1.0.14|Sep 17, 2026
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Valheim Patch 1.0.14: Save and Movement Fixes

2/5 Minor

Character saves and remote server joining are fixed, alongside a 30% diagonal movement input issue and expanded keyboard binding options.

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Key Changes

  • 1Fixed character saves when manually saving on a server hosted by someone else.
  • 2Disabled biomedata caching to fix an issue that could prevent players from joining remote servers.
  • 3Fixed stick input that made diagonal movement 30% too slow.
  • 4Added keyboard binding options for dodging, the hotbar and radial wheel, plus the ability to remove bindings.
  • 5Fixed multiplayer terrain modifications causing performance, portal and terrain issues.
  • 6Jotun puffs and Magecaps no longer respawn.

All Changes

🎮Quality of Life(5)

  • newAdded keyboard bindings for an alternate dodge key, hotbar rebinding beyond 1-8, radial wheel rebinding and removing keybinds.
  • newAdded an accessibility setting to toggle blocking.
  • newAdded a Gameplay setting to skip the intro cinematic on startup.
  • changePlayer rotation now snaps towards the intended attack direction when “attack towards look direction” is enabled as well as when it is disabled.
  • changeSwapped the Motion Sensor and Sheath gamepad bindings, restoring Sheath's original binding and moving Motion Sensor to alt-key + Sheath button.

⚙️Performance(4)

  • fixImproved GPU performance when tessellation is disabled by eliminating unnecessary overhead.
  • fixHeightmap shadows are calculated more accurately and at a lower performance cost.
  • fixOptimized main-menu particle systems to reduce overdraw.
  • fixMade multiple GPU performance improvements on Switch 2.

🔨Building and Items(8)

  • changeIncreased the PlayerBase effect on some build pieces to block more enemies.
  • changeJotun puffs and Magecaps no longer respawn.
  • fixCheated stackable items no longer stack with regular items, preventing regular stacks from acquiring a cheated state.
  • fixDeep North battleaxes: Fixed the tool tier of Deep North battleaxes so they can cut all trees.
  • changeplaceable boulders: Placeable boulders now persist, can only be placed on the ground, break if their supporting ground disappears and provide ground-level support.
  • changeBallista: Updated the Ballista to accept all new trophies from Deep North enemies, Bjorn and Vile.
  • fixTimberwood: Fixed Timberwood build pieces incorrectly appearing in earlier biome locations.
  • fixHelmet of the Protector: Fixed Helmet of the Protector being craftable directly via the Black Forge.

🐛Bug Fixes(16)

  • fixFixed stick input preprocessing that favored axis-aligned movement and made diagonal movement 30% too slow.
  • fixFixed characters sometimes being mistakenly marked as temporary cheaters, causing monster drops to be incorrectly marked as cheated.
  • fixPersistent Events: Persistent Events devcommand (“pevents”) now requires the devcommands toggle instead of being available by default.
  • fixgrappling hook: Fixed errors when using the grappling hook's secondary attack on creatures.
  • fixFixed Ashlands water issues, including VFX and water damage not stopping.
  • fixFixed characters not saving correctly when manually saving on a server hosted by someone else.
  • fixDisabled biomedata caching to fix an invalid cache state that could prevent joining remote servers.
  • fixFixed various crashes and errors that could occur in rare circumstances.
  • fixFixed multiplayer terrain modifications causing performance and portal issues, terrain seams and undone terrain changes.
  • fixAdjusted Seal and Baby Seal colliders to better match their bodies.
  • fixNo time for snoozing: Fixed the “No time for snoozing” achievement sometimes failing to unlock in multiplayer.
  • fixFixed The Homesteader and The Architect achievements unlocking repeatedly.
  • fixOn Nintendo Switch 2, fixed black screens caused by TV output switching from 120 Hz to 60 Hz when opening or leaving the virtual keyboard or home menu with the balanced graphics preset in online multiplayer.
  • fixOn PlayStation 5, fixed black screens caused by TV output switching from 120 Hz to 60 Hz when entering or leaving the home menu with the balanced graphics preset.
  • fixStronger Together: On PlayStation 5, the “Stronger Together” achievement is now achievable.
  • fixOn Steam, fixed Steam Cloud getting stuck in an invalid state if the game crashed while saving.

🎵Audio(3)

  • fixAdjusted Deep North and Winding Tunnels music balance and removed clicks when looping.
  • fixMörkhalla: Fixed the music played in Mörkhalla.
  • fixImproved the mixing of Deep North location music.

Summary

Controls and performance

Keyboard players get more rebinding options, while new settings allow toggle blocking and skipping the startup cinematic. Attack rotation and gamepad bindings have also changed, and GPU and shadow calculations have been optimized.

Gameplay and fixes

Some build pieces block more enemies, placeable boulders have revised placement and support rules, and the Ballista accepts new trophies. Fixes cover multiplayer terrain, cheated item flags, achievements, rare crashes and platform-specific issues.

The patch may take a few days to reach all platforms; crossplay remains functional during the rollout.