U21 Experimental Branch is LIVE
EXPERIMENTALUpdate 21 introduces five new weapons including the M1903A3 Springfield and ROKS 2 Flamethrower, alongside a new Conquest game mode and fire-mode selectors for historical weapons.
Key Changes
- 1Five new weapons added including the M1903A3 Springfield and ROKS 2 Flamethrower
- 2New Rifle Grenade weapon type with Frag, Smoke, and AT variants for multiple roles
- 3Fire-mode selectors implemented for 11 historical weapons including the MG34 and STG 44
- 4New Conquest game mode introduced for experimental testing
- 5Major loadout overhauls for US Rifleman, Tank Commander, and Anti-tank roles
- 6SPA gunner seats received an additional zoom level and auto-respawn mechanic
- 7Technician wrench can now be used to build resource nodes
- 8Blowtorch added to all default Crewman loadouts for improved vehicle maintenance
All Changes
🔫Weapons(22)
- newM1903A3 Springfield: Added the M1903A3 Springfield for US forces
- newROKS 2 Flamethrower: Added the ROKS 2 Flamethrower for Soviet forces
- newM7 Grenade Launcher: Added the M7 Grenade Launcher for the M1 Garand (US)
- newSchiessbecher Grenade Launcher: Added the Schiessbecher Grenade Launcher for the Karabiner 98k (Germany)
- newNo.1 MK I Cup Discharger: Added the No.1 MK I Cup Discharger Grenade Launcher for the SMLE No.1 MK III EY (Britain and Canada)
- newRifle Grenades: Introduced Rifle Grenades as a new weapon type that can swap between regular fire and launcher modes
- newRifle Grenades: Added a radial wheel and quick-swap functionality for selecting grenade types
- newFrag Rifle Grenade: Added Frag rifle grenades with standard explosion radius
- newSmoke Rifle Grenade: Added Smoke rifle grenades
- newAT Rifle Grenade: Added AT rifle grenades capable of penetrating light armor and damaging tank tracks
- newFire Selector: Implemented fire-mode selection functionality for historically accurate weapons
- changeMG34: Added fire-mode selection to the MG34
- changeFG42: Added fire-mode selection to the FG42
- changeSTG 44: Added fire-mode selection to the STG 44
- changeBAR: Added fast and slow auto fire-mode selection to the BAR
- changeThompson M1: Added fire-mode selection to the Thompson M1
- changeThompson M1928a1: Added fire-mode selection to the Thompson M1928a1
- changeBren Gun: Added fire-mode selection to the Bren Gun
- changeSten Gun MK2: Added fire-mode selection to the Sten Gun MK2
- changeSten Gun MK2 (Canadian): Added fire-mode selection to the Sten Gun MK2 (Canadian)
- changeSten Gun Mk5: Added fire-mode selection to the Sten Gun Mk5
- changePPSH 41: Added fire-mode selection to the PPSH 41
🎒Loadouts(9)
- newRifleman: Added Level 8 Rifleman loadout featuring a Rifle Grenade with 4 Frag and 2 Smoke grenades
- newMedic: Added Level 6 Medic loadout featuring a Rifle Grenade with 6 Smoke grenades
- newEngineer: Added Level 8 Engineer loadout featuring a Rifle Grenade with 3 AT, 2 Frag, and 1 Smoke grenade
- newUS Rifleman: Added Level 6 'Marksman' loadout for US Rifleman equipped with M1903A3 Springfield and explosive ammo box
- changeUS Tank Commander: Changed US Tank Commander default weapon from Thompson to M3 Grease Gun
- buffCrewman: Added blowtorch equipment to all default Crewman loadouts
- buffTechnician Wrench: Added the ability to build nodes using the Technician wrench
- changeUS Anti-tank: Changed default US Anti-tank primary weapon from M1 Garand to M1 Carbine
- changeUS Operator: Changed US Operator default primary weapon to the Springfield M1903A3
🚜Vehicles(2)
- buffSPA: Added a single additional zoom level to all SPA gunner seats
- buffSPA: Default SPA vehicles spawning in HQ now auto-respawn 7 minutes and 30 seconds after destruction
🎮Game Modes(1)
- newConquest: Introduced the Conquest game mode for testing
Summary
Update 21 Experimental Branch
This experimental playtest introduces a significant amount of new content for Hell Let Loose, focusing on expanding the arsenal and refining historical accuracy. Players can now test five new weapons, including faction-specific rifle grenade launchers and the Soviet ROKS 2 Flamethrower.
Gameplay Systems
A major addition is the Fire Selector system, allowing players to toggle between firing modes on 11 different weapons. Additionally, the new Rifle Grenade system introduces a versatile weapon type capable of firing Frag, Smoke, and AT rounds. The update also features a new Conquest game mode and various loadout adjustments across multiple roles, particularly for US forces.
Armor and Vehicles
Self-Propelled Artillery (SPA) receives quality-of-life improvements with additional zoom levels and a new auto-respawn mechanic for HQ-spawned vehicles to ensure consistent availability.
More from Hell Let Loose
- Dev Brief #220 | What's Coming Next to Hell Let Loose?Sep 1, 2026
- Hell Let Loose: Vietnam is Out Now!Aug 13, 2026
- Dev Brief #219 | First U21 Experimental Branch Test | Weapon & Armor ChangesAug 4, 2026
- Update 20 | Hotfix 3 Live NowJun 25, 2026
- Update 20 | Hotfix 2 Live NowJun 17, 2026
