2.0.76|Mar 19, 2026
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Version 2.0.76 released as stable

3/5 Moderate

Factorio v2.0.76 addresses several critical crashes involving modded furnaces and electric poles, while fixing manual rocket launch issues and ghost train blueprinting.

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Key Changes

  • 1Fixed multiple crashes involving electric pole removal and modded furnaces
  • 2Fixed manual rocket launches failing to provide products or launch correctly
  • 3Fixed asteroid collectors getting stuck during computation
  • 4Fixed ghost train blueprints failing to preserve rolling stock connections
  • 5Fixed locomotive ghosts not entering automatic mode after receiving fuel
  • 6Fixed item loss when fast-replacing inserters that are holding items
  • 7Fixed Space Platform auto-construction requesting incorrect item counts
  • 8Updated Lua API to support artillery wagon ammo counts and inserter stack sizes

All Changes

🐛Bug Fixes(20)

  • fixMods GUI: Fixed Mods GUI showing a dependency warning for mods marked for deletion.
  • fixSpace Map: Fixed Space Map failing to use the free cursor when using controller input.
  • fixCargo Pods: Fixed consistency issue between cargo pods and variable result rocket-launch-products.
  • fixElectric Pole: Fixed a crash when removing electric poles caused circuit rewiring between assemblers that were also being removed.
  • fixFurnaces: Fixed a crash occurring with modded furnaces configured with fluid output and no result inventory.
  • fixAgricultural Tower: Fixed a crash involving agricultural towers and specific graphics definitions.
  • fixGhost Train: Fixed an ordering issue when building ghost trains.
  • fixCargo Wagon: Fixed a bug where cargo wagon door sounds remained stuck playing on deconstruction orders.
  • fixCargo Wagon: Fixed an additional case of cargo wagon door sounds getting stuck during deconstruction.
  • fixUnderground Belt: Fixed flying text spam in multiplayer when a peer was obstructed from building an underground belt.
  • fixAsteroid Collector: Fixed asteroid collectors getting stuck while computing.
  • fixLocomotive: Fixed locomotive ghosts with fuel requests not switching to automatic mode upon fuel delivery.
  • fixCheat GUI: Fixed the cheat crafting GUI scrolling to the top when changing item quality.
  • fixResource Entities: Fixed cloning resource entities causing trees to be removed at the destination.
  • fixRolling Stock: Fixed blueprints created from rolling stock ghosts not preserving connections.
  • fixInserters: Fixed fast-replacing inserters with held items resulting in the items being removed.
  • fixRocket Silo: Fixed items with no rocket launch products being unable to launch manually to orbit.
  • fixRocket Silo: Fixed items with rocket launch products giving no products in modded Space Age during manual launches.
  • fixSpace Platform: Fixed platform auto construction requests sometimes requesting one too many items.
  • fixRocket Silo: Fixed the ability to put items into ghost rocket silos.

📜Modding & Scripting(4)

  • fixLua API: Fixed LuaItemCommon::get/set_blueprint_entities() failing to include rolling stock connections.
  • newLua API: Added LuaEntityPrototype::inserter_max_belt_stack_size read capability.
  • newLua API: Added LuaEntityPrototype::reversing_power_modifier read capability.
  • changeLua API: Changed LuaEntityPrototype::automated_ammo_count read to support artillery wagons.

Summary

Stability and Performance

This stable release focuses heavily on resolving edge-case crashes, particularly those involving complex interactions between electric poles, circuit wires, and assemblers during deconstruction. It also fixes crashes related to modded furnaces with fluid outputs and agricultural tower graphics definitions.

Gameplay and Space Age

Significant fixes have been applied to Space Age mechanics, including asteroid collectors getting stuck and manual rocket launches failing to provide products or launch correctly. Blueprinting for trains and rolling stock has been improved to ensure connections and automatic modes are preserved.

Modding and Scripting

The update expands the Lua API with new read capabilities for inserters and artillery wagons, while fixing consistency issues in blueprint scripting.