The Vallis Undermind: Hotfix 40.0.3
Warframe Hotfix 40.0.3 separates Screen Shake and Recoil settings while significantly reducing defense timers for Open World Bounties and adjusting boss damage mechanics.
Key Changes
- 1Screen Shake and Weapon Recoil are now separate accessibility toggles
- 2Bounty defense timers reduced by 30-60 seconds across all Open World zones
- 3Eidolon Max Damage Per Instance (MDPI) increased to restore pre-update kill speeds
- 4Deepmines Credit rewards increased up to 30k for Steel Path rotations
- 5Mod and Upgrade screens restored to transparent backgrounds with smaller fonts
- 6Skittergirl Damage Attenuation removed and replaced with 90% Damage Reduction
- 7Nightwatch Napalm Ogris Augment functionality restored
- 8Shotgun Vendetta and Akimbo Slipshot Arcanes now compatible with Archguns
- 9Nokko bug fixes for Stinkbrain damage and Reroot performance
- 10Fixed invulnerable Nullifiers in Limbo's Cataclysm
All Changes
♿Accessibility & UI(10)
- changeSettings: Separated Screen Shake and Weapon Recoil into two distinct accessibility toggle options.
- newSettings: Added three Recoil options: Camera (default), Reticle (diamond representation), and Reduced (minimal movement).
- changeUI: Reduced Stats font size in Upgrade and Mod menus to fit more information on screen.
- changeUI: Restored transparent backgrounds to the Mod and Upgrade screens.
- buffUI: Improved Stats scrolling logic; players no longer need to hover specifically over the Stats bar to scroll.
- fixUI: Adjusted capacity warning message placement to prevent UI clipping.
- fixUI: Fixed unnecessary refresh animation when swapping between Configs.
- fixUI: Fixed misaligned Mod Slot icons in Polarizing screens.
- fixUI: Fixed recoil diamond not applying custom HUD colors until aiming at an enemy.
- fixUI: Fixed pressing ',' in chat causing players to type in the search bar if a menu is open.
🌍Open World Bounties(7)
- buffBounties: Plains of Eidolon: Reduced Resource Theft defense timer from 2m to 1m30s.
- buffBounties: Plains of Eidolon: Reduced Liberation defense timer from 2m30s to 1m30s.
- buffBounties: Orb Vallis: Rescue pickups now reduce the defense timer by 30 seconds (up from 10).
- buffBounties: Orb Vallis: Reduced Coildrive Hack defense timer from 2m30s to 1m30s.
- buffBounties: Cambion Drift: Reduced Liberation defense timer from 2m30s to 1m30s.
- buffBounties: Cambion Drift: Reduced required Excavators from 2/3/4/5 to 1/2/2/3 depending on stage.
- buffBounties: Cambion Drift: All required Excavators now deploy at the start of the Bounty Stage.
⚔️Combat & Enemies(7)
- buffBosses: Increased Max Damage Per Instance (MDPI) for Kuva Liches, Sisters of Parvos, and Technocyte Coda to buff sniper effectiveness.
- changeSkittergirl: Removed Damage Attenuation from Skittergirl; added 90% Damage Reduction and increased Base Health from 50 to 600.
- buffEidolons: Greatly increased MDPI for Eidolons to return Time-to-Kill speeds to pre-update levels.
- nerfTechrot Babau: Increased Techrot Babau Base Health from 1,500 to 10,000.
- nerfTemporal Archimedea: Increased Temporal Archimedea base health bonus from 1,000 to 9,000.
- changeLatron: Reduced screen shake from Latron Incarnon's explosion VFX.
- fixNullifier: Fixed overlapping Nullifier bubbles in Limbo's Cataclysm making Nullifiers invulnerable.
🤖Warframes & Abilities(7)
- buffNokko: Nokko's Sporespring now displays active projectile count in the Ability HUD.
- fixNokko: Fixed Nokko's Stinkbrain not dealing damage for Clients.
- fixNokko: Fixed performance issues and teleport volume bugs related to Nokko's Reroot.
- fixSevagoth: Fixed Sevagoth Shadow Prime having incorrect Armor values.
- fixSevagoth: Fixed Client Sevagoth's Shadow being invisible.
- fixOberon: Fixed Oberon's Renewal being removed when squadmembers leave Affinity Range.
- fixOberon: Fixed Oberon's passive accumulating infinite stacks.
🔫Weapons & Arcanes(4)
- buffArchguns: Shotgun Vendetta Arcane can now be equipped on Corvas, Corvas Prime, and Mandonel Archguns.
- buffArchguns: Akimbo Slipshot Arcane can now be equipped on Dual Decurions and Prisma Dual Decurions.
- fixOgris: Fixed Nightwatch Napalm Ogris Augment not functioning.
- fixSparring Weapons: Fixed Finishers leaving Sparring weapons unequipped.
⛏️Deepmines(5)
- buffDeepmines: Increased Credit Caches to 10k/15k (Normal) and 20k/30k (Steel Path) for Rotations B and C.
- fixDeepmines: Fixed Clients being unable to pick up secret items in Deepmines Bounties.
- fixDeepmines: Fixed Area Defense timer not pausing when players leave the objective area.
- fixDeepmines: Fixed Control Level no longer dropping if players enter the Fortuna elevator.
- fixDeepmines: Fixed Bonus Objective completion showing silver icons instead of gold.
🐛Bug Fixes(8)
- fixLegacyte Harvest: Fixed Pheroglands not increasing Kalymos' progress in Legacyte Harvest.
- fixVoid Cascade: Fixed Clients not seeing Extraction waypoints in Void Cascade.
- fixDisruption: Fixed enemies failing to spawn in Ganymede Disruption after host migration.
- fixGeneral: Fixed enemy levels resetting to 1 after Host Migration.
- fixTemporal Archimedea: Fixed 'Hold Your Breath' modifier appearing in non-Survival missions.
- fixStability: Fixed rare crash while leaving a Hub mid-handshake.
- fixStability: Fixed crash occurring during first-time logins for Steam/Epic accounts.
- fixStability: Fixed crash caused by using Wellspring during loading tunnels.
Summary
Accessibility & UI Overhaul
Following community feedback, Screen Shake and Weapon Recoil are now independent toggles. Recoil features three distinct modes: Camera, Reticle (diamond indicator), and Reduced. The Mod and Upgrade screens have also seen a reversal of recent changes, restoring transparent backgrounds and reducing font sizes to improve information density.
Bounty & Economy Adjustments
To address the disparity in randomized Bounty lengths, defense timers across the Plains of Eidolon, Orb Vallis, and Cambion Drift have been reduced by up to 60 seconds. Additionally, Deepmines Bounty Credit Caches have been significantly buffed, offering up to 30k Credits in Steel Path rotations.
Combat & Boss Rebalancing
Damage Attenuation (DA) has been adjusted for several high-level foes. Kuva Liches, Sisters of Parvos, and Eidolons now have higher Max Damage Per Instance (MDPI) caps, making snipers and high-burst weapons more effective. Skittergirl has had her DA removed entirely in favor of a 90% Damage Reduction and increased base health.
