10.2.1|Oct 14, 2026
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Dead by Daylight 10.2.1: Haunted By Daylight

2/5 Minor

Haunted By Daylight brings Void Portals and roaming Haunts to trials. The patch also fixes a Wraith crash and changes the conditions for ending bot-filled trials.

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Key Changes

  • 1Haunted By Daylight has started, with Void Portals and roaming Void Haunts present in all trials.
  • 2A crash that could occur in a trial with Wraith has been fixed.
  • 3The Killer can now end a trial when all remaining Survivors are bots, without requiring them to be in the Dying State.
  • 4The remaining human Survivor can Surrender when at least one bot remains and is considered Surrendered rather than having Abandoned.
  • 5The Mastermind's Virulent Bound has been adjusted to improve redirection.

All Changes

🏳️Surrender and End Trial(2)

  • changeSurrender: When no other human Survivors remain and at least one bot is present, the remaining player can Surrender rather than Abandon and is considered Surrendered.
  • changeEnd Trial: The Killer can use End Trial when all remaining Survivors are bots, without requiring them to be in the Dying State.

🔪Killer Updates(2)

  • changeKiller Powers with stack counts now display "0" on the HUD when depleted instead of a looping arrow.
  • buffThe Mastermind: The Mastermind's Virulent Bound has been adjusted to improve redirection.

🎃Haunted By Daylight(8)

  • changeHaunted By Daylight: The Haunted By Daylight event started on Tuesday, October 13th, at 11:00am Eastern.
  • removeVoid Tile: The Void Tile from previous years is no longer accessible during Haunted By Daylight.
  • changeVoid Portals: During Haunted By Daylight, paired Void Portals connect back and forth, and players can open Void Rifts to create pairs that remain open for the rest of the trial.
  • changeVoid Haunts: During Haunted By Daylight, Void Haunts roam trials seeking Survivors to Hinder them.
  • changeVoid Energy: During Haunted By Daylight, Killers and Survivors can collect Void Energy and spend it on Event Abilities without crafting in the Void.
  • changeVoid Portals: During Haunted By Daylight, Survivors can use Void Portals to gather Void Energy, but the Killer can teleport directly to that Portal.
  • changeVoid Crystals: During Haunted By Daylight, Survivors start with Void Crystals that can drop Smoke Bombs or be placed on a Generator to repair it remotely.
  • changeDuring Haunted By Daylight, Killers can launch Void Haunts and use Empowered Breaks to kick faster.

🐛Bug Fixes(41)

  • fixThe Judgment: Fixed standard basic-attack grunts playing from the Survivor's perspective while The Judgment is in the Zealous state.
  • fixThe Xenomorph: Fixed missing audio in the Xenomorph Tunnel Exit sound effect.
  • fixTrickster: Fixed both Tricksters' voice lines not triggering when facing the advertisements.
  • fixFixed bots navigating to the map's center coordinates when Exit Gates were powered.
  • fixThe Judgment: Fixed the face on The Judgment's leg stretching during the Mori animation.
  • fixThe Dark Lord: Fixed The Dark Lord's face distorting while picking up a Survivor.
  • fixThe Ghost Face: Fixed The Ghost Face being revealable without seeing most of the Killer model.
  • fixThe Mastermind: Fixed The Mastermind's velocity stopping completely for 1 or 2 frames at the end of a Dash.
  • fixThe Skull Merchant: Fixed The Skull Merchant being unable to place a Drone on the lower floor in the Hideout.
  • fixThe Xenomorph: Fixed The Xenomorph being affected by a Flame Turret while on an elevated surface above it.
  • fixFixed The Demogorgon's and the Xenomorph's models being visible while using their Killer Power to travel to a different floor.
  • fixThe Demogorgon: Fixed The Demogorgon becoming invisible when teleporting to a Portal with a Survivor on top while the player was lagging.
  • fixThe Knight: Fixed The Knight's Guards getting stuck in pallets dropped during the Hunt.
  • fixThe Judgment: Fixed 3 specific item interactions with The Judgment preventing Survivors from screaming while taunting the Killer.
  • fixThe Judgment: Fixed The Judgment's Survivor bot becoming invisible for the rest of the Trial if the Survivor player disconnected while being sent to Exile.
  • fixThe First: Fixed attacking locking The First in place after being stunned while charging a Vine Attack.
  • fixWreckers' Yard: Fixed a placeholder tile spawning in Wreckers' Yard.
  • fixDisturbed Ward: Fixed Survivors being impossible to pick up next to park benches in Disturbed Ward.
  • fixFamily Residence: Fixed Punishment of the Damned not traveling up the stairs around the porch in Family Residence.
  • fixAutohaven Wreckers Yard: Fixed forward-dashing Killer powers sliding against a group of blockers in Autohaven Wreckers Yard.
  • fixDisturbed Ward: Fixed The Trapper's traps being hidden under debris in Disturbed Ward.
  • fixThe Thompson House: Fixed a spot between blockers in The Thompson House where the Killer could not pick up a Survivor.
  • fixCoal Tower: Fixed a disconnected section of reachable Navmesh on the Coal Tower's main building.
  • fixPotential Energy: Fixed Potential Energy sometimes stopping adding tokens when skill checks appeared.
  • fixShoulder the Burden: Fixed inconsistent Hook State displays when Shoulder the Burden was used.
  • fixHex: The Third Seal: Fixed Hex: The Third Seal activating inconsistently.
  • fixDecisive Strike: Fixed Decisive Strike failing to trigger when Killers were in the falling state.
  • fixSave the Best for Last (Keep them Waiting): Fixed The Trickster losing 4 Tokens instead of 2 when injuring the Obsession with Showstopper while using Save the Best for Last (Keep them Waiting).
  • fixFixed the Killer Power section header being cut off in Match Details.
  • fixT.G Journal Extract #1: Fixed T.G Journal Extract #1 not appearing as a Quest completion reward while inside a Trial.
  • fixPremium Rift Pass: Fixed incomplete information in the Premium Rift Pass popup.
  • fixFixed some search terms failing to return perks, items or add-ons containing those terms.
  • fixFixed some Status Effects not appearing on Survivor Portraits.
  • fixFixed the loading icon staying on screen in the Lobby.
  • fixFixed the Obsession visual effect disappearing from the Survivor Portrait when a Perk swaps the Obsession.
  • fixFixed a ban reason lacking a corresponding text message.
  • fixFixed the Add-ons inventory search box not returning results based on description text.
  • fixWraith: Fixed a crash that could occur in a trial with Wraith.
  • fixFog Vial: Fixed the Fog Vial animation missing when Survivors used it.
  • fixFixed latency potentially leaving Killers stuck in a 3rd person view.
  • fixFixed completing the Main Generator and escaping not triggering achievements in several maps.

Summary

Haunted By Daylight

The event started October 13 at 11:00am Eastern. The previous Void Tile is inaccessible, but players can use paired Void Portals and open Void Rifts, while roaming Haunts seek Survivors. Players spend Void Energy on event abilities without crafting in the Void; Survivors have Void Crystals, and Killers can launch Haunts and use Empowered Breaks.

Trial and Killer changes

A lone human Survivor with at least one bot can Surrender and is considered Surrendered. Killers can end a trial when all remaining Survivors are bots, regardless of their Dying State. Virulent Bound redirection has been improved, and depleted Killer Power stacks now show zero on the HUD.

Fixes

A potential Wraith trial crash and numerous Killer, map, perk, bot and UI issues have been fixed. These include problems with The Ghost Face's reveal, Decisive Strike against falling Killers and achievements on several maps.