0.9.0|Dec 16, 2025
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Changelog for Patch #12 v.0.9.0.3

3/5 Moderate

Base stamina regeneration has been reverted to pre-Wake of the Water levels, alongside significant building cost reductions for Obsidian blocks and a massive overhaul to water mechanics.

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Key Changes

  • 1Base stamina regeneration and Rested buff rates reverted to pre-Wake of the Water levels.
  • 2Resource costs for building blocks, including Obsidian, have been significantly reduced.
  • 3Tombstones can now be retrieved even when overlapping with altars, doors, or teleporters.
  • 4Spell stack sizes unified to 500 to improve inventory management.
  • 5Added new Maritime bathroom furniture set and winter-themed decorative props.
  • 6Underwater Dash stamina cost reduced from 80 to 40.
  • 7Pickaxe can now be used while crouched to help players in tight terrain.
  • 8Reworked fishing mini-game UI and added a cancel button for the activity.
  • 9Running crafting factories can now be stopped and emptied for relocation with material refunds.
  • 10Fixed several game-breaking crashes related to building snapping and menu exits.

All Changes

⚔️Gameplay(69)

  • newFish: Fish can now be released back into water sources.
  • removeFish: Eating raw fish is no longer possible.
  • changeFarm Animals: Fish inside the player base now count towards the global limit of 128 farm animals.
  • fixTombstone: Fixed an issue preventing tombstone retrieval when located near Flame Altars, teleporters, or doors.
  • buffStamina: Inherent base stamina regeneration rate increased to pre-Wake of the Water levels.
  • buffRested Buff: Stamina regeneration increase per level of the Rested buff has been reverted to a higher value.
  • buffWater: Stamina regeneration increased for Water.
  • buffCooked Fae Deer Milk: Stamina regeneration and buff duration increased for Cooked Fae Deer Milk.
  • buffFrizzy Goat Milk: Stamina regeneration increased for Frizzy Goat Milk.
  • buffCoconuts: Stamina regeneration increased for Coconuts.
  • buffCoconut Milk: Stamina regeneration and buff duration increased for Coconut Milk.
  • buffGrilled Fish Coconut Rice: Stamina regeneration increased for Grilled Fish Coconut Rice.
  • nerfRooibos Tea: Stamina regeneration slightly reduced for Rooibos Tea.
  • buffSpiced Tea: Stamina regeneration added to Spiced Tea.
  • buffCoffee: Stamina regeneration added to all types of Coffee.
  • buffDash: Evasive underwater Dash stamina cost reduced from 80 to 40.
  • fixWater: Fixed several cases where water did not flow as expected.
  • fixWater Dispenser: Water dispensers placed underwater or inside lakes now function correctly.
  • fixWater: Water no longer spreads excessively sideways when running down slopes.
  • changeWater Tools: Watering can and portable water pump animations while jumping improved.
  • changeWater Tools: Action bar scrolling is now disabled while filling water tools.
  • fixWatering Can: Fixed issue where full watering cans could still be used to remove water.
  • newBuilding Camera: First-person building camera is now available underwater.
  • changeSwimming: Improved acceleration and deceleration timings for swimming and diving.
  • changeDash: Adjusted distance and timing of swimming and diving dashes.
  • fixSplash Dash: Splash Dash now correctly switches to land animations when exiting water.
  • fixSwimming: Players no longer automatically dive when the water level rises.
  • newDiving: Added a suffocation animation when oxygen runs out while diving.
  • newLadders: It is now possible to let go of ladders while underwater.
  • changeSwimming: Swimming sounds can now alert nearby enemies.
  • fixWolves: Wolves now correctly drown in water.
  • fixDiving: Fixed character model bending issues during vertical diving.
  • changeUnderwater Interactions: Improved interaction animations and timings underwater.
  • newPickaxe: Pickaxe can now be used while crouched.
  • fixGreatsword: Greatsword delayed uppercut attack now correctly hits small enemies.
  • buffGlow Soup: Glow Soup now provides mana regeneration.
  • buffShadowbloom Wrap: Shadowbloom Wrap now increases Shroud time by 4 minutes.
  • fixWater Wheel: Water wheels now function more reliably when players are not nearby.
  • fixImproved Bandage: Improved Bandage now correctly removes poison.
  • fixAntidote: Fixed Antidotes failing to protect against poison after the first trigger.
  • fixVeilwater Basin Stinger: Veilwater Basin Stinger now correctly drops the Venom Stinger loot.
  • fixSkeletons: Restored special loot visual effects to skeletons.
  • newFishing: Fishing mini-game can now be canceled with a dedicated button/key.
  • changeGrappling Hook: Improved grappling hook attachment positions at anchors.
  • fixGrappling Hook: Fixed grappling hook switching targets mid-pull or canceling prematurely.
  • fixGrappling Hook: Underwater grappling hook now correctly pulls the character downwards.
  • fixScavenger Patrol: Nightly Scavenger patrols no longer stand idle.
  • newScavenger Patrol: Added new enemy variants to Scavenger patrols.
  • changeDrak Wizard: Updated Drak Wizard animations to differentiate them from ranged Draks.
  • changeEnemies: Adjusted vertical position and collisions for swimming and diving enemies.
  • changeAnimals: Animals now swim closer to the water surface.
  • changeAnimals: Improved animal AI to better avoid deep water.
  • fixEnemies: Improved enemy jump arcs for better reliability.
  • fixEnemies: Fixed cases where enemies failed to attack when they should.
  • changeEnemies: Defeated swimming enemies now sink.
  • nerfScavenger Tyrant: Scavenger Tyrant damage resistance adjusted and Shroud damage immunity removed.
  • fixSkeletons: Fixed attack combo issues for skeleton melee units.
  • changeSkeletons: Nomad Highlands Hollow Hall skeletons can now walk over lava.
  • changeCrabs: Updated underwater attack visuals for Crabs and Snapjaws.
  • fixFood Buffs: Food buff duration difficulty setting now functions correctly.
  • fixChests: Opening multiple chests in quick succession is now more reliable.
  • fixIce-Coated Daggers: Ice-Coated Daggers restored to the correct visual model.
  • fixDaggers: Fixed dagger attack combo animations.
  • fixBursting Fell Heart: Corrected acquisition hint for Bursting Fell Heart; now correctly points to Fell foes in Veilwater Basin.
  • fixSurvivors: Survivors no longer walk away during conversations.
  • changeRune Master’s Sword: Reduced the blue shine intensity on Rune Master’s Sword ornaments.
  • fixGem of Meteoric Impact: Gem of Meteoric Impact no longer triggers without the correct weapon equipped.
  • fixWeapon Gems: Fixed several weapon gems to work correctly with Greatswords.
  • fixEnemy Weapons: Enemy weapons no longer drop in treasure chests; they only drop from defeated enemies.

🔨Crafting & Building(31)

  • newDecorations: Added several decorative props for winter festivities.
  • newMaritime Set: Added the new Maritime bathroom furniture set.
  • buffBuilding Blocks: Significantly lowered resource costs for many building blocks, including Obsidian blocks.
  • newTwigs: Twigs can now be crafted from wood logs at the Table Saw.
  • buffSpells: Stack size for all spells unified at 500.
  • fixFlame Altar: Remove Water button at the Flame Altar is now more reliable.
  • fixWater Barrier: Fixed water barriers overlapping with walls causing leaks.
  • fixDrains: Fixed drains causing water spillage when the player was far away.
  • newRake: Rake tool can now be used in water.
  • changeGuard Of The North Sword: Guard Of The North Sword size increased to reflect Greatsword status.
  • fixGuard Of The North Sword: Guard Of The North Sword can now be correctly slotted into Greatsword collection props.
  • fixGuard Of The North Sword: Fixed crafted Guard Of The North Sword failing to deal damage.
  • buffCastle Bench: Castle bench comfort increased to 8.
  • fixCastle Sideboard: Small Castle sideboard can now be placed on the ground.
  • fixCastle Table: Castle table can now be finely rotated.
  • newCrafting Stations: Running crafting factories can now be stopped and emptied for relocation, refunding materials.
  • buffDismantling: Maximum distance for dismantling props slightly increased.
  • fixFeeders: Interaction prompts for small animals and feeders now appear more reliably.
  • changeCat Food: Cat bait and food recipes now require Lean Meat instead of Wolf Meat.
  • fixFlame Mosaic: Fixed sorting issues for Flame Mosaic pieces.
  • fixCoffee Brewery: Placement preview for Coffee Brewery is now correctly rotated.
  • changePaper Reed: Paper Reed is now classified as a level 1 item.
  • changeAntiseptic: Antiseptic recipe now only contains Nomad Highlands tier ingredients.
  • buffGreater Antidote: Greater Antidote duration increased.
  • fixArmor: Fixed minor visual glitches for various armors.
  • fixWolf’s Fang Hood: Wolf’s Fang Hood no longer removes character beards.
  • fixRake: Fixed Rake tool radius selection issues.
  • fixRake: Fixed Rake tool creating 'ghost-voxels' that interfered with building.
  • fixCollection Props: Fixed weapon and shield positions when used with collection props.
  • fixMultiplayer: Building cursor is now highlighted for other players in multiplayer.
  • fixCrafting Menu: Fixed issue where large numbers of unlocked recipes caused menu display errors.

🗺️Game World(15)

  • changeVeilwater Basin: Improved water-based puzzles and added oxygen replenishers in Veilwater Basin.
  • changeVeilwater Basin: Improved layout and visuals for POIs in Veilwater Basin, specifically Cromville.
  • fixHourglass Capsule: Fixed hourglass capsules failing to spawn in Shroud areas of Veilwater Basin.
  • fixArchaic Essence: Archaic Essence now correctly drops when mining terrain in the Shroud Lair.
  • fixVeilwater Basin: Fixed a hole in the water near the Ancient Spire of Veilwater Basin.
  • fixTemples: Reduced frequency of 'Door opened' messages in temples.
  • newEnemies: Added more enemy patrols to various points of interest.
  • newAnimals: Increased population of Capybara and wild beasts in Veilwater Basin.
  • fixQuests: Added robust triggers to Lunar New Year quest to prevent soft-locking.
  • fixQuests: Improved quest progress saving to avoid edge case issues.
  • fixBarber: Fixed Barber color palette quest completion issues.
  • fixAudio: Fixed sound issues when interacting with props in the new biome.
  • fixVisual Effects: Fixed missing debris effects when using underwater grappling hook on destructibles.
  • changeVeilwater Basin: Adjusted skybeam position at the Ancient Spire in Veilwater Basin.
  • fixCamera: Camera no longer clips behind platforms when using moving platforms.

🖥️UI/UX(24)

  • fixBarber: Player model now correctly displays in the Barber customization screen.
  • newUI: Barrels and wells now show input hints directly at the prop.
  • changeFishing: Reworked fishing mini-game UI to better indicate effective pull directions.
  • changeMap: Fast travel icons now have priority over other map markers in close proximity.
  • changeUI: Reworked plants detail widget to show custom maximum growth states.
  • fixSeafood Grill: Fixed missing recipe unlock notifications at the Seafood Grill.
  • newKeybindings: Glider can now share an input binding with the sneak toggle.
  • fixUI: Fixed flickering head-dive input hint when gliding over lakes.
  • fixUI: Fixed incorrect text display in weapon details.
  • fixWeapon Gems: Socketed weapon gems are now visible in all relevant info areas, including character screen bows.
  • fixSkills: Corrected switched skill descriptions for Nemesis and Arch Nemesis.
  • changeSkill Tree: Swapped positions of Veteran and Titan Edge skills in the skill tree.
  • fixUI: Fixed survivor speech bubbles overlapping input hints.
  • fixLore: Fixed lore texts being cut off in the read widget.
  • changeUI: Reworked scroll bars for better readability and a cleaner look.
  • fixController Support: Custom controls menu and various other menus now support controller scrolling correctly.
  • changeJournal: Switching viewed workshops in the journal now clears active filters.
  • changeUI: Improved menu animations for the 'compare equipment' feature.
  • newUI: Pressing Enter after a password in the join menu now confirms entry.
  • fixController Support: Fixed server filter reset issues when using a controller.
  • changeUI: Unified recipe list sorting and details view between journal and factories.
  • fixUI: Fixed incorrect text display on the drowning screen.
  • newMill: Added information about missing force in the Mill crafting station.
  • fixMillstone: Fixed UI glitch in Millstone menu when switching recipes without force connected.

⚙️Performance & Stability(8)

  • fixStability: Fixed several random crashes.
  • fixStability: Fixed crash occurring when closing the game or returning to the main menu.
  • fixStability: Fixed crash related to building shape snapping in player bases.
  • fixPerformance: Reduced shader compilation freezes in the main menu for laptop hardware.
  • changeGraphics: Improved visuals for overlapping Shroud and semi-transparent effects.
  • fixUI: Fixed quest completion notifications popping up incorrectly when joining long-running servers.
  • fixPerformance: Updated log file warnings to prevent excessive file size spam.
  • changeGraphics: Improved shadows for moving objects on Balanced graphics settings or lower.

Summary

Stamina and Gameplay Rebalance

This update focuses on restoring the early-game experience by reverting base stamina regeneration rates and the Rested buff to their previous, more generous levels. Numerous food items like Water and Coconut Milk have received stamina buffs, while building costs for high-tier materials like Obsidian have been slashed to reduce the grind.

Water and Swimming Overhaul

Following the recent water update, this patch introduces dozens of fixes for swimming physics, diving animations, and underwater interactions. Players can now release fish into ponds, use the pickaxe while crouched, and access the first-person building camera while submerged.

Quality of Life and World Updates

The Veilwater Basin has seen significant layout improvements and puzzle refinements. Additionally, the UI has been polished with a reworked fishing mini-game interface, better controller support for menus, and unified spell stack sizes of 500 to save inventory space.