Changelog: Dragonfire Patch 1
Ancient Lands portals are now easier to find and enter with significantly reduced wait times, while Oathkeepers receive a healing nerf.
Key Changes
- 1Ancient Lands portals are now always visible on the World Map and have longer entry windows
- 2Regular enemy health in Large Portals reduced by 50% to speed up progression
- 3Oathkeepers (Maces) Blessed Aurora healing reduced from 66 to 50
- 4Ancient Lands island quests now require 50% mob kills instead of Fame
- 5Fixed a critical bug where DoT deaths could cause player invulnerability
- 6Azaryon’s Inferno damage increased to more strictly punish failed mechanics
- 7Lingering Dragon Spirit duration reduced by 2 hours for easier raid scheduling
- 8Small Portal lock time reduced from 30 minutes to 15 minutes
- 9Destiny Board UI improved with better node closing and icon readability
- 10Fixed silver drop rates for certain mobs in Ancient Lands
All Changes
🌍Ancient Lands(8)
- buffSmall Portals: Small Portals lock time reduced from 30 minutes to 15 minutes
- buffSmall Portals: Small Portals entry window increased from 3 minutes to 8 minutes
- buffMedium Portals: Medium Portals entry window increased from 3 minutes to 5 minutes
- buffLarge Portals: Large Portals lifetime increased from 45 minutes to 60 minutes
- buffLarge Portals: Large Portals entry window increased from 3 minutes to 5 minutes
- buffLarge Portals: Regular enemy health in Large Portals reduced by 50% (Drakes unaffected)
- buffAncient Lands Portals: Portals are now always visible on the World Map regardless of distance
- changeAncient Lands Island Quests: Island quests now require defeating 50% of mobs instead of earning Fame (Marmots excluded)
🐉Dragon Sanctuary(4)
- nerfAzaryon: Azaryon’s Inferno deals significantly more damage toward the end of the attack to punish ignoring the mechanic
- buffLingering Dragon Spirit: Lingering Dragon Spirit duration reduced by approximately 2 hours to improve raid scheduling
- fixMaeve: Fixed Maeve's Boulders occasionally dashing during Primal Dragon Flame
- fixMaeve: Maeve's Rock Spike stacks now visually clear correctly when the effect ends
⚔️Combat Balance(1)
- nerfOathkeepers: Blessed Aurora (Oathkeepers) heal on auto-attack reduced from 66 to 50
🖥️UI & Quality of Life(3)
- changeDestiny Board: Destiny Board specialization node UIs can now be closed by clicking anywhere on the board
- changeDestiny Board: Reduced UI scale of specialization nodes on hover and enlarged item icons for better readability
- changeChat: Improved profanity filtering in chat and player-generated names
🛠️Bug Fixes(13)
- fixCombat: Fixed issue where players defeated by DoT effects could become invulnerable instead of entering Bleedout
- fixAncient Lands: Fixed Blessings being removed upon knockdown or death in Ancient Lands
- fixAncient Lands: Fixed certain mobs dropping unintended amounts of Silver
- fixAlbion Journal: Fixed Mammoth Hunters not counting toward Albion Journal missions
- fixUI: Fixed sent whispers appearing as if received from oneself
- fixDestiny Board: Fixed specialization bonus values being cut off in Destiny Board flyouts
- fixUI: Fixed incorrect positioning of the 'Collapse Tracker' button on the left-side HUD
- fixDragon Armor: Fixed Dragon Armor displaying Avalonian Armor mastery levels
- fixUI: Fixed Item Details UI remaining open after clicking 'Take'
- fixDragon Sanctuary: Fixed cleared enemies in Dragon Sanctuary respawning after three hours
- fixSpirit Weaver: Fixed Spirit Weaver summons remaining active after the caster's defeat
- fixDragon Attacks: Fixed Dragon Attacks remaining active beyond their three-hour duration
- fixGeneral: Various additional controller, graphical, animation, terrain, audio, UI, and localization fixes
🎮Controller Support(3)
- fixController: Fixed Destiny Board search results not scrolling fully with the right analog stick
- fixController: Fixed price slider for Buy and Sell Orders not setting correctly
- fixController: Fixed overlapping Y-button inputs for 'Cancel Order' and 'Apply Market Average'
Summary
Ancient Lands Overhaul
This patch focuses on improving the flow of the recently introduced Ancient Lands. Portals are now always visible on the World Map, and entry windows have been extended across all portal sizes to reduce player downtime. Additionally, regular enemies in Large Portals have had their health slashed by 50% to speed up progression.
Combat & Raids
In the Dragon Sanctuary, Azaryon’s Inferno is now more punishing for players who ignore mechanics, while the Lingering Dragon Spirit duration has been reduced to facilitate better raid scheduling. For combat balance, the Oathkeepers' Blessed Aurora healing has been reduced from 66 to 50.
Quality of Life & Fixes
The update also introduces several UI improvements to the Destiny Board and addresses critical bugs, including an issue where players could become invulnerable when dying to damage-over-time effects.
