Update 2.59.0.22
F-86E(M) (Israel) receives a flight model and engine overhaul, while ground vehicle overpressure mechanics undergo significant refinements.
Key Changes
- 1F-86E(M) (Israel) flight model and engine updated to CL-13 Mk.4 standards
- 2Overpressure damage mechanic refined for wheeled vehicles and internal compartments
- 3AGM-88G AARGM-ER maximum speed increased to Mach 4.0
- 4Saraph Battle Rating reduced to 10.7 in Arcade Battles
- 5Ka-29 S-24 modification removed with currency compensation
- 6Winter map airfields temporarily replaced to fix spawn-flipping bug
- 7Field repair bug fixed where repairs would fail to start
- 8Missile comparison tool carrier speed limit increased to 850 m/s
All Changes
✈️Aircraft(14)
- fixHawk: Fixed a bug causing aircraft to shake when turning in Arcade Battles.
- fixCA-27 Mk.32: Fixed the name, description, and icon for the 1,000 lb bomb modification.
- fixCA-27 Mk.32: Fixed the non-functional gyroscopic gunsight in the cockpit.
- fixF-86E(M) (Israel): Fixed the non-functional gyroscopic gunsight in the cockpit.
- changeF-86E(M) (Israel): Flight model parameters adjusted to the level of CL-13 Mk.4 (same as F-86E).
- changeF-86E(M) (Israel): Engine changed to J47-GE-13.
- fixB-26B (Indonesia): Fixed an issue where the aircraft lacked the updated bomber damage model.
- fixB-26B (Indonesia): Fixed an issue where the right engine was missing from the X-ray view.
- fixMirage 4000: Fixed a bug causing the radar tooltip in X-ray view to be empty.
- fixH145M: Fixed a bug that caused the engines to overheat.
- removeKa-29: Removed the erroneously added S-24 modification; Silver Lions and Golden Eagles spent will be compensated.
- buffSaraph: Battle Rating in Arcade Battles reduced from 11.0 to 10.7.
- buffAGM-88G AARGM-ER: Flight model adjusted; maximum speed of Mach 4.0 is now achievable when launched at Mach 1.8 from 12 km altitude (up from Mach 3.6).
- fixKh-31: Fixed a bug where the air intake fairing jettison animation did not play after launch.
🚜Ground Vehicles(6)
- fixGameplay: Fixed a bug that caused field repairs to not start.
- fixT-44 (Be Prepared!): Fixed an issue where the rear-left mudguard was incorrectly present in the damage model.
- changeOverpressure Mechanic: Wheeled vehicles where the crew is separated from the transmission are no longer destroyed when the transmission sustains overpressure damage.
- changeOverpressure Mechanic: Internal compartment layouts revised for many vehicles to ensure crew members protected by armor are not knocked out by overpressure.
- changeOverpressure Mechanic: Fuel tanks located within the fighting compartment are now trigger modules for overpressure damage.
- changeOverpressure Mechanic: Modules separated from the crew by armor are no longer classified as overpressure trigger modules.
🗺️Locations and Missions(2)
- changeAssault. Air Arcade: Balance changes implemented due to the updated bomber damage model.
- fixMaps: Airfields on winter maps (BR 3.7–10.3) temporarily replaced to fix a bug causing aircraft to flip upon spawning.
🖥️UI/UX(3)
- changeInterface: Maximum speed of the carrier in the missile comparison window increased from 500 m/s to 850 m/s.
- fixInterface: Fixed a bug causing text keys to appear in the vehicle select window instead of filter names.
- fixInterface: Fixed a bug causing the cursor to appear when opening the multi-function menu using a controller.
Summary
Aircraft and Weaponry
This update focuses on flight model accuracy and technical fixes for several aircraft. The Israeli F-86E(M) has been adjusted to match the CL-13 Mk.4 standard with a new J47-GE-13 engine. Weaponry also sees adjustments, notably the AGM-88G AARGM-ER, which can now reach Mach 4.0 under specific launch conditions. Additionally, the Ka-29 has had its S-24 modification removed with compensation provided to players.
Ground Combat and Overpressure
Ground vehicle survivability has been refined following the Sky Odyssey update. Changes to the overpressure mechanic mean wheeled vehicles are no longer destroyed by transmission damage if the crew is separated, and fuel tanks in fighting compartments now act as overpressure triggers.
Environment and Interface
Temporary fixes have been applied to winter map airfields to prevent aircraft from flipping on spawn. The user interface has also been improved, including an increased speed limit in the missile comparison tool and controller-specific bug fixes.
