Helldivers 2: new poisonous Terminid types, bug caves spawn across the galaxy
The Noxious Terminid strain arrives with two new enemy types, a debilitating multi-stage poison status effect, and expanded bug cave spawns across the galaxy.
Key Changes
- 1New Noxious Scavenger and Noxious Spewer enemy types added
- 2New Poison status effect that drains health and disables sprinting at high levels
- 3Noxious Spewers feature Web Spit and a snaring Web Explosion mechanic
- 4Bug caves now appear in a wider variety of biomes including deserts and tundras
- 5Stims now function as a cure for the new poison condition
- 6New HUD icon added to track poison status levels
- 7Noxious Spewers introduced with medium head armor and unarmored abdomen weak points
All Changes
👾Enemies(12)
- newNoxious Scavenger: New Noxious Scavenger enemy type added to the Terminid faction
- newNoxious Scavenger: Noxious Scavengers move significantly faster than standard Scavengers
- newNoxious Scavenger: Noxious Scavenger bites inflict the new poison status effect
- newNoxious Scavenger: Noxious Scavengers feature a high attack frequency, allowing them to bite repeatedly in short succession
- newNoxious Spewer: New Noxious Spewer enemy type added to the Terminid faction
- newNoxious Spewer: Noxious Spewers possess high movement speed despite their large size
- newNoxious Spewer: New Web Spit ability for Noxious Spewers that disables a Helldiver's ability to sprint on hit
- newNoxious Spewer: Noxious Spewer bite attack features extended reach and high venom potency
- newNoxious Spewer: Noxious Spewer heads are protected by medium armor
- newNoxious Spewer: Noxious Spewer abdomens are unarmored weak points
- newNoxious Spewer: New Web Explosion mechanic: bursting a Noxious Spewer's abdomen snares all nearby Helldivers and bugs
- newNoxious Spewer: Noxious Spewers now leave decorative webs across the battlefield
⚙️Gameplay Systems(4)
- newPoison: New Poison status effect added, inflicted by Noxious Terminid attacks
- newPoison: Lightly Poisoned stage: causes hazy vision and health damage over time
- newPoison: Heavily Poisoned stage: increases damage over time and completely disables the ability to sprint
- changeStims: Stims have been updated to cure the poison status effect upon use
🖥️UI(1)
- newHUD: New poison status icon added to the HUD to track infection levels
🗺️Maps(1)
- changeBug Caves: Bug cave networks now spawn across more biomes, including scorched deserts and frozen tundras
Summary
New Terminid Threat
The Ministry of Truth has confirmed the emergence of the Noxious Terminid strain. This new evolution includes the Noxious Scavenger, a faster and more aggressive variant of the standard scavenger, and the Noxious Spewer, a massive monstrosity capable of slowing Helldivers with Web Spit and exploding into a snaring mess upon death.
Poison Mechanics
Combat against the Noxious strain now involves a new Poison status effect. This condition progresses from Light to Heavy, affecting vision, health over time, and the ability to sprint. Helldivers must now manage their stims more carefully, as they are the primary cure for venom.
Environmental Expansion
Terminid cave networks have expanded their reach. These claustrophobic, close-quarters environments can now be found across a wider variety of biomes, including scorched deserts and frozen tundras, providing the perfect hunting ground for the new Noxious variants.
