Patch 1.0.4.0
Solo Scav play arrives for PvE Zone alongside major performance optimizations and a massive rebalancing of quest difficulty and armor protection.
Key Changes
- 1Solo Scav raids in PvE Zone now run on a local client for faster matchmaking
- 2Significant client performance optimizations and updated culling system for major maps
- 3PMC operational tasks simplified with increased XP rewards
- 4Loot quantity and quality increased in locked and marked rooms
- 5Medkit healing priority adjusted to favor Head and Thorax after bleeding
- 6Trader response timers and story-related Hideout craft durations reduced by 40%
- 7Raider count in The Lab increased by 20%
- 8Heavy armor movement penalties reduced and spawn chances increased
- 9VOG-25 arming distance reduced to 10 meters
- 10Expanded objective areas for 17 different elimination tasks
All Changes
🚀Performance(6)
- changeClient: Multiple improvements implemented to optimize client performance across all locations.
- changeCustoms: Implemented updated player culling system on Customs to improve performance.
- changeInterchange: Implemented updated player culling system on Interchange to improve performance.
- changeReserve: Implemented updated player culling system on Reserve to improve performance.
- changeUI: Improved responsiveness and smoothness of main menu tabs and dialogue loading.
- changeLoading: Added further improvements aimed at reducing online raid loading times.
🤖PvE Zone(4)
- newScav: Added ability to play as a Scav solo on a local client to reduce matchmaking time.
- fixAchievements: Fixed an issue where players did not receive achievements after completing conditions.
- fixBackpack: Fixed item loss from backpacks in certain cases.
- fixPMC Bots: Fixed issue where some PMC bots would not attack player Scavs.
📜Quests(23)
- buffPMC Operational Tasks: Increased experience gained for completing PMC operational tasks.
- buffPMC Operational Tasks: Significantly simplified PMC operational task objectives.
- changeOperational Tasks: Removed co-op extraction objectives from PMC and Scav operational tasks.
- buffThey Are Already Here: Reduced Priest kills required for 'They Are Already Here' to 1.
- buffStory Chapters: Reduced trader response wait timers by 40% for Falling Skies, The Ticket, The Unheard, The Labyrinth, and Batya.
- buffTour: Added alternative objectives to 'Tour' allowing multiple visits or a single survival to complete.
- buffThe Huntsman Path - Secured Perimeter: Expanded objective area for The Huntsman Path - Secured Perimeter.
- buffThe Huntsman Path - Evil Watchman: Expanded objective area for The Huntsman Path - Evil Watchman.
- buffCapturing Outposts: Expanded objective area for Capturing Outposts.
- buffClaustrophobia: Expanded objective area for Claustrophobia.
- buffRite of Passage: Expanded objective area for Rite of Passage.
- buffProvide Viewership: Expanded objective area for Provide Viewership.
- buffNo Swiping: Expanded objective area for No Swiping.
- buffReturn the Favor: Expanded objective area for Return the Favor.
- buffProvocation: Expanded objective area for Provocation.
- buffGendarmerie - Tickets, Please: Expanded objective area for Gendarmerie - Tickets, Please.
- buffGendarmerie - District Patrol: Expanded objective area for Gendarmerie - District Patrol.
- buffGendarmerie - Mall Cop: Expanded objective area for Gendarmerie - Mall Cop.
- buffLong Road: Expanded objective area for Long Road.
- buffOverpopulation: Expanded objective area for Overpopulation.
- buffPest Control: Expanded objective area for Pest Control.
- buffSafe Corridor: Expanded objective area for Safe Corridor.
- buffNo Place for Renegades: Expanded objective area for No Place for Renegades.
🔫Weapons & Gear(19)
- changeMedkits: Adjusted healing priority for medkits: after bleeding, priority is now Head then Thorax.
- newAudio: Added magazine drop sounds during reload and when discarding magazines.
- changeArmor: Standardized protection zones of front and rear built-in armor for light vests and rigs.
- buffPlate Carriers: Significantly reduced prices of plate carriers without built-in armor.
- buffVOG-25: Reduced arming distance of 40mm VOG-25 round to 10 meters.
- nerfM386 (HE): Reduced trader sell price of 40x46mm M386 (HE) grenade.
- buffVOG-25: Increased trader sell price of 40mm VOG-25 grenade.
- nerfECLiPSE RBAV-AF: Removed groin protection from ECLiPSE RBAV-AF plate carrier.
- changeCrye Precision AVS: Moved stomach protection to groin and removed lower back protection for Crye Precision AVS.
- changeStich Profi Plate Carrier V2: Moved stomach protection to groin and removed lower back protection for Stich Profi Plate Carrier V2.
- buff6B43 Zabralo-Sh: Reduced penalties and increased spawn chance for 6B43 Zabralo-Sh body armor.
- buffFORT Redut-M: Reduced penalties and increased spawn chance for FORT Redut-M body armor.
- buffFORT Redut-T5: Reduced penalties and increased spawn chance for FORT Redut-T5 body armor.
- buffIOTV Gen4 (Full Protection Kit): Reduced penalties and increased spawn chance for IOTV Gen4 (Full Protection Kit).
- buffIOTV Gen4 (Assault Kit): Reduced penalties and increased spawn chance for IOTV Gen4 (Assault Kit).
- buffIOTV Gen4 (High Mobility Kit): Reduced penalties and increased spawn chance for IOTV Gen4 (High Mobility Kit).
- newRagman: Added new barters at Ragman LL4 for Redut-M, Redut-T5, and IOTV Gen4 Full (without plates).
- removeMechanic: Removed GP-25, M203, M386, and VOG-25 trade offers from Mechanic LL1.
- buffBarters: Reduced barter requirements for M203, 6B43, and IOTV Gen4 variants.
🌍Loot & World(6)
- newLoot: Twitch Drop figurines and posters now spawn as regular loot on locations.
- buffShoreline: Increased available time window for transitioning from Shoreline to Terminal.
- buffThe Lab: Increased Raider count in The Lab by 20%.
- buffMarked Rooms: Increased quantity and quality of loot in locked and marked rooms.
- buffFuel Tanks: Increased fuel tank spawn chance at gas stations on Customs, Lighthouse, and Shoreline.
- changeThe Labyrinth: Reworked tripwire placement in The Labyrinth to prevent spawning on player spawn points.
🛠️Bug Fixes(5)
- fixCombat: Fixed incorrect damage registration after fixing a weapon malfunction.
- fixFlea Market: Removed ability to list incomplete ammo stacks on the Flea Market.
- fixExtracts: Fixed inability to pay for vehicle extracts when currency was split across stacks.
- fixStash: Fixed client freezes when opening the search window in the stash.
- fixAudio: Fixed missing flashbang explosion sound when player was at a different elevation.
Summary
Performance & Systems
This update introduces significant client-side optimizations and expands the player culling system to Customs, Interchange, and Reserve to boost frame rates. PvE players can now host solo Scav raids locally, drastically reducing matchmaking times.
Quest & Progression Overhaul
Battlestate Games has significantly lowered the barrier for quest progression. PMC operational tasks are now simpler and offer more XP, while trader response timers and Hideout craft durations for story missions have been slashed by 40%. Elimination task zones have also been expanded across 17 different quests to make completion less restrictive.
Combat & Gear Balancing
Armor mechanics see a major shift with standardized protection zones for light armor and adjusted coverage for specific rigs like the AVS. Heavy armor has received a buff via reduced movement penalties and increased spawn rates. Additionally, loot quality in marked rooms has been buffed, and Raider presence in The Lab has increased by 20%.
