Jun 3, 2026
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Post-Launch Patch 2 - Hotfix 3

2/5 Minor

Hermes now ensures Shrine item delivery in Dream Dives, alongside critical boss behavior fixes for Chronos and Cerberus.

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Key Changes

  • 1Hermes now delivers Shrine items before the final encounter in Dream Dives
  • 2Fixed Chronos attacking too frequently and Cerberus tracking too fast in specific encounters
  • 3Resolved numerous broken interactions between specific Boons, Arcana cards, and Daedalus Hammers
  • 4Fixed Omega moves being usable during Selene's Dark Side effect
  • 5Fixed Aspect of Medea Omega Attack shells not bouncing forward correctly
  • 6Fixed Hecate and Medea unexpectedly appearing in the Crossroads
  • 7Added death animation for Hellifish and improved Path of Stars visual feedback
  • 8Fixed Wolf Howl (Selene) putting players out of bounds in the final surface encounter
  • 9Fixed Echo's 'Gift Gift Gift' offering logic when holding compatible Keepsakes
  • 10Fixed weapon switching effects persisting unexpectedly in the Training Grounds

All Changes

💤Dream Dives(4)

  • changeHermes: Hermes now delivers any not-yet-delivered Shrine of Hermes items before the final Encounter
  • fixHades: Fixed cases where players could receive duplicate Boons of Hades after equipping Jeweled Pom (Hades & Persephone)
  • fixQuick Buck (Hermes): Fixed cases where rewards from effects like Quick Buck could be missed
  • fixAres: Fixed unexpected distortion on several Ares voice lines

Boons & Upgrades(18)

  • fixNitro Boost (Hermes): Fixed Nitro Boost not affecting Sprint speed as expected while using the Black Coat
  • fixSorceress (Arcana): Fixed an interaction between Sorceress (Arcana) and Sudden Flurry (Daedalus - Blades)
  • fixGlorious Disaster: Fixed an interaction between Glorious Disaster (Zeus x Apollo) and Explosive Intent (Icarus)
  • fixHeinous Affront: Fixed an interaction between Heinous Affront (Zeus x Ares) and Light Smite (Apollo)
  • fixFlood Gain (Poseidon): Fixed an interaction between Flood Gain (Poseidon) and Mirrored Thrasher (Daedalus - Staff)
  • fixCardio Gain (Hestia): Fixed an interaction between Cardio Gain (Hestia) and the Umbral Flames Special
  • fixSanguinary Savor (Ares): Fixed an interaction between Sanguinary Savor (Ares) and Lance of Ares
  • fixMental Block (Athena): Fixed an interaction between Mental Block (Athena) and Boons that allow aimed Casts like Glowing Coal (Hestia)
  • fixMean Streak (Hermes): Fixed Mean Streak not working as expected if the save was re-loaded while the effect was active
  • fixDark Side (Selene): Fixed certain Omega moves sometimes remaining available while under the effect of Dark Side
  • fixSoulfilled Ankh (Daedalus - Aspect of Anubis): Fixed Soulfilled Ankh not increasing Omega Attack area as expected
  • fixExceptional Talent (Apollo): Fixed a visual issue with the interaction between Exceptional Talent (Apollo) and Mirrored Ankh (Daedalus - Aspect of Anubis)
  • fixAspect of Medea: Fixed an issue where Shells from the Aspect of Medea Omega Attack would not bounce forward correctly
  • fixGift Gift Gift (Echo): Fixed cases where Gift Gift Gift would never be offered even with a compatible Keepsake
  • fixWolf Howl (Selene): Fixed Wolf Howl potentially putting the player out of bounds in the final surface Encounter
  • fixNight Bloom (Selene): Fixed Retaliation upgrade for Night Bloom not working as expected
  • fixTwilight Curse (Selene): Fixed Infection upgrade for Twilight Curse not inflicting Wounds when expected
  • changeTwilight Curse (Selene): Twilight Curse projectile now passes through Nemesis instead of fizzling on contact

⚔️Combat & Bosses(15)

  • fixGuardians: Fixed Guardians moving faster than expected after recovering from Freeze or Gust
  • fixSnow Queen (Demeter): Fixed Snow Queen barrier vanishing unexpectedly during the fight against Unrivaled Typhon
  • fixChronos: Fixed Chronos attacking more frequently than expected in the fight against Unrivaled Typhon
  • fixChronos: Fixed a case where an uninterruptible Chronos attack could be completely negated using the Black Coat
  • fixUnrivaled Cerberus: Fixed Unrivaled Cerberus tracking the player too quickly during his fire-breath attack
  • fixOceanus: Fixed foes attacking sooner than expected in a specific Oceanus location
  • fixTartarus: Fixed certain foes wandering out of bounds in a specific Tartarus location
  • fixLand-Dracons: Fixed Land-Dracons not attacking foes while afflicted with Charm
  • fixDire Bawlders: Fixed Dire Bawlders lacking the customary outline for their Armor
  • fixDire Auto-Seekers: Fixed Olympic Slam causing shielded Dire Auto-Seekers to become immune to stun
  • fixAnchor (Oceanus): Fixed damage circle from an Anchor shifting unexpectedly in Oceanus
  • fixGale: Fixed Gale unexpectedly blocking Poison damage
  • fixGale: Fixed Gale failing to fully block damage from certain Harpy Talon strikes
  • fixFreeze: Fixed certain foes' visual FX not disappearing properly when afflicted by Freeze
  • fixMedea: Fixed Melinoë getting stuck in gathering animation while afflicted with poison from Medea

🛠️UI & Quality of Life(11)

  • changeMystery Seeds: Added an inventory hint for Mystery Seeds regarding their location
  • changePath of Stars: Improved visual feedback on the Path of Stars screen when choosing upgrades
  • changeProminence Flare (Apollo): Updated descriptive text for Prominence Flare with a minor clarification
  • fixKiss of Styx: Fixed the final surface shop sometimes offering more than one Kiss of Styx
  • fixShiny Stars: Fixed Shiny Stars appearing on two separate pages in the Inventory screen
  • fixAquarium, Enchanted: Fixed Aquarium, Enchanted not counting denizens caught using Greatest Gift of Gaia
  • fixCentaur (Arcana): Fixed shop items showing incorrect healing previews if Centaur (Arcana) took effect
  • fixChaos Trial: Fixed the Zoom In setting not functioning after entering a Chaos Trial
  • fixScorch: Fixed Scorch damage numbers remaining visible when Damage Numbers setting was toggled off
  • fixAuto-Sprint: Fixed several cases of unexpected movement while using the Auto-Sprint setting
  • fixLeering Glance (Daedalus - Skull): Fixed a text error in the description of Leering Glance

🎨Visual Updates(6)

  • newHellifish (Oceanus): Added death animation for the Hellifish in Oceanus
  • fixGifting: Fixed friendly characters not displaying visual feedback when struck after receiving a gift
  • fixReturn to Shadow: Fixed certain visual effects remaining visible during the Return to Shadow sequence
  • fixBronzebeaks: Fixed a visual issue where a Time Sign barrier appeared too far above Bronzebeaks
  • fixAspect of Supay: Fixed a visual issue where Melinoë would not start floating after equipping Aspect of Supay
  • fixTwilight Curse (Selene): Fixed visual effects for the projectile impact of Twilight Curse

🐛Bug Fixes(9)

  • fixNarrative: Fixed various voice lines and narrative events not playing when expected
  • fixHecate: Fixed Hecate unexpectedly appearing in the Crossroads after being captured by Chronos
  • fixMedea: Fixed Medea unexpectedly appearing in the Crossroads to offer Curses
  • fixDora: Fixed Dora offering incorrect decorative items for the current Crossroads state
  • fixUrn, Grecian: Fixed the Urn, Grecian decorative item not always unlocking when expected
  • fixTraining Grounds: Fixed issues where switching weapons in the Training Grounds caused effects to persist unexpectedly
  • fixLocations: Fixed minor visual issues in various Locations
  • fixLocations: Fixed minor collision issues in several Locations
  • fixStability: Fixed several additional rare crashes

Summary

Hades II Post-Launch Patch 2 (Hotfix 3) focuses on resolving specific gameplay bugs and interaction issues. Key updates include logic changes to Hermes' item delivery in Dream Dives, fixes for boss tracking and attack frequency, and a wide array of corrections for Boon and Daedalus Hammer interactions. Additionally, the update provides visual polish with new animations and UI feedback improvements.