1.12.4|Aug 11, 2026
View on Steam↗Patch 1.12.4 - Patch Notes
4/5 Significant
Vanguard enemies receive massive health and block nerfs alongside a new stagger mechanic, while the Skitarii class sees a significant rework to its Blitz abilities.
Key Changes
- 1Massive health reductions for Scab and Dreg Vanguard enemies across all difficulties
- 2New Vanguard stagger mechanic: pushing twice rapidly now stumbles them backwards
- 3Skitarii Blitz rework: Arc Grenades now apply damage via debuff and generate Capacitance
- 4Skitarii Servo-Skulls adjusted with new charge mechanics and burn stack scaling
- 5Mechanicus Power Sword buffed with increased strength scaling and a new Light 5 attack
- 6Xbox Series S memory optimization: new pre-loading screen added to prevent crashes
- 7Decapitator Blessing reworked with more lenient health requirements and stack decay
- 8New alternative circle crosshair added for weapons with Special mode toggles
- 9Operative Selection screen now allows players to reorder their characters
- 10Integrated Refraction Emitter now replenishes on a 75s timer instead of Grenade Boxes
All Changes
💀Enemies(6)
- nerfScab Vanguard: Scab Vanguard health reduced from 850-2125 to 450-1675 across difficulties
- nerfDreg Vanguard: Dreg Vanguard health reduced from 650-1625 to 350-1450 across difficulties
- nerfVanguard: Blocking radius decreased from 120 degrees to 100 degrees
- nerfVanguard: Lowered the maximum number of concurrent spawns in mid and end-mission events
- newVanguard: Added a new heavy stagger mechanic triggered by pushing twice in rapid succession
- newMeat Grinder: Added both Vanguard types to the Meat Grinder for testing
🤖Skitarii Class(9)
- buffArc Grenades: Arc Grenade damage now applied via a 0.5s debuff for increased consistency and average damage
- buffArc Grenades: Arc Grenade jump range increased from 8 to 12 and explosion radius from 8 to 10
- buffArc Grenades: Arc Grenades now generate 4% Capacitance for each Elite or Specialist killed
- nerfServo-Skulls: Servo-Skull base charges reduced from 4 to 3
- buffServo-Skulls: Selecting both Purgator and Medicae Servo-Skulls now increases total charges to 5
- changePurgator Servo-Skull: Purgator Servo-Skull burn stacks per hit increased from 1 to 2, but max stacks reduced from 16 to 12
- nerfNoospheric Command: Noospheric Command now requires available Capacitance to activate
- changeIntegrated Refraction Emitter: Integrated Refraction Emitter charges now replenish every 75s (max 3) and no longer benefit from Grenade Boxes
- buffVoltaic Resistance: Voltaic Resistance now releases at least 1 Arc and requires only 6 hits per Arc (down from 10)
⚔️Weapons & Blessings(8)
- buffMechanicus Power Sword: Mechanicus Power Sword Melee Strength bonus scaling on Special charges increased from 4% to 5%
- newMechanicus Power Sword: Added a new Light 5 diagonal Vanguard attack to the Mechanicus Power Sword combo
- buffMechanicus Power Sword: Increased range, hitbox size, and heavy attack movement speed for the Mechanicus Power Sword
- buffPaired Transonic Blades: Paired Transonic Blades Critical Bonus stat scaling increased from 0-8% to 0-10%
- buffDecapitator: Decapitator Blessing health requirement for 'One-Shot' lowered from 100% to 80%
- buffDecapitator: Decapitator stacks now decay one by one instead of all at once
- nerfDecapitator: Reduced Finesse scaling and adjusted durations to 5s for Decapitator across all weapon families
- buffMachine Spirit Resurgent: Machine Spirit Resurgent cooldown scaling improved from 6-3s to 5.5-2.5s
🖥️UI/UX(5)
- newCrosshair: Added a new circle crosshair for weapons with a Special mode switch (Shovels, Crowbar, etc.)
- newOperative Selection: Operatives can now be reordered in the Operative Selection screen
- changeHUD: Improved HUD visibility and contrast for Mechanicus Power Sword and Arc Maul Special charges
- changeExpeditions: Expedition Tech-remnants with a value above 100 now appear on the Auspex map
- changeController Layout: Updated 'Alternative 7' controller layout to move Special input to Left Shoulder and Tag to Right Stick
⚙️Performance(1)
- fixXbox Series S: Added a black pre-loading screen for Xbox Series S to alleviate memory pressure and prevent crashes
🐛Bug Fixes(5)
- fixStability: Fixed a crash occurring when switching talents in the Meat Grinder while Advanced Combat Doctrines was active
- fixServo-Skulls: Fixed an issue where Skitarii Servo-Skull attacks were blocked by allied shields or smoke grenades
- fixAdvanced Combat Doctrines: Fixed Advanced Combat Doctrines targeting to prioritize the body of Pox Hounds to prevent misses
- fixGeneral: Fixed an issue where players could be stuck on a permanent black screen after certain cutscenes
- fixExpeditions: Fixed various crashes in Expeditions related to Valkyrie Grenades and Skitarii Arc generation
Summary
Patch 1.12.4 focuses on significant balance adjustments for the Vanguard enemy types and the Skitarii class. Vanguards are now much easier to kill and can be staggered by rapid pushing, while Skitarii Blitzes like Arc Grenades and Servo-Skulls have been tuned for better consistency and power. The update also introduces a critical memory-saving fix for Xbox Series S players and numerous weapon balance tweaks, including buffs to the Mechanicus Power Sword.
