Jul 9, 2026
View on Steam↗Lumina Awakens!
3/5 Moderate
Lumina the dragon arrives in Dragontopia alongside a massive 300% Hand Cannon damage buff and a comprehensive overhaul of ship physics and mechanics.
Key Changes
- 1New tameable dragon 'Lumina' added to Dragontopia DLC
- 2Hand Cannon damage increased by 300%
- 3Sloop max speed and steering force reduced by 10%
- 4Brigantine structure limit increased to 200; Sloop increased to 75
- 5Major optimization of ship physics and buoyancy systems
- 6First-person cannon firing enabled while at the ship wheel
- 7Bloodstalker Submerge controls changed to LB + RT for Gamepad
- 8Fixed Genesis Ocean rain not refilling water stats or containers
- 9Megachelon Shell can now be ground into Chitin
- 10Systematic character restoration pipeline implemented for lost characters
All Changes
🦖Creatures(22)
- newLumina: Added Lumina, a new tameable radiant dragon and counterpart to Umbra.
- fixUmbra: Fixed several issues affecting the Dragonhorn.
- fixUmbra: Fixed AI targeting issues where the creature struggled to hit targets.
- fixUmbra: Fixed a bug causing ability usage when using Spyglass or Tek Binoculars while mounted.
- fixUmbra: Resolved several Gamepad-specific control issues.
- fixUmbra: Fixed the Gamepad Sprint control display on the HUD.
- fixUmbra: Fixed the creature appearing too low when placed in a Display Case.
- fixUmbra: Fixed the Deep Diver milestone not progressing correctly.
- fixUmbra: Fixed Mindwipe not refunding invested Dragon Skill Points.
- fixDragontopia: Fixed an issue where all tracked milestones disappeared after completing one.
- fixPalaeoctopus: Improved attack performance on low-performing servers.
- buffPalaeoctopus: Increased melee swing radius on swipe attacks.
- fixPalaeoctopus: Fixed weird targeting behavior after being unclaimed.
- fixBloodstalker: Fixed an issue preventing the creature from being cloneable.
- fixBloodstalker: Fixed terrain clipping issues during climbing.
- changeBloodstalker: Changed Gamepad controls for Submerge ability from LB + L3 to LB + RT.
- fixTidepup: Fixed XP retention issues after evolving.
- fixTidepup: Fixed missing 'Ready To Evolve' VFX when on a player's shoulder in first-person.
- fixTidepup: Fixed HUD elements overlapping when shoulder-mounted.
- buffMegachelon: Megachelon Shell can now be ground into Chitin.
- fixAstrocetus: Fixed an issue where the creature would not force-land above the Lost King's city.
- changeFeral Creatures: Untameable wild creatures are now labeled as 'Feral' instead of 'Wild'.
⚔️Weapons & Items(9)
- buffHand Cannon: Increased damage by 300%.
- fixHand Cannon: Fixed lack of water interaction when hitting water surfaces.
- buffGrapeshot: Adjusted crafting requirements to be more reasonable.
- fixCorrosive Ship Cannonball: Fixed missing icon, name, and description.
- changeTek Bunker: Added the Tek Bunker to the Tek Replicator's inventory.
- fixShovel: Fixed inability to equip the Shovel for Tides of Fortune owners.
- fixCryopods: Fixed inability to craft these items in Genesis Mission Terminals.
- fixCryopods: Fixed creatures getting stuck in pods after starting Gauntlet missions.
- changeBio-Grinder: Prevented the grinder from working on mission-specific creatures.
⛵Ships(17)
- fixShips: Optimized and improved ship physics and buoyancy.
- nerfSloop: Reduced max speed and steering force by approximately 10%.
- buffBrigantine: Increased structure limit to 200.
- buffSloop: Increased structure limit to 75.
- newShips: Players can now fire cannons while in first-person view at the ship wheel.
- fixShipyard: Fixed Shipyard not correctly checking for obstructions during placement.
- fixShips: Fixed docked ships being destroyed too easily at the Shipyard.
- fixShips: Fixed ships teleporting to previous dock locations when launching.
- fixShips: Fixed custom keybindings and Steam gamepad controls preventing ship functionality.
- fixShips: Fixed Smokescreen skill not working against NPC Pirate Ships.
- fixNPC Pirate Ship: Fixed NPC Pirate Ship inventories being accessible to players.
- fixShips: Fixed newly crafted ships failing to auto-collect floating cargo.
- fixShips: Fixed desync issues that occurred while piloting.
- fixShips: Fixed structures appearing invisible on ships and snapping issues.
- fixShips: Fixed inability to use Soap on ships.
- changeShipyard: Repair resources required are now displayed on the Shipyard's repair menu.
- changeShips: The cannon selection glow is now static instead of pulsing.
🗺️Maps & Missions(7)
- fixGenesis: Fixed rain in the Ocean biome not refilling water stats or containers.
- fixGenesis: Fixed inaccuracies of player location on the map.
- fixHLNA: Fixed HLNA Ocean Teleports (NE, N, E, W) all sending players to the same island.
- changeGenesis: Genesis untameable ocean dino spawners will no longer spawn near shores or playable underwater areas.
- fixBounty Board: Improved Bounty Board map-specific creature whitelisting and blacklisting.
- fixTreasure Map: Fixed Treasure Map Bottles being incorrectly categorized as generic loot crates.
- fixThe Final Test: Fixed enemies spawning inside the mesh during The Final Test Boss fight.
🖥️UI/UX(5)
- fixUI: Fixed missing mission icons and adjusted various mission text.
- fixHLNA: Added missing HLNA sound cues and fixed localization issues.
- changeCharacter Customization: Adjusted scatter limits on dreadlocks to make dye colors truer on dark hair.
- changeUI: Skill Tree hotbar highlight now matches the color of the specific Skill Tree.
- fixAmmo Box: Fixed Ammo Box appearing filled visually in certain languages when empty.
⚙️Performance & Stability(4)
- fixStability: Fixed several server and client crashes.
- fixExploits: Fixed several gameplay exploits.
- fixXbox: Fixed an issue on Xbox where audio could be lost.
- fixCharacter Restoration: Improved character restoration pipeline to systematically restore lost characters.
Summary
This major version update introduces Lumina, a radiant counterpart to Umbra in the Dragontopia DLC, while delivering a significant balance pass for the Hand Cannon and ship systems. Players will find extensive fixes for Genesis missions, creature-specific bugs for the Bloodstalker and Palaeoctopus, and a major optimization of the character restoration pipeline following recent server rollbacks.
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