Teamfight Tactics patch 15.8 notes

3/5 Moderate

Kai'Sa and Rammus receive buffs while Lee Sin and Katarina are nerfed ahead of the Tactician's Crown. The Uncharted Realms revival sees massive adjustments to Dragons and 3-cost carries.

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Key Changes

  • 1Kai'Sa and Rammus receive significant damage and shield buffs
  • 2Lee Sin (5-cost) and Katarina damage potential nerfed
  • 3Massive late-game buffs to 3-star Dragons (Daeja, Idas, Sohm, Sy'fen) in Revival mode
  • 4Uncharted Realms 3-cost carries (Diana, Lee Sin, Olaf) nerfed
  • 5Crystal Gambit economic trait nerfed for late-game stages
  • 6Jade trait breakpoint increased from 10 to 11
  • 7Soul Eater augment reworked with increased stacks and bonus Attack Speed
  • 8Healing Orbs I & II buffed but removed from Stage 2-1
  • 9Radiant Kraken’s Fury stats reduced
  • 10Raid Boss health bonus reduced for Bastion comps

All Changes

📜Traits(4)

  • nerfCrystal Gambit: Crystal Gambit Stage 4 Multiplier reduced from 1.85x to 1.75x
  • nerfCrystal Gambit: Crystal Gambit (5) kills needed increased from 4/6/9/12/16 to 5/8/12/14/16
  • nerfJade: Jade trait breakpoints adjusted from 3/5/7/10 to 3/5/7/11
  • buffSwiftshot: Swiftshot Attack Speed per hex increased from 10/15/25/40% to 10/20/30/45%

⚔️Champions(15)

  • buffKai'Sa: Kai’Sa Ability Damage increased from 32/48/75 to 34/51/80 AD
  • nerfKatarina: Katarina Bonus Cast Damage reduced from 13% to 12% per Potential
  • buffRammus: Rammus Shield increased from 525/625/725 to 550/675/800 AP
  • buffJarvan IV: Jarvan IV Shield max HP scaling increased from 12% to 15%
  • nerfLee Sin: Lee Sin (5-cost) Juggernaut single target damage reduced from 800/1200 to 750/1125 AD
  • nerfDiana: Diana Damage Per Orb reduced from 85/105/115 to 75/95/105
  • nerfLee Sin: Lee Sin (3-cost) Damage reduced from 215/325/425 to 215/320/415
  • buffNunu: Nunu Damage increased from 425/640/1020 to 450/675/1080
  • nerfOlaf: Olaf Attack Speed reduced from 35/45/55% to 30/40/50%
  • buffVolibear: Volibear Damage increased from 75/115/210 to 80/120/220
  • buffDaeja: Daeja Passive Damage increased from 30/45/155 to 35/50/165 and Blast Damage increased from 260/390/1350 to 265/400/1700
  • buffIdas: Idas Damage Reduction, Heal, and Shield significantly increased at 3-star level
  • nerfGraves: Graves Damage per bullet reduced from 35/60/200 to 30/55/190
  • buffSohm: Sohm Mark and Area Damage increased, with a major buff at 3-star level
  • buffSy'fen: Sy'fen Charge and Bite Damage increased, with a major buff at 3-star level

💎Augments(7)

  • removeCall To Chaos: Call To Chaos Ranged Carry Golem option has been removed
  • changeHealing Orbs I: Healing Orbs I healing increased from 200 to 220, but no longer appears on Stage 2-1
  • changeHealing Orbs II: Healing Orbs II healing increased from 400 to 440, but no longer appears on Stage 2-1
  • nerfRaid Boss: Raid Boss Health bonus reduced from 25% to 20%
  • buffSoul Eater: Soul Eater stacks on kill increased to 3 and now grants 50% bonus Attack Speed, while base AD is reduced to 50
  • buffIdas Touch: Idas Touch damage increased from 375/575/1200 to 375/575/1500
  • buffRelic from the Past: Relic from the Past Darkflight Zeke's Herald HP increased from 150 to 250

⚔️Items(1)

  • nerfRadiant Kraken’s Fury: Radiant Kraken’s Fury Attack Speed reduced from 25% to 20% and AD per attack reduced from 8% to 7%

Power Ups(3)

  • nerfStar Student: Star Student Battle Academia requirement increased from 5 to 7
  • nerfStar Sailor: Star Sailor Star Guardians requirement increased from 4 to 5
  • buffTentacle Smash: Tentacle Smash cadence reduced from 9s to 8s

🐛Bug Fixes(6)

  • fixTank-zilla: Fixed an issue where Tank-zilla champions could rarely jump off screen
  • fixTitan’s Resolve: Titan’s Resolve and Radiant Titan’s Resolve now grant the correct Damage Amp when stacked
  • fixDr. Mundo: Dr. Mundo’s champion Augment ability can no longer travel to other boards
  • fixRocket Grab: Rocket Grab no longer interferes with enemy targeting at the start of combat
  • fixBard: Added Bard dancing back to spell tooltip in Uncharted Realms
  • fixLux: Fixed Lux 4-star damage output in Uncharted Realms

Summary

K.O. Coliseum Balance

This update focuses on fine-tuning the meta for the upcoming Tactician's Crown tournament. Key adjustments include buffs to underperforming carries like Kai'Sa and Rammus, while high-performing units like Katarina and the 5-cost Lee Sin have had their damage ceilings lowered. Economic traits like Crystal Gambit have also been nerfed to prevent excessive resource generation in the late game.

Uncharted Realms Revival

A significant balance pass has been applied to the Uncharted Realms revival mode. The developers are shifting power away from 3-cost carries like Diana and Olaf and into the iconic Dragons. 3-star Dragons such as Daeja, Idas, Sohm, and Sy'fen have received substantial buffs to their late-game scaling to ensure they feel like true game-enders.