the animation instead of the end
  • buffInventory: Removed the inventory swapping animation to allow for instant swapping of held equipment
  • buffPrestige cosmetics: Prestige cosmetics are now free after they are unlocked based on prestige level
  • fixCustom Difficulty: Fixed an issue that prevented the 'Doors Starting Open' custom difficulty setting from working correctly

🔦Equipment(20)

  • changeEquipment: Most equipment hold poses changed to fix visual issues with wrists, elbows, arms, and screen positioning
  • buffTier 1 Igniter: The Tier 1 Igniter is now open so players can see how many matches are left
  • fixEquipment: Fixed an issue that caused held equipment to stutter when turning
  • fixHead Gear: Fixed an issue that caused Head Gear to be misaligned while crouching
  • fixTier 1 Head Gear: Fixed an issue that prevented players from being seen on CCTV through Tier 1 Head Gear
  • fixTier 1 Firelight: Fixed an issue that caused Tier 1 Firelight blowout audio to be heard throughout the map
  • fixTier 2 Photo Camera: Fixed an issue that caused Tier 2 Photo Camera audio to play when using other equipment
  • fixFirelight: Fixed several issues preventing Tier 2 and 3 Firelight from working correctly
  • fixVideo Camera: Fixed an issue that caused the CCTV screen to be displayed on a Video Camera when first grabbed
  • fixHead Gear: Fixed usability issues with Head Gear after toggling night vision on a Video Camera
  • fixTripod: Fixed an issue that caused the Tripod to become invisible
  • fixOuija Board: Fixed an issue that caused the Ouija Board planchette to float
  • fixWatch: Fixed an issue that caused the watch’s timer to desync upon death and revival
  • fixOuija Board: Fixed an issue that caused the Ouija Board and Haunted Mirror to drop on their sides
  • fixTarot Cards: Fixed an issue that caused the wrong Tarot Card to be seen by other players when drawn
  • fixIgniter: Fixed visual issues when grabbing an Igniter while holding a Flashlight
  • fixFlashlight: Fixed an issue that caused Flashlights to become invisible when dropped to pick up another item
  • fixFlashlight: Fixed an issue that caused the Flashlight to appear when holding the Journal and pressing the Flashlight key
  • fixSpirit Box: Fixed an issue that caused Spirit Box responses to be heard incorrectly
  • fixTier 3 Video Camera: Fixed an issue that caused a still image to be displayed on the Tier 3 Video Camera when leaving the Van

👻Ghosts(4)

  • fixYurei: Fixed an issue that prevented the Yurei from fully closing doors
  • fixRaiju: Fixed an issue that caused the Raiju to flicker lights outside of Hunts
  • fixGhost: Fixed an issue on 42 Edgefield Road where the Ghost got stuck in rooms and could not reach garage lockers
  • fixGhost: Fixed an issue where Ghosts in the Grafton Farmhouse Attic would wander too often outside their room

👤Character Models(8)

  • changeT3 Sanity Medication: The T3 Sanity Medication animation will no longer play in Multiplayer
  • fixCharacter Model: Fixed an issue causing character heads to look incorrect when looking up and down
  • fixCharacter Model: Fixed character rig problems when being revived while crouched
  • fixCharacter Model: Fixed an issue that caused character models to fall down incorrectly upon death
  • fixCharacter Model: Fixed Non-VR player feet clipping below the ground when standing still
  • fixCharacter Model: Fixed player feet floating in some areas
  • fixCharacter Model: Fixed the walking animation when moving below 50% player speed
  • fixCharacter Model: Fixed an issue that caused character mouths to be open when moving to the right

🏚️Environment(8)

  • fixDoors: Fixed an issue that caused doors to move incorrectly when holding Tarot Cards
  • fixDoors: Fixed an issue that caused doors to be blocked by other players
  • fixBleasdale Farmhouse: Fixed an issue preventing some doors on Bleasdale Farmhouse from opening correctly
  • fixDoors: Fixed an issue that caused doors to become detached from their hinges
  • fixSunny Meadows Restricted: Fixed an issue that caused Sunny Meadows Restricted to load into the full Sunny Meadows location
  • fixLobby: Fixed an issue that caused two boomboxes to be displayed in the lobby
  • fixEnvironment: Fixed several animation inconsistencies when grabbing objects
  • fixBleasdale Farmhouse: Fixed an issue that caused the wrong exterior doors to lock on Bleasdale Farmhouse

🥽VR(7)

  • fixVR: Fixed an issue preventing VR players from opening the upstairs hallway left side closet door
  • fixVR: Fixed an issue where VR players had to grab objects twice to pick them up
  • fixHead Gear: Fixed an issue that caused Head Gear to disappear from hands when grabbed
  • fixVR: Fixed an issue causing the screen to spin when dying or reviving with immersive animations enabled
  • fixVR: Fixed an issue where VR player death audio could be heard across the map
  • fixVR: Fixed an issue that caused objects to appear incorrect in a player’s hand
  • fixVR: Fixed an issue that caused items dropped by a VR player after death to not appear for others

🖥️UI/UX(12)

  • fixVoice Chat: Fixed an issue that prevented Voice Chat from working when the player was dead
  • fixJournal: Fixed an issue where the Journal remained in hand while dead if opened during the death animation
  • fixJournal: Fixed misaligned text with photo names in the Journal
  • fixJournal: Fixed an issue where a dead player's Journal light was visible to alive players
  • fixJournal: Fixed an issue making it difficult to navigate between Journal pages and tabs
  • fixAudio: Fixed an issue that prevented the 'Welcome Back' audio from playing
  • fixJournal: Fixed an issue where players could hear dead players opening and closing their Journals
  • fixSystem: Fixed a soft lock occurring if Alt + Tab was used during the death animation
  • fixLegacy Badge: Fixed an issue that prevented Legacy Badge menu options from being selected
  • fixJournal: Fixed an issue that caused the journal objectives tick color to be incorrect
  • fixAudio: Fixed an issue that caused door sounds to play when not moving and be heard across the map
  • fixID Card: Fixed an issue that caused the ID Card foil animation to not render correctly

📅Coming Soon(4)

  • newCharacter Customization: Additional cosmetic options for character personalization
  • changeAnimations: Improved character animations for quality and gameplay speed
  • newLegacy Badge: Legacy badge customization being added to the shop screen
  • buffEquipment: Improvements to equipment usability and speed

Summary

Following community feedback regarding the recent Player Character Update, this patch introduces significant quality-of-life improvements and dozens of bug fixes. Key changes include the removal of inventory swapping animations for instant item use and a complete overhaul of equipment hold poses to fix visual clipping. The update also addresses critical issues in VR, ghost behavior on specific maps, and various environment-related bugs to bring the experience in line with the developers' vision.