0.9.1|May 11, 2026
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Changelog for Hotfix #41 v.0.9.1.2

2/5 Minor

Stability hotfix addressing VFX-related crashes and stuttering issues with the dodge roll mechanic.

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Key Changes

  • 1Fixed a VFX-related issue that could cause the game to crash
  • 2Resolved a stuttering issue occurring after a dodge roll
  • 3Enhanced crash detection systems to help diagnose future stability issues
  • 4Shader compilation may take longer than usual following this update

All Changes

🛠️Stability & Performance(3)

  • fixVFX: Fixed a VFX issue that could lead to a game crash
  • fixCrash Detection: Improved crash detection systems to help diagnose and fix future issues
  • changeShaders: Shader compilation may take longer than usual due to updates in VFX files

🎮Gameplay(1)

  • fixDodge Roll: Fixed dodge roll stuttering when standing still after the roll

Summary

This hotfix for Enshrouded focuses on improving game stability and resolving a specific movement bug. It addresses a crash linked to VFX and fixes an animation stutter that occurred after dodge rolling. Additionally, the developers have implemented enhanced crash detection systems to assist with future bug fixing, which may result in a one-time increase in shader compilation time.