THE NEW DUNE: AWAKENING IS HERE
Update 1.5 introduces a full single-player mode, the console launch on PS5 and Xbox, and a massive overhaul of the Landsraad endgame to support PvE play.
Key Changes
- 1Full Single-Player mode added with customizable difficulty and simulated guild competition
- 2Official launch on PlayStation 5 and Xbox Series X|S with cross-progression
- 3Landsraad endgame completely rebuilt into a mission-driven framework for PvE and Solo play
- 4New Specialization and Augmentation systems for deep character and gear progression
- 5Combat overhaul including increased parry windows and reworked Rapier mechanics
- 6Loss prevention tools introduced: Base Reconstruction and Vehicle Backup
- 7Hagga Basin converted to a full PvE zone; Deep Desert now offers PvE instances
- 8Conclusion of the Book One story with The Great Convention Part III
- 9Base upkeep taxes removed and death durability penalties significantly reduced
- 10New weapons (Dual Blades, Pyrocket) and six Imperial Testing Station boss encounters
All Changes
🎮Game Modes(5)
- newSingle-Player Mode: Introduced a full single-player mode featuring the entire game, storylines, and rewards playable solo.
- newGameplay Customization: Added three difficulty presets and detailed gameplay customization for single-player and self-hosted servers.
- changeThe Exchange: The Exchange now acts as a vendor with a large item selection in single-player mode.
- newThe Landsraad: The Landsraad now simulates other guilds in single-player to ensure dynamic competition.
- buffCoriolis storm: The Coriolis storm no longer kills players instantly or wipes progress in the Deep Desert in single-player.
⚔️Combat & Weapons(7)
- buffCombat: Increased the Parry window for more lenient timing during melee combat.
- newWeapons: Added the Pyrocket incendiary gel launcher and Dual Blades weapons.
- changeRapier: Completely reworked the Rapier into a specialized parrying weapon.
- buffCombat: Heavy attacks now deal the same damage as slow blade attacks.
- buffCombat: Dash mechanic updated to allow passing through enemies.
- changeEnemy AI: Improved enemy AI to make better use of cover and added larger animation tells for NPC combos.
- newUI: Added onscreen boss health UI and a level scaling system for testing stations.
📈Progression & Systems(5)
- newSpecializations: Introduced Specializations, a new progression system for investing points into Crafting, Gathering, Exploration, Combat, and Sabotage.
- newAugmentations: Added Augmentations for Tier 6 gear, allowing permanent stat modifiers via schematics.
- changeThe Landsraad: Rebuilt the Landsraad into a mission-driven framework with 20 ranks and PvE compatibility.
- buffCrafting: Removed Spice Melange from the build cost of major fabricators and refineries to aid solo players.
- buffCartographer: The Cartographer skill now extends the player's Fog of War reveal radius.
🏜️World & Exploration(5)
- newStory: Added the conclusion to the Book One story with The Great Convention Part III.
- newMap: Added seven new locations including Smuggler's Run, Blushing Caverns, and The Broodworks.
- newImperial Testing Stations: Introduced six Imperial Testing Stations with unique boss fights and escalating difficulty.
- changeHagga Basin: Hagga Basin is now fully PvE, ensuring critical resources are no longer gated behind PvP.
- changeDeep Desert: Deep Desert now offers both PvE and PvP instances; PvP instances grant 2.5x yield on harvesting.
🛠️Quality of Life(7)
- newBase Reconstruction Tool: Added the Base Reconstruction Tool to store and rebuild up to three base snapshots.
- newVehicle Backup Tool: Introduced the Vehicle Backup Tool to recover destroyed vehicles for a Solari fee.
- buffBase Building: Base upkeep taxation has been entirely removed.
- buffDeath Penalty: Reduced death durability penalty from 5% to 2% and halved equipment drain.
- buffBase Building: Base Recycling now returns 100% of materials and stored items outside the Deep Desert.
- changeLoot: PvP loot chests are now instanced so all participating players receive rewards.
- fixStory Missions: Instanced several story missions (Echoes of the Past, The Glutton, etc.) to remove player queuing.
💻Performance & Technical(4)
- newConsole Launch: Launched on PlayStation 5 and Xbox Series X|S with dedicated Performance and Quality modes.
- fixPerformance: Optimized world streaming, rendering, memory, collision, and physics across all platforms.
- newControls: Added native controller support for the PC version.
- fixSecurity: Addressed multiple item and currency duplication exploits and strengthened anti-cheat.
📅Coming Soon(2)
- newPolar Cap: The Polar Cap survival map and icy biome update arriving later this year.
- newCross-play: Full cross-play between platforms confirmed for a post-launch update.
Summary
Update 1.5 marks a massive milestone for Dune: Awakening, transitioning the game to a multi-platform experience with the official launch on PS5 and Xbox Series X|S. The headline feature is the introduction of a comprehensive Single-Player mode, allowing players to experience the entirety of Arrakis with customizable difficulty and simulated faction competition.
Gameplay & Combat Overhaul
Combat has received significant attention with an increased parry window, improved enemy AI, and a rework of the Rapier into a dedicated parrying weapon. Two new weapons, the Dual Blades and Pyrocket, have been added alongside a new Specialization system that provides deep character progression across combat, crafting, and exploration.
Endgame & PvE Focus
The Landsraad endgame has been completely rebuilt into a mission-driven framework, removing the mandatory PvP requirement for high-level progression. Players can now choose to play entirely in PvE, with Hagga Basin becoming a safe zone and the Deep Desert offering dedicated PvE instances.
Quality of Life & Technical Improvements
New loss-prevention systems like the Base Reconstruction Tool and Vehicle Backup Tool significantly reduce the frustration of losing progress. Technical performance has been optimized across the board, featuring improved world streaming and physics to support the new console hardware.
More from Dune: Awakening
- Public Test Client: Patch 1.5.1.0Aug 13, 2026
- Dune: Awakening - 1.4.10.5 Hotfix Patch NotesAug 12, 2026
- Dune: Awakening - 1.4.10.4 Hotfix Patch NotesJul 23, 2026
- Dune: Awakening - 1.4.10.3 Hotfix Patch NotesJul 14, 2026
- Dune: Awakening - 1.4.10.2 Hotfix Patch NotesJul 3, 2026
