2.55.1|Apr 8, 2026
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Update 2.55.1.42

2/5 Minor

Nuclear Thunder event rebalanced with increased nuke costs and mission point adjustments, alongside critical fixes for the Wasp HAS.Mk.1 and F-15E.

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Key Changes

  • 1Nuclear bomb spawn point costs increased for 5kt (300) and 30kt (600) variants
  • 2Mission rewards rebalanced to favor ground target destruction over air targets
  • 3Fixed Wasp HAS.Mk.1 gear struts breaking immediately upon spawning
  • 4Escalation stage point requirements increased to 1500 and 6000 points
  • 5Total team points reduced to 15,000 to prevent excessively long sessions
  • 6Fixed F-15E modification requirement for EGBU-24 bombs
  • 7Resolved DirectX 12 performance drops when switching aircraft camera views
  • 8Adjusted airfield and SAM site positions for better frontline balance

All Changes

⚙️Gameplay Systems(12)

  • changeMatchmaking: Matchmaking algorithm adjusted to increase priority for long-queuing players across all modes.
  • nerfMission Rewards: Mission point rewards for damaging and destroying air targets have been reduced.
  • buffMission Rewards: Mission point rewards for damaging and destroying ground targets have been increased.
  • changeAirfields: Central frontline airfields moved further from the front line; side airfields moved closer to the center.
  • changeAir Defense: Positions of surrounding SAM systems, strongpoints, and tactical assembly areas adjusted.
  • nerfAnti-Aircraft Guns: Respawn time for anti-aircraft guns covering warehouses and SAM sites increased from 8 to 12 minutes.
  • nerfWarehouses: Warehouse repair time increased from 5 to 10 minutes.
  • nerfNuclear Bomb: Spawn point cost of 5kt nuclear bombs increased from 250 to 300.
  • nerfNuclear Bomb: Spawn point cost of 30kt nuclear bombs increased from 500 to 600.
  • nerfEscalation Stages: Team point requirement for the first escalation stage increased from 1000 to 1500 points.
  • nerfEscalation Stages: Team point requirement for the second escalation stage increased from 5000 to 6000 points.
  • changeTeam Points: Total team points reduced from 16,000 to 15,000 to shorten match duration.

✈️Aircraft(5)

  • fixAircraft: Fixed a bug preventing respawn on other airfields if the player left an aircraft on a destroyed airfield.
  • fixWasp HAS.Mk.1: Fixed a bug where gear struts broke immediately on spawn, preventing takeoff.
  • fixTu-95M: Fixed a bug causing aircraft engine thermal signatures to be excessively high.
  • fixRWR: Fixed missing threat names on RWR displays for systems capable of identifying radars.
  • fixF-15E: Corrected the modification required for EGBU-24 bombs from LJDAM to LGBU.

🌍Maps & Graphics(5)

  • fixCarpathians: Fixed a bug where ground vehicles were hidden behind low-LOD textures when viewed from aircraft.
  • fixMiddle East: Blocked off an unintended position on the edge of the battle area in grid square A4.
  • fixGraphics: Fixed performance drops occurring after switching between cockpit and third-person views with DirectX 12.
  • fixReplays: Fixed a bug causing client replays to end before the actual end of the battle.
  • fixVisual Effects: Fixed improper display of deployment and hit effects for tactical ballistic missile cluster warheads.

Summary

Nuclear Thunder Rebalancing

This update focuses heavily on the Nuclear Thunder event mode, adjusting the economy and flow of matches. Spawn point costs for nuclear bombs have been increased, and the requirements to reach escalation stages are now higher. Additionally, mission rewards have been shifted to favor ground target destruction over air targets to better balance gameplay progression.

Aircraft & Technical Fixes

Several aircraft received critical bug fixes, most notably the Wasp HAS.Mk.1, which previously suffered from gear failure upon spawning. The F-15E's weapon modification requirements were corrected, and a performance issue affecting DirectX 12 users when switching camera views has been resolved.