Jun 10, 2026
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Post-Launch Patch 2 - Hotfix 4

2/5 Minor

EARLY ACCESSFixes a regression in command input queuing and corrects logic errors for Medea and Hermes Boons.

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Key Changes

  • 1Fixed command inputs sometimes failing to queue after clearing an Encounter
  • 2Fixed Tall Order (Hermes) providing bonuses without meeting Element requirements
  • 3Fixed Suffering on Sight (Medea) damaging foes in new Locations incorrectly
  • 4Fixed Dire Auto-Seekers becoming immune to stuns after Armor depletion

All Changes

Boons(2)

  • fixSuffering on Sight (Medea): Fixed Suffering on Sight (Medea) sometimes damaging foes already present in new Locations
  • fixTall Order (Hermes): Fixed Tall Order (Hermes) providing its bonus even when you did not meet the Element requirement

🎮Gameplay(1)

  • fixCommand inputs: Fixed an issue introduced in the previous hotfix causing command inputs to sometimes not queue up as you cleared an Encounter

💀Enemies(1)

  • fixDire Auto-Seekers: Fixed Dire Auto-Seekers becoming immune to being stunned if their Armor was depleted in their defensive mode

🎨Visuals & Audio(2)

  • fixArtemis: Fixed a case where Artemis could be singing by the Crossroads Cauldron rather than in her usual spot
  • fixBoiling Blood: Fixed Boiling Blood indicator remaining visible during Melinoë's Return to Shadow sequence when facing Zagreus

🐛Bug Fixes(1)

  • fixOther minor fixes

Summary

Hotfix 4 Overview

This minor update for Hades II focuses on resolving a regression introduced in the previous hotfix that affected command input queuing after encounters. Additionally, it addresses several logic bugs with specific Boons and enemy behaviors to ensure intended gameplay mechanics.