Apr 30, 2026
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ETS testing is back!

3/5 Moderate

ETSEscape from Tarkov transitions to a new Unity engine version and introduces a complete aiming system rework in the now-public ETS testing phase.

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Key Changes

  • 1Transition to a new Unity engine version for improved stability and performance
  • 2Complete rework of the aiming system for better realism and balance
  • 3ETS access opened to all game owners, including Steam users
  • 4Full lifting of the NDA for ETS content sharing and streaming
  • 5Updates to data storage for player profiles, skills, and mastery
  • 6Known issue: Potential errors when using the launcher feedback form
  • 7Known issue: Increased matchmaking times in certain regions due to limited servers

All Changes

🔑ETS Access(2)

  • newETS: ETS testing is now open to all game owners, including Steam users
  • changeETS: NDA has been fully lifted, allowing for streaming and content creation of ETS features

⚙️Technical Updates(5)

  • fixUnity Engine: Transition to a new Unity engine version to improve stability and performance
  • changeData Storage: Updates to data storage systems for player profile handling
  • changeTrader Standing: Improved handling for trader standing data
  • changePMC Skills: Improved handling for PMC skill levels data
  • changeWeapon Mastery: Improved handling for weapon mastery data

🔫Gameplay(1)

  • changeAiming System: Complete rework of the aiming system to balance realism and control comfort

⚠️Known Issues(2)

  • changeMatchmaking: Limited server numbers in some regions may result in longer matchmaking times
  • changeLauncher: Users may encounter an error when submitting feedback via the launcher form

Summary

ETS Testing Expansion

The Early Test Server (ETS) is now accessible to all Escape from Tarkov game owners, including those on Steam. Crucially, the NDA has been fully lifted, allowing players to stream, record, and discuss all features within this testing iteration.

Technical & Gameplay Overhaul

This update focuses on a major transition to a newer version of the Unity engine, aimed at improving long-term stability and performance. Gameplay mechanics see a significant shift with a total rework of the aiming system to balance realism with control. Additionally, backend data storage for player profiles—including trader standing, skills, and weapon mastery—has been updated.