Dota 2 Update - 7/1/2026
Role Queue requirements eased to a single high-demand role alongside a new Scrap ticket system for Dark Carnival rewards and dozens of hero bug fixes.
Key Changes
- 1Role Queue requirement reduced: players only need to select one high-demand role to avoid spending games
- 2New Dark Carnival Scrap ticket system allows trading 6 Scrap for a Hero ticket of choice
- 3Fixed Shadow Fiend exploit allowing infinite soul stacking with Octarine Core
- 4Fixed Necrophos gaining permanent Reaper's Scythe stacks from killing illusions
- 5Soul Ring now displays temporary mana as a distinct segment on the mana bar
- 6Innate abilities with AOE now correctly show range indicators on hover
- 7Fixed Tower Glyph of Fortification incorrectly having True Strike
- 8Fixed Oracle's False Promise lethal damage indicator accuracy
- 9Fixed Phantom Lancer Juxtapose Shard permanently blocking creep camps
- 10Fixed sources of cleave incorrectly benefiting from spell lifesteal
All Changes
🎡Dark Carnival(11)
- changeDark Carnival: Regular and Turbo games now reward Scrap tickets (2 for Regular, 1 for Turbo) regardless of win/loss
- changeTicket Trader: Added Ticket Trader exchange: 6 Scrap can be traded for a Hero ticket of choice
- changeSeeing Stones: Seeing Stones can now be earned by playing Co-op Bot Matches on Hard and Unfair difficulties
- changeCandyworks: Candyworks now displays if an offered item is already owned
- changeDark Carnival: Hero Filter button now shows a tooltip displaying the ticket requirement for the next reward
- fixTicket Trader: Fixed the Ticket Trader not working after being unlocked for some players
- fixDark Carnival: Fixed Ability Draft and cooperative bot matches not granting Tickets
- fixCandy Shop: Fixed Candy Shop Rerolls granted from the Fortune Teller being capped by the weekly maximum
- fixDark Carnival: Fixed Pick the Lock area gameplay changing with FPS
- fixAutomaton Personas: Fixed Automaton Personas having the wrong hero chat wheel lines
- fixDark Carnival Pies: Fixed Dark Carnival Pies showing which hero is the real one versus an illusion
⚙️Gameplay Systems(15)
- changeRole Queue: Players now only need to select at least one high-demand role (instead of both) to avoid spending a Role Queue Game
- changeInnate Abilities: Innate abilities with an Area of Effect now correctly display their range in the world when hovering
- fixCaptain's Mode: Fixed being able to enter Captain's Mode without a hero if the team pick is unavailable for randoming
- fixBots: Fixed bots going after items near or under enemy towers
- fixBots: Fixed bots getting stuck while dewarding
- fixCoach: Fixed being unable to close the in-game Coach dialog
- fixPerformance: Fixed various server and client crashes
- fixSpectating: Fixed being unable to spectate league matches
- fixAghanim's Scepter: Fixed ability charges getting stuck for Aghanim's Scepter upgrades when repeatedly dropping/picking up the item
- fixTormentor: Fixed recipes in stash automatically combining when receiving a shard from Tormentor
- fixTower Glyph of Fortification: Fixed Tower Glyph of Fortification Multishot attacks incorrectly having True Strike
- fixCleave: Fixed sources of cleave benefitting from spell lifesteal
- fixGranite Golem: Fixed Granite Golem healing more than expected with its aura
- fixProwler's Shaman: Fixed Prowler's Shaman Desecrate decreasing more than the intended amount of base armor
- fixWildwing Ripper: Fixed Wildwing Ripper's Toughness Aura not functioning as an aura
⚔️Items(8)
- changeSoul Ring: Temporary mana now displays as a separate segment in the mana bar while available
- fixConjurer's Catalyst: Fixed Conjurer's Catalyst not working if acquired while dead
- fixConjurer's Catalyst: Fixed Conjurer's Catalyst Spellover not being affected by Area of Effect bonuses
- fixGem of True Sight: Fixed Gem of True Sight radius not updating dynamically with Area of Effect changes
- fixHand of Midas: Fixed Hand of Midas proccing Conjurer's Catalyst's Spellover
- fixHarmonizer: Fixed Harmonizer not considering abilities with charges on cooldown
- fixIronwood Nut: Fixed Ironwood Nut giving the wrong primary stat bonus for certain heroes
- fixIronwood Nut: Fixed Ironwood Nut's bonus stats sometimes not displaying properly
🦸Heroes(39)
- fixAlchemist: Fixed Unstable Concoction not interacting correctly with Grimstoke's Soulbind
- fixArc Warden: Fixed Tempest Double not copying Ironwood Nut permanent bonus stats
- fixArc Warden: Fixed Flux with Aghanim's Scepter having a brief silence gap when multiple Fluxes are active
- fixArc Warden: Fixed Runic Infusion sometimes not immediately calculating bonus stats on Power Rune activation
- fixBane: Fixed permanently losing Nightmare when cast on debuff immune units attacking Rubick-Nightmared units
- fixBane: Fixed Enfeeble affecting multiple enemies if they were overlapping
- fixCentaur Warrunner: Fixed Hoof Stomp triggering magic stick before the ability finishes casting
- fixCentaur Warrunner: Fixed Retaliate working on reflected damage
- fixCrystal Maiden: Fixed Glacier Guard triggering when using Twin Gates
- fixDoom: Fixed Devour Aghanim's Shard not granting +15% AOE bonuses to stolen creep abilities
- fixEmber Spirit: Fixed Fire Remnant Shard tooltip missing info about spawning a remnant on death
- fixFaceless Void: Fixed level 20 talent displaying wrong attack speed value for Chronosphere
- fixHoodwink: Fixed Bushwhack not always applying the correct total damage
- fixInvoker: Fixed Quas and Exort Shard upgrades not correctly applying on Rubick
- fixIo: Fixed level 15 talent text for Spirits Damage
- fixKunkka: Fixed level 10 talent slowing enemies via cleave sources other than Tidebringer
- fixLina: Fixed gaining Fiery Soul stacks from Maelstrom/Mjollnir procs under Largo's Croak of Genius
- fixLone Druid: Fixed Spirit Bear immediately dying when resummoned while a wraith from Wraith King's Scepter
- fixLone Druid: Fixed Disgraced Regalia appearing in backpack instead of neutral slot
- fixLone Druid: Fixed Spirit Bear getting Divine Regalia back if he dies independent of the hero
- fixMonkey King: Fixed Changing of the Guard being usable while Taunted
- fixMuerta: Fixed Supernatural having the incorrect number of max stacks
- fixNecrophos: Fixed Reaper's Scythe gaining permanent stacks when killing illusions
- fixOracle: Fixed False Promise Damage Indicator not properly calculating lethal damage
- fixOracle: Fixed False Promise Damage Indicator not showing heal visual effects correctly
- fixOracle: Fixed level 25 talent 'Fortune's End constantly Dispels' incorrectly piercing Debuff Immunity on enemies
- fixPhantom Lancer: Fixed Juxtapose Shard blocking creep camps permanently
- fixPrimal Beast: Fixed being able to damage enemies with Onslaught twice via command queuing during Pulverize
- fixRazor: Fixed Storm Surge Aghanim's Shard upgrade not always applying
- fixRubick: Fixed not spawning an urnaconda when stealing from Shadow Shaman
- fixShadow Fiend: Fixed being able to stack infinite souls using Feast of Souls with Octarine Core
- fixSlardar: Fixed Corrosive Haze duration being reduced when re-applied by Slithereen Crush Shard
- fixSniper: Fixed Keen Scope not being disabled by Break
- fixStorm Spirit: Fixed Overload Shard applying 6 sources of damage instead of 3 when already buffed
- fixTinker: Fixed Keen Conveyance level 3 sometimes targeting friendly heroes instead of fountain on self-cast
- fixVengeful Spirit: Fixed Vengeance Aura self-bonus getting lost after using Manta Style
- fixWarlock: Fixed level 15 talent causing Eldritch Summoning to create Imps when allies die
- fixWinter Wyvern: Fixed Cold Embrace Shard casting Splinter Blast on enemies if they were overlapping
- fixWraith King: Fixed Vampiric Spirit not turning the hero into a wraith if leveling up while dying
Summary
Dark Carnival Updates
The Dark Carnival event receives a new progression mechanic with the introduction of Scrap tickets. Players can now earn Scrap from Regular and Turbo matches regardless of the outcome, which can be traded for specific Hero tickets. Additionally, Co-op Bot matches on higher difficulties now provide Seeing Stones, and the Candyworks UI has been improved to show owned items.
Gameplay & System Changes
A significant quality-of-life change has been made to Ranked Roles; players now only need to select one high-demand role to avoid consuming a Role Queue game. The update also introduces better visual clarity for innate abilities with AOE indicators and a new mana bar segment for Soul Ring usage.
Extensive Bug Fixes
The bulk of this update addresses specific hero interactions and exploits. Notable fixes include preventing Shadow Fiend from gaining infinite souls, stopping Necrophos from gaining permanent stacks from illusions, and correcting Tower Glyphs that incorrectly had True Strike. Numerous bot behaviors and client stability issues have also been resolved.
