Jul 31, 2026
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The Advance mode is back with higher Battle Ratings!

2/5 Minor

Advance mode returns to War Thunder with a higher 9.7-10.7 Battle Rating range and updated nation matchups for improved balance.

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Key Changes

  • 1Advance mode returns for a limited time (July 31 - Aug 3)
  • 2Battle Rating range increased to 9.7 - 10.7
  • 3Nation matchups updated for better balance
  • 4Ground vehicle spawns in Realistic Battles no longer require Spawn Points
  • 5Sequential capture point system (A-E) with alternating point sizes and capture speeds
  • 6New spawn points unlock for attackers upon capturing intermediate points B and D
  • 7Available on Port Novorossiysk, Maginot Line, and Volokolamsk maps
  • 8Repeated spawns are available without requiring backup vehicles
  • 9Aircraft spawns still require Spawn Points
  • 10Victory achieved by capturing point E or eliminating all defenders

All Changes

🎮Game Modes(3)

  • changeAdvance: Advance mode returns as a limited-time event from July 31st to August 3rd
  • changeAdvance: Event is located in the 'Events and Tournaments' tab in the game UI
  • changeRealistic Battles: Mode is played specifically in Realistic Battles format

⚙️Gameplay Systems(12)

  • changeGround vehicles: Battle Rating range for ground vehicles increased to 9.7 - 10.7
  • changeAdvance: Capture points A, C, and E (key points) are small and have long capture times
  • changeAdvance: Capture points B and D (intermediate points) are large and have fast capture times
  • changeAdvance: Capturing an intermediate point enables a new spawn point for attackers
  • removeAdvance: Previous spawn points are disabled upon capturing an intermediate point
  • buffGround vehicles: Ground vehicles no longer require Spawn Points to deploy
  • changeAircraft: Aircraft still require Spawn Points to deploy
  • buffAdvance: Repeated spawns are available without the need for backup vehicles
  • changeAdvance: Capture points are activated sequentially one at a time
  • changeAdvance: Victory for attackers is achieved by capturing point E or eliminating all defenders
  • changeAdvance: Victory for defenders is achieved by holding points or eliminating all attackers
  • changeAdvance: Spawn limits and maximum player counts differ between attacking and defending teams

⚖️Balance(1)

  • changeAdvance: Nation matchups have been adjusted to improve overall team balance

🗺️Maps(3)

  • changePort Novorossiysk: Mode is available on the Port Novorossiysk map
  • changeMaginot Line: Mode is available on the Maginot Line map
  • changeVolokolamsk: Mode is available on the Volokolamsk map

Summary

Advance Mode Returns

The Advance mode test returns to War Thunder from July 31st to August 3rd, featuring a higher Battle Rating range of 9.7 to 10.7. This iteration includes updated nation matchups to improve balance across the three featured maps: Port Novorossiysk, Maginot Line, and Volokolamsk.

Mode Mechanics

The event utilizes a sequential capture point system (A through E) in Realistic Battles. Key points (A, C, E) are smaller and slower to capture, while intermediate points (B, D) are larger and faster. Capturing intermediate points shifts the front line by enabling new spawn points for attackers and disabling previous ones. Ground vehicles can be spawned repeatedly without Spawn Points or backup vehicles, though aircraft still require Spawn Points to deploy.