ARK Franchise Sale!
Lumina the dragon arrives in Dragontopia alongside a massive 300% Hand Cannon damage buff and significant ship physics optimizations.
Key Changes
- 1New tameable dragon Lumina added to Dragontopia
- 2Hand Cannon damage increased by 300%
- 3Ship physics and buoyancy optimized and improved
- 4Brigantine structure limit increased to 200; Sloop limit increased to 75
- 5Sloop max speed and steering reduced by 10%
- 6Fixed Genesis Ocean biome rain not refilling water stats or containers
- 7Improved character restoration pipeline for Official Network rollback victims
- 8Fixed Bloodstalker cloning and terrain clipping issues
- 9Megachelon Shell can now be ground into Chitin
- 10Fixed HLNA Ocean Teleports all sending players to the same island
All Changes
🦖Creatures(20)
- newLumina: Added Lumina, a new tameable dragon to Dragontopia
- fixUmbra: Fixed several issues on Umbra’s Dragonhorn
- fixUmbra: Fixed Umbra’s AI struggling to hit targets
- fixUmbra: Fixed Umbra using abilities when using Spyglass/Tek Binoculars while mounted
- fixUmbra: Fixed several Gamepad issues and HUD sprint control for Umbra
- fixUmbra: Fixed Umbra appearing too low in Display Cases
- fixUmbra: Fixed Deep Diver milestone not progressing with Umbra
- changeMegachelon: Megachelon Shell can now be ground for Chitin
- fixPalaeoctopus: Improved Palaeoctopus attacks on low-performing servers
- buffPalaeoctopus: Increased melee swing radius on Palaeoctopus swipe attacks
- fixPalaeoctopus: Fixed Palaeoctopus having incorrect targeting after being unclaimed
- fixBloodstalker: Fixed Bloodstalker not being cloneable
- fixBloodstalker: Fixed Bloodstalker terrain clipping issues while climbing
- changeBloodstalker: Adjusted Gamepad controls for Bloodstalker's Submerge ability to LB + RT
- fixTidepup: Fixed Tidepup not retaining XP once evolving
- fixTidepup: Fixed missing 'Ready To Evolve' VFX on Tidepup in first-person view
- fixTidepup: Fixed shoulder-mounted dino HUD elements overlapping with Tidepup
- fixAstrocetus: Fixed Astrocetus not force-landing when flying above the Lost King’s city
- changeFeral Creatures: Untameable wild creatures are now named 'Feral' instead of 'Wild'
- changeFerox: Performed a one-time cleanup of Feroxes to address an exploit
⚔️Weapons & Items(9)
- buffHand Cannon: Increased Hand Cannon’s damage by 300%
- fixHand Cannon: Fixed Hand Cannon having no water interaction when hitting a water surface
- buffGrapeshot: Adjusted Grapeshot ammo crafting requirements to be more reasonable
- fixCryopod: Fixed inability to craft Cryopods/Cryofridges in Genesis Mission Terminals
- fixCryopod: Fixed creatures getting stuck in Cryopods after starting Gauntlet missions
- changeTek Bunker: Added the Tek Bunker to the Tek Replicator’s inventory
- changeBio-Grinder: Prevented Bio-Grinder from working on mission creatures
- fixCorrosive Ship Cannonball: Fixed Corrosive Ship Cannonball missing icon, name, and description
- fixShovel: Fixed inability to equip the Shovel when owning Tides of Fortune
⛵Ships(14)
- fixShips: Optimized and improved ship physics and buoyancy
- nerfSloop: Reduced Sloop’s max speed and steering forced by approximately 10%
- buffBrigantine: Raised Brigantine structure limit to 200
- buffSloop: Raised Sloop structure limit to 75
- buffShips: Players can now fire cannons while in first-person view on the ship wheel
- fixShipyard: Fixed Shipyard not correctly checking for obstruction when placing
- fixShipyard: Fixed docked ships being destroyed too easily from the Shipyard
- fixShipyard: Fixed ships teleporting to previous dock locations when launching
- fixSmokescreen: Fixed Ship Skill: Smokescreen not working against NPC Pirate Ships
- fixShips: Fixed newly crafted ships failing to auto-collect floating cargo
- fixShips: Fixed desync issues that could occur while piloting a ship
- fixShips: Fixed structures appearing invisible on ships
- fixShips: Fixed inability to use Soap on ships
- changeNPC Pirate Ships: NPC Pirate Ships and Outpost Towers now target Rafts
🗺️Genesis & Maps(6)
- fixGenesis Ocean: Fixed rain on the Genesis Ocean biome not refilling water stats or containers
- fixGenesis Map: Fixed inaccuracies of player location on the Genesis Map
- fixHLNA: Fixed HLNA’s Ocean Teleports (NE, N, E, W) all teleporting to the same island
- changeGenesis Ocean: Genesis untameable ocean dino spawners will no longer spawn close to shores
- fixThe Final Test: Fixed enemies spawning clipping the mesh during The Final Test Boss
- fixVacuum Compartment: Fixed water post-process not being removed when entering a Vacuum compartment in Genesis Ocean
⚙️Technical & UI(7)
- fixCharacter Restoration: Improved character restoration pipeline to programmatically restore lost characters
- fixStability: Fixed several crashes and exploits
- fixXbox: Fixed Xbox audio loss issues
- fixCosmetics: Fixed structure cosmetics displaying as black or flickering
- fixPlayStation: Fixed a crash related to mods on PlayStation
- fixBounty Board: Improved Bounty Board’s map-specific creature whitelisting/blacklisting
- fixUI: Fixed Skill Tree Menu hotbar highlight color logic
Summary
New Content & Creatures
The headline of this update is the arrival of Lumina, a new tameable dragon in Dragontopia described as the radiant counterpart to Umbra. Alongside this addition, several existing creatures received critical fixes, including Bloodstalker cloning and Palaeoctopus attack improvements.
Combat & Balance
Combat sees a major shift with the Hand Cannon receiving a 300% damage increase. Naval combat is also adjusted, with the Sloop receiving a 10% reduction in speed and steering, while both the Sloop and Brigantine have had their structure limits significantly increased to allow for more complex builds.
Ship & Genesis Improvements
Ship systems have been overhauled with improved physics and buoyancy, alongside dozens of fixes for Shipyards and docking mechanics. For Genesis players, several long-standing issues have been addressed, including the Ocean biome rain bug and HLNA teleportation inaccuracies.
Technical & Character Restoration
Studio Wildcard has improved the character restoration pipeline following recent rollbacks, expecting 95% of impacted characters to be restored shortly. The patch also addresses several crashes, exploits, and platform-specific audio issues on Xbox.
More from ARK: Survival Ascended
- Lumina Awakens!Jul 9, 2026
- Community Crunch 513: Dragon the AnchorJun 27, 2026
- Community Crunch 512: Preparing to Set SailJun 19, 2026
- ARK Fantastic Tames Season 1: Burrowbuck and Araneo TLC are out now!May 20, 2026
- Community Crunch 504: From Shoulder to SaviorApr 25, 2026
