7.41a Gameplay Patch
Massive cleanup patch addressing critical Meepo exploits, Chen creep scaling bugs, and numerous hero ability interactions following the 7.41 update.
Key Changes
- 1Fixed critical Meepo exploits involving Hand of Midas and server crashes
- 2Corrected Chen's Holy Persuasion creep HP scaling and Zealot respawn bugs
- 3Fixed Bloodseeker's Blood Rite dealing excessive damage and Shard BKB pierce
- 4Shiva's Guard now correctly pierces debuff immunity
- 5Fixed Dragon Knight's Wyrm's Wrath applying double damage in Dragon Form
- 6Morphling's Replicate now correctly copies the target's innate ability
- 7Fixed a map bug near Dire fountain that trapped players in trees
- 8Jakiro's Liquid Fire now scales with AoE increases and has a cast visualizer
- 9Grimstroke's Dark Portrait illusions now correctly have 95% magic resistance
- 10Removed Hero Facet names from health bars and spectator settings
All Changes
🦸Heroes(43)
- buffAnti-Mage: Fixed Scepter bonuses for Mana Break Max Mana Burned sometimes not being applied
- nerfArc Warden: Fixed Tempest Double receiving copies of foraged items
- nerfBloodseeker: Fixed Blood Rite dealing more damage than intended
- buffBloodseeker: Fixed Aghanim's Shard not piercing BKB
- nerfChaos Knight: Fixed being able to get the Nimble enchantment
- nerfChen: Fixed interaction with Granite Golem causing creeps to have escalating amounts of HP
- buffChen: Fixed Holy Persuasion not having a reduced cooldown when cast on a persuaded creep
- buffChen: Fixed Holy Persuasion lowering the Zealot's HP in some scenarios
- buffChen: Fixed unsummoning a Zealot causing it to not respawn until Chen died
- buffChen: Fixed Zealots sometimes dying when using Holy Persuasion
- nerfDragon Knight: Fixed Wyrm's Wrath damage applying twice in Dragon Form
- buffDragon Knight: Fixed Elder Dragon Form frost breath not piercing debuff immunity
- nerfDrow Ranger: Fixed Marksmanship triggering on Specialist's Array or Hydra's Breath attacks
- fixElder Titan: Fixed Move Spirit ability not updating its keybinding when set in settings
- fixElder Titan: Fixed Split Earth being cast in the wrong direction if move spirit command was issued before cast
- buffGrimstroke: Fixed Dark Portrait Illusions not having 95% magic resistance
- fixGrimstroke: Fixed Ink Trail not always applying
- fixGrimstroke: Fixed Ink Trail visual stopping early when the debuff is still applied
- buffJakiro: Fixed Liquid Fire not benefitting from AoE increases and added cast visualization
- fixLich: Fixed losing all mana when casting Sinister Gaze on a Huskar attacked by Silencer's Glaives
- buffLegion Commander: Fixed Duel not ending when winning against an illusion or reincarnating hero
- fixLegion Commander: Fixed being able to move during Duel with specific order combinations
- fixMars: Fixed ability to create immobile spears
- fixMeepo: Fixed active item shared cooldown not being shared across clones
- fixMeepo: Fixed server crash exploit involving two armlets
- fixMeepo: Fixed server crash exploit involving observer/sentry wards
- nerfMeepo: Fixed exploit allowing the use of many Hands of Midas
- nerfMeepo: Fixed clones being able to receive sentry and observer wards
- fixMeepo: Fixed several exploits involving multiple copies of the same item
- fixMonkey King: Fixed missing untransform ability after using Mischief
- buffMorphling: Fixed Replicate not replicating the innate ability of the target
- fixMorphling: Fixed incorrect hotkeys when replicating
- buffMuerta: Fixed losing Supernatural stacks when respawning with Aegis
- buffNight Stalker: Fixed Aghanim's Scepter not refreshing basic abilities when killing Spirit Bear
- fixOgre Magi: Fixed Fireblast and Unrefined Fireblast not multicasting correctly if another multicast is occurring
- nerfOmniknight: Fixed +75% Hammer of Purity Bonus Base Damage incorrectly giving +80 AoE bonus to Purification
- fixPrimal Beast: Fixed being moved if Pulverize was reflected by Lotus Orb
- fixPrimal Beast: Fixed Pulverize not ending correctly if targeting a Soulbound hero while secondary target is out of world
- fixRubick: Fixed abilities getting removed when stealing Largo Amphibian Rhapsody and Wukong's Command simultaneously
- changeSpirit Breaker: Added tooltip specifying Scepter increases Nether Strike's knockback
- fixTiny: Fixed Tree Volley dealing inconsistent damage based on tree-holding state with Aghanim's Shard
- fixWinter Wyvern: Fixed Winter's Curse kill counting as a deny if enemies entered the effect late
- buffZeus: Fixed Lightning Hands not starting in the toggle on state when acquiring Shard while dead
⚔️Items(3)
- fixConjurer's Catalyst: Fixed damage loop where it reacted to its own damage
- buffMage Slayer: Fixed being mitigated by innate physical block on melee heroes
- buffShiva's Guard: Fixed item not piercing debuff immunity
⚙️Gameplay Systems(4)
- fixHealing Mechanics: Fixed high amounts of incoming heal amplification not stacking correctly with health restoration
- fixMap: Fixed a spot near the Dire fountain that could trap players after teleporting
- fixUI: Fixed incorrect notification message regarding gold for assists
- fixAbility Draft: Fixed values not incrementing correctly when using Eldwurm's Edda
🖥️UI/UX(2)
- removeHero Facets: Option for displaying Hero Facet Names above health bar has been removed
- removeHero Facets: Spectator options and hotkey settings for Facets have been removed
🚀Performance(1)
- fixStability: Fixed a number of miscellaneous client and server crashes
Summary
Overview
Patch 7.41a is a comprehensive bug-fix update focused on stabilizing the game after the recent major version release. It primarily targets game-breaking exploits involving Meepo, unintended power spikes for heroes like Bloodseeker and Dragon Knight, and various mechanical inconsistencies with the new Facet system.
Hero & Item Fixes
Significant attention was given to Meepo to prevent server crashes and item duplication exploits. Chen received multiple fixes regarding his Holy Persuasion and Zealot interactions. Several items, including Shiva's Guard and Mage Slayer, had their interactions corrected to match intended gameplay mechanics.
System & UI Updates
Beyond hero balance, the update removes certain Facet-related UI elements and fixes a notorious map bug near the Dire fountain that could trap players in trees after teleporting.
