Jul 29, 2026
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It’s fixed! №116

3/5 Moderate

Physics fix for unintended high reverse speeds and a major rework of the Aiming Points system, allowing control via the tactical map without dedicated key bindings.

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Key Changes

  • 1Reverse speed friction logic corrected to prevent unintended high speeds
  • 2Aiming Points system now manageable via tactical map without mandatory key bindings
  • 3ESM and Radar/IRST toggle buttons added to the minimal radar display
  • 4Aiming points now functional for all weapon types and navigation
  • 5Su-30SM/SM2 loadout limitations introduced for UPAB-1500 bombs
  • 6Pampero rocket speed significantly reduced for IA.58A Pucara
  • 7Radar mode presets and range values restored for multiple aircraft
  • 8Fixed decorator warping/distortion on curved vehicle armor
  • 9Trees no longer disappear when zooming in through optics
  • 10Suffren turret aiming angles corrected to prevent firing through other turrets

All Changes

⚙️Gameplay & Mechanics(8)

  • newAiming Points: Added on-screen hints to the tactical map for aiming point control key combinations.
  • fixAiming Points: Aiming points now work regardless of current loadout (previously required GNSS-guided munitions).
  • changeAiming Points: Removed default key bindings for aiming point control to avoid free-look conflicts.
  • newAiming Points: Enabled munition assignment to aiming points via right-click on the tactical map.
  • fixGround Vehicles: Fixed friction force logic for vehicles in reverse to prevent unintended high speeds.
  • fixControls: Keyboard arrow keys can once again be assigned to actions.
  • fixInterface: Fixed 'Attention to the Map' command when clicking the minimap without using the Alt key.
  • fixAircraft: Restored fuel jettison functionality after using rocket boosters.

✈️Aircraft(21)

  • newRadar Display: Added ESM toggle button to the minimal radar display view.
  • newRadar Display: Added Radar/IRST mode switch button to the minimal radar display view.
  • changeRadar Display: Radar display now automatically exits ESM mode once all missiles are expended.
  • fixRadar Display: Fixed logic error causing missing radar mode and range presets on respawn/test flight screens.
  • fixF-14B: Targeting pod no longer incorrectly displays in X-ray view when not equipped.
  • fixF-14D: Targeting pod no longer incorrectly displays in X-ray view when not equipped.
  • fixFR-1 Fireball: Fixed bug where rockets would hang in the air after a wing was torn off.
  • nerfIA.58A Pucara: Pampero rocket speed has been significantly reduced to correct overestimated dynamics.
  • nerfSu-30SM: Introduced limitation on concurrent use of UPAB-1500 guided bombs with R-77-1 and R-27ER missiles.
  • nerfSu-30SM2: Introduced limitation on concurrent use of UPAB-1500 guided bombs with R-77-1 and R-27ER missiles.
  • fixSu-30SM: Fixed T220 targeting pod incorrectly displaying on the left MFD when not installed.
  • fixSu-30SM2: Fixed T220 targeting pod incorrectly displaying on the left MFD when not installed.
  • fixSu-25SM3: Corrected the release sequence of ZB-500 incendiary bombs.
  • changeSu-25: Updated pilot model in the cockpit to the ZSh-7AP helmet version.
  • fixSu-27SM: Fixed Kh-31AD and R-27ER missiles overlapping on the ground display in the hangar.
  • fixSu-30MKM: Fixed RVV-SD missile pylons failing to display.
  • fixMB-326B: Fixed ejecting pilot not displaying in the parachute.
  • fixS.O.4050 Vautour IIN: Corrected aircraft names.
  • fixF-84G: Fixed wrong number of HVAR rockets displaying in the secondary weapons menu tooltip.
  • fixUH-1B: Fixed M134 Minigun category displaying as a text key in the preset editor.
  • fixOrion UAV: Fixed UAV name displaying as a text key in NCTR radar interfaces.

🚜Ground Vehicles(2)

  • fixDecorators: Fixed transformation matrix calculation to prevent decorators from appearing warped on curved armor.
  • fixEnvironment: Fixed bug where destroyed objects appeared intact for players joining battles in-progress.

Naval Vessels(1)

  • fixSuffren: Fixed aiming angle limits for the third main caliber turret to prevent firing through secondary turrets.

🖥️Interface & Visuals(11)

  • fixVisuals: Fixed trees disappearing from optics when zooming in.
  • changeChat: Restored in-battle chat window width to its previous value.
  • fixUI: Fixed IRST status indicator not showing on rectangular AA radar displays.
  • fixReplays: Fixed aircraft radar screen displaying outside screen bounds in replays.
  • fixUI: Removed missiles and bombs from the shell comparison screen.
  • fixUI: Fixed jumping text in ARM stat cards when hovering over bands.
  • fixMission Editor: Restored missing missions in the mission editor for attack aircraft and bombers.
  • fixUI: Fixed 'Mark as Favorite' hotkey not functioning with control sticks in the decals menu.
  • changeUI: Cursor now returns to the Events & Tournaments block when closing the window via controller.
  • fixUI: Fixed text keys appearing when using manual controls for the 7th and 8th engines.
  • newMenu: Added 'Other Licenses' section to the hangar help menu and moved Credits there.

Summary

Aiming Points & Navigation

The Aiming Points system has been overhauled to be more accessible. Players can now manage points directly through the tactical map using mouse clicks, removing the necessity for complex key bindings. Additionally, the system is no longer restricted to GNSS-guided munitions and now functions for navigation and all weapon types.

Physics & Combat

A notable physics bug affecting reverse speeds has been corrected, preventing vehicles from reaching unintended high speeds caused by incorrect friction calculations. Several aircraft received balance adjustments, including loadout restrictions for the Su-30SM and speed reductions for the IA.58A's Pampero rockets.

Radar & UI

The radar interface now features dedicated buttons for ESM and IRST toggling in the minimal view. Numerous UI bugs, including missing radar presets, overlapping hangar displays, and incorrect decorator warping on curved armor, have been resolved.

War Thunder v2.57.1.52 — Physics & Radar Fixes | Patched