PATCH NOTES - S06.02
Pit Jaws now require line of sight to attack through walls, and Scrab spawn rates have been capped to prevent infinite swarms.
Key Changes
- 1Pit Jaws now require line of sight to target players, fixing attacks through walls
- 2Fixed Scrab spawning to prevent infinite hordes from appearing
- 3Ossium XP reward significantly reduced from 1000 to 420
- 4Ossium Credit reward reduced from 500 to 200
- 5Pit Jaw rarity and spawn spread increased to reduce encounter frequency
- 6Compressed Gold payout adjusted to match regular gold
- 7Cave Leech audio fixed to properly track the creature's head position
- 8Bone Collector burrowing logic improved to prevent pathing issues
All Changes
👾Enemies(8)
- fixScrabs: Fixed Scrab spawn logic to prevent unlimited spawning.
- changeScrabs: Updated Scrab spawn VFX to improve performance.
- changePit Jaws: Increased Pit Jaw spawn spread from 300 to 800.
- changePit Jaws: Increased Pit Jaw difficulty rating from 80 to 100 to match Cave Leeches.
- changePit Jaws: Increased Pit Jaw rarity from 0.5 to 1.0.
- nerfPit Jaws: Reduced Pit Jaw Colony spawn amounts to more closely resemble Cave Leech Cluster amounts.
- fixPit Jaws: Added line of sight requirement for Pit Jaws to prevent them from attacking through walls.
- fixBone Collector: Added logic to ensure Bone Collector leads to cave entrances if it burrows away.
🚀Missions(2)
- changeCompressed Gold: Adjusted Compressed Gold to provide the same credit payout as regular gold.
- changeHeavy Extraction: Moved Heavy Extraction to the 6th mission slot in the intro assignment.
📅Season Events(3)
- nerfOssium: Reduced Ossium credit reward from 500 to 200.
- nerfOssium: Reduced Ossium XP reward from 1000 to 420.
- fixOssium: Fixed text and voice lines for laserpointing Ossium Enamel.
🔊Audio(2)
- fixScrabs: Fixed missing sounds for Scrab flying and ground attack animations.
- fixCave Leech: Fixed Cave Leech audio so it correctly follows the head of the creature.
Summary
Enemy Adjustments
This update focuses heavily on balancing and fixing the new threats introduced in Season 06. Pit Jaws have received a major mechanical fix requiring line of sight to target players, preventing them from grabbing dwarves through solid terrain. Their spawn logic has also been tuned to be rarer and more spread out. Additionally, the Scrab population is now capped to prevent unintended infinite hordes.
Rewards and Progression
Significant nerfs have been applied to Ossium rewards, reducing both Credit and XP payouts by over 50%. Compressed Gold has also been adjusted to ensure its payout matches regular gold values.
Quality of Life and Audio
Audio tracking for Cave Leeches and Scrabs has been corrected, and new logic has been added to the Bone Collector to ensure it doesn't get stuck when burrowing.
