Jun 9, 2026
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Conan Exiles Enhanced June Update

3/5 Moderate

New hotkeyed quick-stacking for chests and massive server performance optimizations, including faster NPC spawning and reduced input lag.

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Key Changes

  • 1Quick-stack matching items into chests without opening them using a new hotkey
  • 2Wild NPCs now spawn significantly faster on server startup, reduced from 20 minutes to nearly instant
  • 3Significantly reduced the impact of server lag on player inputs and movement
  • 4Fixed invisible items and vanishing stacks in inventories on large servers
  • 5Dye Station QoL: Quick-transferring items now sends them directly to the correct slot
  • 6Fixed building alignment issues where corner pillars caused ceilings to sit too high
  • 7Restored functionality to Admin Panel buttons including Fly, Walk, and PrintXP
  • 8Block Clan Invites now defaults to ON for new characters to prevent griefing
  • 9Improved fur-card materials for softer, more realistic armor textures
  • 10Extensive modding and DevKit improvements including versioned serialization and Perforce support

All Changes

🎒Gameplay & QoL(7)

  • newChests: Added a hotkeyed quick-stack and transfer feature to move matching items from inventory into chests without opening them.
  • changeDye Station: Quick-transferring a dyeable item at the Dye Station now sends it straight to the empty item slot instead of storage.
  • changeDye Station: Improved gamepad navigation for the Dye Station window.
  • changeClan Invites: Block Clan Invites now defaults to ON for newly created characters to prevent griefing.
  • changeBlack Corsair Elite: Adjusted the stats of the Black Corsair Elite.
  • nerfZanjil of Shem: Reduced the spawn frequency of Zanjil of Shem in the world.
  • fixZanjil of Shem: Corrected erroneous stat values for Zanjil of Shem.

Performance(11)

  • fixServer: Improved server performance when loading and spawning placed decorations from the database.
  • fixNPCs: Wild NPCs now populate dedicated servers much faster on startup, reducing spawn time from 20 minutes to nearly instant.
  • fixPerformance: Reduced framerate hitches when crafting, building, repairing, or dyeing from storage in large bases.
  • fixNarrowneck Span: Reduced LOD pop-in for tent camps near Narrowneck Span.
  • fixThe Black Galleon: Reduced LOD pop-in for tent camps near The Black Galleon.
  • changeMaps: Re-centered world quad-trees on merged Exiled Lands and Siptah to balance content loading.
  • fixBuilding: Removed force generate overlap events and update spam from doors and door-like placeables.
  • fixServer: Removed audio-related volumes and player audio overlap spheres on dedicated servers to save resources.
  • fixCreatures: Overhauled PushOutCapsuleComponent to avoid excessive overlap updates during creature movement.
  • fixPerformance: Reduced incremental garbage collection frametime cap from 50ms to 25ms per frame.
  • fixServer: Significantly reduced the impact of server lag on player inputs and movement.

🎨Visuals(6)

  • changeStar Metal: Toned down Star Metal meteor nodes to remove overly bright neon blue interior glow at night.
  • fixStar Metal Bow: Restored the signature shine on the Star Metal Bow.
  • changeStormglass: Reduced yellow tint on Stormglass for a cleaner look.
  • changeBrimstone: Reduced color saturation on brimstone nodes across Exiled Lands and Isle of Siptah.
  • changeVanir Armor: Updated Vanir Armor metallic finish to look more grounded and less plasticky.
  • changeArmor: Improved fur-card materials across armor sets for softer, more realistic fur.

🖥️UI & Admin(7)

  • changeUI: Added black outlines to on-screen warning text and avatar summoning timers for better readability.
  • fixUI: Re-enabled the mailing list prompt.
  • fixServer Browser: Controller users can now favorite servers from the server browser.
  • fixUI: The mouse cursor now automatically hides when using a gamepad.
  • changeAvatar HUD: Refreshed Avatar HUD visuals to match the updated aesthetic.
  • newAdmin Tools: RCON commands can now reference player names instead of just player indices.
  • fixServer: GameMapSettings entries in Engine.ini are now preserved across server restarts.

🛠️Modding(9)

  • fixModding: Re-enabled versioned serialization to improve forward mod compatibility.
  • newDevKit: DevKit version is now surfaced in the DevKit and modinfo.json to prevent loading incompatible mods.
  • fixModding: Standalone modded maps can now use custom database names on dedicated servers again.
  • changeDevKit: Updated character creation actor retrieval to use Region Data Table tags for more flexible setup.
  • fixDevKit: GameplayTag tables added in ModControllers now load properly in the DevKit editor.
  • fixDevKit: Substituted default icon in M_UI_RadialButton with non-DLC content for DevKit visibility.
  • fixModding: Modinfo.json now supports both UTF-8 and UTF-16 encoding to avoid corruption.
  • newDevKit: Added preliminary support for PerforceSourceControl plugin with mod content.
  • newDevKit: Added GenericLocalOnlyInventory for spawning client-side-only item inventories.

🐛Bug Fixes(17)

  • fixInventory: Fixed invisible items appearing in inventory after using 'Take All' on large loot bags.
  • fixThralls: Fixed thralls appearing frozen upright after being killed or knocked out during Purges.
  • fixIsle of Siptah: Fixed disappearing textures at the base of The Tower on Isle of Siptah.
  • fixBuilding: Fixed corner pillars causing ceilings to sit slightly higher than adjacent walls.
  • fixBuilding: Fixed Z-fighting flickering on Flotsam ramps.
  • fixAltar of Zath: Fixed flickering lens flare on the Altar of Zath stairs.
  • fixVisuals: Fixed Stygian Sorcerer Fountain blood pool rendering as empty.
  • fixWeather: Fixed a bug where chopping a tree would temporarily stop the rain around the player.
  • fixMap: Fixed map markers not appearing on dedicated servers.
  • fixFollowers: Fixed thrall and pet follow distance slider snapping back to previous values.
  • fixInventory: Fixed gamepad quick-split shortcut (RB) moving items instead of splitting stacks.
  • fixInventory: Fixed stackable items vanishing when moved to empty slots in sorted inventories.
  • fixUI: Fixed D-pad navigation failing in building hammer and journey menus.
  • fixAdmin Panel: Fixed Admin Panel buttons (Fly, Walk, ShowState, PrintXP) not functioning.
  • fixMap Room: Fixed co-op guest players being unable to use Map Room teleports due to 'Bracelet Not Attuned' errors.
  • fixIsle of Siptah: Fixed tavern barkeepers and patrons failing to spawn on Isle of Siptah dedicated servers.
  • fixSteam Deck: Fixed title screen background videos not playing on Steam Deck.

Summary

The June Patch 1.2.0 for Conan Exiles Enhanced focuses on significant quality-of-life improvements and technical optimizations. Players can now quick-stack items into chests without opening them, and the Dye Station has been streamlined for better item handling. On the technical side, server startup times for NPC spawning have been drastically reduced from 20 minutes to nearly instantaneous, and input lag caused by server hitches has been minimized. The update also includes a wide array of visual refinements for Star Metal and Stormglass, building alignment fixes, and extensive updates to the Modding DevKit.