Jul 10, 2026
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3/5 Moderate

Lumina the dragon arrives in Dragontopia alongside a massive 300% Hand Cannon damage buff and significant ship physics optimizations.

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Key Changes

  • 1New tameable dragon Lumina added to Dragontopia
  • 2Hand Cannon damage increased by 300%
  • 3Ship physics and buoyancy optimized and improved
  • 4Brigantine structure limit increased to 200; Sloop limit increased to 75
  • 5Sloop max speed and steering reduced by 10%
  • 6Fixed Genesis Ocean biome rain not refilling water stats or containers
  • 7Improved character restoration pipeline for Official Network rollback victims
  • 8Fixed Bloodstalker cloning and terrain clipping issues
  • 9Megachelon Shell can now be ground into Chitin
  • 10Fixed HLNA Ocean Teleports all sending players to the same island

All Changes

🦖Creatures(20)

  • newLumina: Added Lumina, a new tameable dragon to Dragontopia
  • fixUmbra: Fixed several issues on Umbra’s Dragonhorn
  • fixUmbra: Fixed Umbra’s AI struggling to hit targets
  • fixUmbra: Fixed Umbra using abilities when using Spyglass/Tek Binoculars while mounted
  • fixUmbra: Fixed several Gamepad issues and HUD sprint control for Umbra
  • fixUmbra: Fixed Umbra appearing too low in Display Cases
  • fixUmbra: Fixed Deep Diver milestone not progressing with Umbra
  • changeMegachelon: Megachelon Shell can now be ground for Chitin
  • fixPalaeoctopus: Improved Palaeoctopus attacks on low-performing servers
  • buffPalaeoctopus: Increased melee swing radius on Palaeoctopus swipe attacks
  • fixPalaeoctopus: Fixed Palaeoctopus having incorrect targeting after being unclaimed
  • fixBloodstalker: Fixed Bloodstalker not being cloneable
  • fixBloodstalker: Fixed Bloodstalker terrain clipping issues while climbing
  • changeBloodstalker: Adjusted Gamepad controls for Bloodstalker's Submerge ability to LB + RT
  • fixTidepup: Fixed Tidepup not retaining XP once evolving
  • fixTidepup: Fixed missing 'Ready To Evolve' VFX on Tidepup in first-person view
  • fixTidepup: Fixed shoulder-mounted dino HUD elements overlapping with Tidepup
  • fixAstrocetus: Fixed Astrocetus not force-landing when flying above the Lost King’s city
  • changeFeral Creatures: Untameable wild creatures are now named 'Feral' instead of 'Wild'
  • changeFerox: Performed a one-time cleanup of Feroxes to address an exploit

⚔️Weapons & Items(9)

  • buffHand Cannon: Increased Hand Cannon’s damage by 300%
  • fixHand Cannon: Fixed Hand Cannon having no water interaction when hitting a water surface
  • buffGrapeshot: Adjusted Grapeshot ammo crafting requirements to be more reasonable
  • fixCryopod: Fixed inability to craft Cryopods/Cryofridges in Genesis Mission Terminals
  • fixCryopod: Fixed creatures getting stuck in Cryopods after starting Gauntlet missions
  • changeTek Bunker: Added the Tek Bunker to the Tek Replicator’s inventory
  • changeBio-Grinder: Prevented Bio-Grinder from working on mission creatures
  • fixCorrosive Ship Cannonball: Fixed Corrosive Ship Cannonball missing icon, name, and description
  • fixShovel: Fixed inability to equip the Shovel when owning Tides of Fortune

Ships(14)

  • fixShips: Optimized and improved ship physics and buoyancy
  • nerfSloop: Reduced Sloop’s max speed and steering forced by approximately 10%
  • buffBrigantine: Raised Brigantine structure limit to 200
  • buffSloop: Raised Sloop structure limit to 75
  • buffShips: Players can now fire cannons while in first-person view on the ship wheel
  • fixShipyard: Fixed Shipyard not correctly checking for obstruction when placing
  • fixShipyard: Fixed docked ships being destroyed too easily from the Shipyard
  • fixShipyard: Fixed ships teleporting to previous dock locations when launching
  • fixSmokescreen: Fixed Ship Skill: Smokescreen not working against NPC Pirate Ships
  • fixShips: Fixed newly crafted ships failing to auto-collect floating cargo
  • fixShips: Fixed desync issues that could occur while piloting a ship
  • fixShips: Fixed structures appearing invisible on ships
  • fixShips: Fixed inability to use Soap on ships
  • changeNPC Pirate Ships: NPC Pirate Ships and Outpost Towers now target Rafts

🗺️Genesis & Maps(6)

  • fixGenesis Ocean: Fixed rain on the Genesis Ocean biome not refilling water stats or containers
  • fixGenesis Map: Fixed inaccuracies of player location on the Genesis Map
  • fixHLNA: Fixed HLNA’s Ocean Teleports (NE, N, E, W) all teleporting to the same island
  • changeGenesis Ocean: Genesis untameable ocean dino spawners will no longer spawn close to shores
  • fixThe Final Test: Fixed enemies spawning clipping the mesh during The Final Test Boss
  • fixVacuum Compartment: Fixed water post-process not being removed when entering a Vacuum compartment in Genesis Ocean

⚙️Technical & UI(7)

  • fixCharacter Restoration: Improved character restoration pipeline to programmatically restore lost characters
  • fixStability: Fixed several crashes and exploits
  • fixXbox: Fixed Xbox audio loss issues
  • fixCosmetics: Fixed structure cosmetics displaying as black or flickering
  • fixPlayStation: Fixed a crash related to mods on PlayStation
  • fixBounty Board: Improved Bounty Board’s map-specific creature whitelisting/blacklisting
  • fixUI: Fixed Skill Tree Menu hotbar highlight color logic

Summary

New Content & Creatures

The headline of this update is the arrival of Lumina, a new tameable dragon in Dragontopia described as the radiant counterpart to Umbra. Alongside this addition, several existing creatures received critical fixes, including Bloodstalker cloning and Palaeoctopus attack improvements.

Combat & Balance

Combat sees a major shift with the Hand Cannon receiving a 300% damage increase. Naval combat is also adjusted, with the Sloop receiving a 10% reduction in speed and steering, while both the Sloop and Brigantine have had their structure limits significantly increased to allow for more complex builds.

Ship & Genesis Improvements

Ship systems have been overhauled with improved physics and buoyancy, alongside dozens of fixes for Shipyards and docking mechanics. For Genesis players, several long-standing issues have been addressed, including the Ocean biome rain bug and HLNA teleportation inaccuracies.

Technical & Character Restoration

Studio Wildcard has improved the character restoration pipeline following recent rollbacks, expecting 95% of impacted characters to be restored shortly. The patch also addresses several crashes, exploits, and platform-specific audio issues on Xbox.