Jun 10, 2026
View on Steam↗Post-Launch Patch 2 - Hotfix 4
2/5 Minor
EARLY ACCESSFixes a regression in command input queuing and corrects logic errors for Medea and Hermes Boons.
Key Changes
- 1Fixed command inputs sometimes failing to queue after clearing an Encounter
- 2Fixed Tall Order (Hermes) providing bonuses without meeting Element requirements
- 3Fixed Suffering on Sight (Medea) damaging foes in new Locations incorrectly
- 4Fixed Dire Auto-Seekers becoming immune to stuns after Armor depletion
All Changes
✨Boons(2)
- fixSuffering on Sight (Medea): Fixed Suffering on Sight (Medea) sometimes damaging foes already present in new Locations
- fixTall Order (Hermes): Fixed Tall Order (Hermes) providing its bonus even when you did not meet the Element requirement
🎮Gameplay(1)
- fixCommand inputs: Fixed an issue introduced in the previous hotfix causing command inputs to sometimes not queue up as you cleared an Encounter
💀Enemies(1)
- fixDire Auto-Seekers: Fixed Dire Auto-Seekers becoming immune to being stunned if their Armor was depleted in their defensive mode
🎨Visuals & Audio(2)
- fixArtemis: Fixed a case where Artemis could be singing by the Crossroads Cauldron rather than in her usual spot
- fixBoiling Blood: Fixed Boiling Blood indicator remaining visible during Melinoë's Return to Shadow sequence when facing Zagreus
🐛Bug Fixes(1)
- fixOther minor fixes
Summary
Hotfix 4 Overview
This minor update for Hades II focuses on resolving a regression introduced in the previous hotfix that affected command input queuing after encounters. Additionally, it addresses several logic bugs with specific Boons and enemy behaviors to ensure intended gameplay mechanics.
