Feb 18, 2026
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It’s fixed! №113

3/5 Moderate

Critical fixes to RWR threat prioritization and ground vehicle drowning mechanics alongside weapon requirement adjustments for the CF-188A.

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Key Changes

  • 1RWR now prioritizes the most dangerous threats instead of hiding new ones, improving air survivability.
  • 2Drowning countdown now resets when a new crew member replaces a drowned one.
  • 3CF-188A no longer requires the AN/AAS-38 targeting pod to equip AGM-65G missiles.
  • 4Multi-Vehicle SAM systems now correctly award capture rewards to the player.
  • 5Fixed VT1-2 horizontal aiming when the main engine is disabled.
  • 6Resolved Flanders map synchronization issue where destroyed vehicles would reappear.
  • 7Fixed an exploit allowing certain vehicles like the BMP-3 to carry excessive ammo.
  • 8Spitfire Mk 22/24 can now use 500 lb bomb presets without specific modification research.
  • 9Fixed Ki-45 gunners firing at targets in front of the aircraft.
  • 10Corrected ray-traced shadows that were appearing too dark.

All Changes

✈️Aircraft(11)

  • fixRWR: Refined the RWR threat prioritization algorithm to hide the oldest and least important threats first based on the 'detection-lock-on-launch' scale.
  • fixJ-10A: Fixed a bug where weapons remained floating in the air after a wing was torn off.
  • changeCF-188A: Removed the requirement to install the AN/AAS-38 targeting pod when selecting AGM-65G missiles.
  • fixKi-45 Ko: Fixed a bug where the gunner would start shooting at enemies located in front of the aircraft.
  • fixKi-45 Hei: Fixed a bug where the gunner would start shooting at enemies located in front of the aircraft.
  • fixKi-45 Otsu: Fixed a bug where the gunner would start shooting at enemies located in front of the aircraft.
  • fixKi-45 Tei: Fixed a bug where the gunner would start shooting at enemies located in front of the aircraft.
  • fixHunter FGA.9: Fixed a bug where AAM pylons were always displayed on the aircraft regardless of loadout.
  • fixSpitfire F Mk 22: Fixed a bug preventing the use of custom weapon presets for two G.P. 500 lb Mk IV bombs without the MBC Mk.3 modification.
  • fixSpitfire F Mk 24: Fixed a bug preventing the use of custom weapon presets for two G.P. 500 lb Mk IV bombs without the MBC Mk.3 modification.
  • fixSuper Mystere B2: Fixed a bug where the explosive type for the SECAN 63 incendiary bomb was displayed as a raw text key.

🚜Ground Vehicles(6)

  • fixGround Vehicles: Drowning countdown now restarts when a new crew member takes the place of a drowned one, allowing time to exit the water.
  • fixMulti-Vehicle SAM Systems: Fixed an issue where capturing a point with a non-controlled vehicle in a multi-vehicle system did not award rewards to the player.
  • fixMulti-Vehicle SAM Systems: Fixed the artillery strike availability check to prevent launchers from calling multiple strikes without reloading.
  • fixVT1-2: Restored horizontal aiming functionality when the main engine is disabled, correctly accounting for battery-powered motors.
  • fixBMP-3: Fixed a bug where random vehicles could carry more limited shells (like ATGMs) than intended.
  • fixZBD04A: Fixed a bug where random vehicles could carry more limited shells (like ATGMs) than intended.

🌍Maps & Graphics(2)

  • fixFlanders: Fixed synchronization issues that caused destroyed vehicles to repeatedly reappear due to Battle Rating-dependent object placement.
  • fixGraphics: Fixed a bug that caused ray-traced shadows to appear excessively dark.

🖥️UI/UX(2)

  • fixInterface: Fixed a bug where the vehicle Spawn Point cost color did not update from red to white upon reaching the required points.
  • fixInterface: Fixed a bug where a raw text key appeared in the Sound setting description.

Summary

Gameplay Systems

This update focuses on refining combat awareness and survival mechanics. The Radar Warning Receiver (RWR) now correctly prioritizes the most dangerous threats, ensuring pilots aren't blindsided by missile launches. For ground forces, the drowning mechanic has been adjusted so that replacement crew members receive a fresh countdown, allowing players a chance to recover submerged vehicles.

Vehicle Specifics

Several aircraft received bug fixes, most notably the CF-188A which no longer requires a specific targeting pod for AGM-65G missiles. The German VT1-2 had its unique battery-powered horizontal aiming restored, and Multi-Vehicle SAM systems now correctly award capture points to their owners.

Technical & UI

Map synchronization on Flanders has been improved to prevent 'ghost' vehicles from reappearing, and various UI bugs regarding spawn point costs and ammo limits have been resolved.