1.10.6|Feb 10, 2026
View on Steam↗Patch 1.10.6 - Patch Notes
3/5 Moderate
Hive Scum talents receive a major overhaul with the Stimm Lab branch rework, the removal of the Rampage! exhaustion penalty, and significant Toughness Replenishment buffs.
Key Changes
- 1Stimm Lab branch reworked to focus on active Toughness Replenishment instead of passive Regeneration
- 2Rampage! ability no longer applies an 'exhausted' penalty after use
- 3Chem Grenade duration reduced from 20s to 15s to align with other Blitz abilities
- 4Needle Pistol Toxins now correctly trigger Speedloader and Vulture's Mark talents
- 5Nimble talent changed from +25% multiplicative dodge bonus to a +0.15s flat speed bonus
- 6Unload talent now refreshes its duration and can be triggered by Desperado
- 7Ogryn Heavy Stubber audio loop bug fixed
- 8Pocket Toxin now scales Chem Toxin stacks based on the specific Blitz equipped
- 9Tank talent buffed to provide +30% Toughness Replenishment
- 10Terminology update: 'Attack Immunity' talents now correctly labeled as 'Counts as Dodging'
All Changes
👤Hive Scum Talents(14)
- buffStimm Lab: Swapped 'Toughness Regeneration' buffs for 'Toughness Replenishment' in the Stimm Lab branch to ensure bonuses are active during combat.
- buffBarrage: Barrage I-IV now grants 6.25% Toughness, +5% Toughness Replenishment, and +4% Damage Reduction per stack.
- buffTank: Tank talent Toughness Replenishment increased from +20% to +30%.
- changeRegain: Regain now grants 5% Toughness every 1s for the duration of the Cartel Special, replacing the previous 25% instant gain.
- buffCheap Shots: Cheap Shots now grants +15% Strength against medium and heavy staggered enemies.
- buffCheap Shots: Cheap Shots now grants +10% Strength against light staggered enemies.
- changeNimble: Nimble bonus changed from a +25% multiplicative bonus to a +0.15s flat Dodge Speed bonus.
- buffRampage!: Rampage! no longer applies the 'exhausted' status effect after the ability ends.
- buffChannelled Aggression: Channelled Aggression is now active throughout the duration of Rampage without requiring a specific threshold.
- buffUnload: Unload now refreshes its duration if triggered while already active.
- buffUnload: Unload can now be triggered by activating the Desperado ability.
- buffPocket Toxin: Pocket Toxin now applies 3 stacks of Chem Toxin when using Blinder or Blackout Blitz.
- buffPocket Toxin: Pocket Toxin now applies 6 stacks of Chem Toxin when using Boom Bringer Blitz.
- buffPocket Toxin: Pocket Toxin now applies 10 stacks of Chem Toxin on the initial explosion of the Chem Grenade.
💣Blitz Abilities(3)
- fixChem Grenade: Chem Grenade explosion radius adjusted to properly match visual effects.
- nerfChem Grenade: Chem Grenade duration reduced from 20s to 15s.
- changeChem Grenade: Updated the talent description for Chem Grenade for better clarity.
🖥️Gameplay & UI(3)
- changeHive Scum Talents: Renamed 'Ranged- and Melee Attack Immunity' to 'Counts as Dodging' to clarify mechanic interactions.
- changeHive Scum Talents: Renamed 'Dodge Extended' to 'Dodge Speed' to accurately reflect the stat's primary benefit.
- fixUI: Fixed text formatting for Hive Scum's basic training step objectives.
🐛Bug Fixes(3)
- fixTwin-Linked Heavy Stubbers: Fixed Ogryn Twin-Linked Heavy Stubbers looping shooting sound restarting on every bullet.
- fixDesperado: Fixed Desperado outline issues near Dreg Ritualists in the Dark Communion mission.
- fixNeedle Pistol: Fixed Needle Pistol Toxins failing to trigger 'Speedloader' and 'Vulture's Mark' talents.
🎨Cosmetics(4)
- fixPyre Blade: Fixed Pyre Blade VFX not spanning the full length of the blade.
- fixAntax Mk III Tactical Helm: Fixed the red visor on the Antax Mk III Conclave-issue Tactical Helm.
- fixCommando Beret: Fixed visual issues with the Commando Beret with Augmetic Implant (Green).
- fixPugilist Armour: Fixed clipping and physics issues for the Pugilist Armour (XXXXL) (Tread Lightlies).
Summary
Patch 1.10.6 focuses on refining the Hive Scum class archetype in Warhammer 40,000: Darktide. The primary highlight is a rework of the 'Stimm Lab' talent branch, shifting from passive Toughness Regeneration to active Toughness Replenishment to improve combat survivability. Additionally, several core talents like 'Rampage!' and 'Unload' have been buffed to remove penalties or improve uptime. The update also addresses various audio and visual bugs, including a fix for Ogryn Heavy Stubber sound loops and several cosmetic clipping issues.
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