9.4.1 | Bugfix Patch
The Legion and The First receive critical power consistency fixes alongside a massive sweep of perk interaction bug fixes for Turn Back the Clock and Change of Plan.
Key Changes
- 1The Legion's Killer Instinct now correctly retriggers on Mended Survivors
- 2The First's World Breaker timer now correctly pauses while carrying Survivors
- 3Fixed an exploit where Change of Plan could swap Special Killer Items for Medkits
- 4Resolved an issue where Secret Project could permanently block generators
- 5Fixed Turn Back the Clock deactivation issues for The Twins and The Knight
- 6Corrected The Trapper's inability to trigger traps during Turn Back the Clock
- 7Fixed map visibility issues in the Underground Complex ventilation ducts
- 8Restored missing scream audio for The Xenomorph's Mori and Cage of Atonement
- 9Fixed The Deathslinger's aiming animation visibility for Survivors
- 10Corrected Weave Attunement to target all eligible Survivors with Oblivious
All Changes
🔪Killers(14)
- buffThe Legion: Fixed an issue where The Legion's Killer Instinct did not retrigger on Mended Survivors.
- buffThe First: Fixed an issue where The First's World Breaker Phase 2 timer did not pause when the Killer was carrying a Survivor.
- fixThe Deathslinger: Tentatively fixed an issue where The Deathslinger did not appear to be aiming with his rifle from the Survivor's point of view.
- fixAnimatronic Yellow Rabbit: Fixed an issue where the Animatronic Yellow Rabbit outfit would cause clipping when interrupting a Survivor during a vault animation.
- fixAnimatronic: Fixed an issue where the Animatronic's left arm was missing when opening a locker with a Survivor hiding inside.
- fixThe Onryō: Fixed an issue where the bottom of the map was visible when The Onryō teleported to a TV.
- fixThe Dredge: Fixed an issue where Survivors were misaligned inside lockers when being picked up by The Dredge with the Fear of Reminiscence outfit.
- fixThe Ghoul: Fixed an issue where The Ghoul could injure Survivors with the Kagune Leap when performed near a vault or close by.
- nerfThe First: Fixed an issue where sometimes The First could use the Traverse Upside Down ability at the start of the trial.
- fixThe First: Fixed an issue where the outer ring of The First's Vine Attack's aiming reticule would stay the same color for the duration of the Trial.
- fixThe First: Fixed an issue where the aura of The First's tentacle did not always appear during a portal blast.
- fixThe First: Fixed an issue where the The First's World Breaker Skybox VFX was removed for a Survivor during Mori, Sacrifice, or entering hook stage 2 animations.
- fixThe First: Fixed an issue where The First's Vine attack indicator remained visible in areas with no collision.
- fixThe First: Fixed an issue where The First's camera could be locked looking down when canceling the break interaction as the Clock runs out.
🏃Survivors(4)
- fixAda Wong: Fixed an issue where Ada Wong's eyes would bulge out while idle.
- fixSurvivors: Fixed an issue where Survivors would briefly swap to the downed animation during the hooking animation.
- fixSurvivors: Fixed an issue where Survivors would jitter when being picked up by The First.
- fixSurvivor Bots: Fixed an issue causing Survivor Bots to be difficult to heal when under the radius of a Drone.
🃏Perks(20)
- fixTurn Back the Clock: Fixed an issue where Turn Back the Clock could be used while being deactivated after using The Twins or The Knights power as the activation timer expired.
- fixSnug: Fixed an issue where Snug prevented The Houndmaster from using Turn Back the Clock while in front of a generator.
- fixTurn Back the Clock: Fixed an issue where The Xenomorph could use Turn Back the Clock in tunnels.
- fixTurn Back the Clock: Fixed an issue where The Trapper was unable to trigger Bear Traps during Turn Back the Clock.
- fixTurn Back the Clock: Fixed an issue where the indicator arrow remained displayed when the Killer used their Killer Power while Turn Back the Clock was active.
- fixTurn Back the Clock: Fixed an issue where The Skull Merchant's radar briefly became invisible when activating Turn Back the Clock.
- fixTurn Back the Clock: Fixed an issue where the Cancel prompt was visible during the Turn Back the Clock interaction.
- fixShoulder The Burden: Fixed an issue where the unhooking animation was misaligned when using Shoulder The Burden.
- fixInvocation: Weaving Spiders: Fixed an issue where generators did not automatically complete when Invocation: Weaving Spiders was applied on a generator nearly completed with the Brand New Part Toolbox add-on.
- fixSecret Project: Fixed an issue where a generator could be permanently blocked by Secret Project.
- fixChemical Trap: Fixed an issue where traps from Bada Bada Boom and Chemical Trap became invisible when The Dark Lord changed to Bat Form while the trap was being placed.
- fixExtrasensory Perception: Fixed an issue where Extrasensory Perception could be activated while being healed by another Survivor.
- buffWeave Attunement: Fixed an issue where the Oblivious status effect of Weave Attunement only targeted the first Survivor to trigger the perk.
- nerfWe See You: Fixed an issue where We See You continued to gain tokens when the Survivor was hooked.
- fixBuilt to Last: Fixed an issue where Built to Last would continue to charge up and reduce the Medkit charge from Change of Plan.
- fixChange of Plan: Fixed an issue where Special Killer Items could be swapped to a Medkit with Change of Plan.
- fixChange of Plan: Fixed an issue where Survivors were able to swap items outside a locker with Change of Plan after getting grabbed from one by a Killer.
- fixMerciless Storm: Fixed an issue where the first Skill Check of Merciless Storm was affected by Teamwork: Full Circuit.
- buffHardened: Fixed an issue where Hardened did not trigger when The First used a vine attack.
- fixBardic Inspiration: Fixed an issue where aura could remain indefinitely on a survivor who used Bardic Inspiration.
🗺️Maps(1)
- fixUnderground Complex: Added collision to the fan in ventilation ducts to prevent the camera from entering it and seeing through walls.
🔊Audio(5)
- fixSmashed Cassette Deck: Fixed an issue where Survivors scream at the beginning of the Trial when the Smashed Cassette Deck Add-on is equipped.
- fixDustin: Fixed an issue where Dustin voice line and subtitles were unable to be properly timed together.
- fixCage of Atonement: Fixed an issue where Dustin, Eddie and Jonathan Byer screams are missing after being sent to the Cage of Atonement.
- fixThe Xenomorph: Fixed an issue where the scream SFX is missing during The Xenomorph's Mori.
- newThe First: Added a Curse hit feedback stinger in The First's Default Mode.
🖥️UI/UX(1)
- fixGenerators: Fixed an issue where blocked generator auras were red instead of white.
Summary
Killer & Character Fixes
This update focuses heavily on mechanical consistency for several Killers. The Legion now correctly retriggers Killer Instinct on mended Survivors, while The First sees numerous fixes to its World Breaker timer, Vine Attack indicators, and camera behavior. Visual bugs affecting The Deathslinger, The Onryō, and Ada Wong have also been addressed to ensure animations and models behave as intended.
Perk & Gameplay Adjustments
A significant portion of this patch resolves unintended interactions with newer perks. Turn Back the Clock has been fixed for multiple Killers (Trapper, Xenomorph, Skull Merchant) to ensure power usage and visibility are consistent. Additionally, Change of Plan no longer allows Survivors to swap out Special Killer Items or exploit locker grabs to swap items externally.
Environment & Audio
Audio timing for Dustin and scream SFX for The Xenomorph and Survivors in the Cage of Atonement have been restored. Map-specific collision has been added to the Underground Complex to prevent unintended camera visibility through ventilation ducts.
