Aug 12, 2025
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Subnautica 2025 Patch

3/5 Moderate

Major fixes for PRAWN suit portal bugs and Cyclops building crashes alongside a complete overhaul of the PC controller input system.

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Key Changes

  • 1Fixed PRAWN suit stat freezes and map-clipping when using Alien Arch portals
  • 2Resolved game-freezing crash when building SeaBase pieces inside the Cyclops
  • 3Complete overhaul of PC input system with native support for PS5 and Xbox Series controllers
  • 4Fixed Leviathans flying above the ocean surface when grabbing vehicles
  • 5Fixed Repulsion Cannon causing items inside the Cyclops to fall through the world
  • 6Added a new pop-up newsfeed for in-game announcements
  • 7Updated UI icons to use high-quality SDF sprites for better readability
  • 8Fixed PDA and Builder Menu icons not updating dynamically when changing controllers

All Changes

🚀Vehicles(8)

  • fixPRAWN suit: Fixed an issue where exiting the PRAWN suit after passing through Alien Arch portals would freeze oxygen and hunger stats.
  • fixPRAWN suit: Fixed the PRAWN suit falling through the map or getting stuck when returning from an Alien Arch portal.
  • fixScanner Room Camera Drone: Fixed a permanent player view rotation offset occurring if the player died while piloting a Scanner Room Camera Drone.
  • fixCyclops: Fixed a game-freezing bug when constructing SeaBase pieces inside the Cyclops; these are now correctly recognized as obstacles.
  • fixCyclops: Fixed the Repulsion Cannon displacing objects built inside the Cyclops, which previously caused them to fall through the sea floor.
  • fixCyclops: Fixed an issue preventing users from toggling 'auto move' to On while cycling through Cyclops cameras.
  • changeCyclops: Updated Cyclops steering wheel animations to be more gamepad-friendly.
  • fixSeamoth: Fixed Leviathans flying above the ocean surface when grabbing the Seamoth or PRAWN suit.

🐙Creatures(1)

  • fixLeviathans: Fixed Leviathans physics issues that caused them to fly above the water line when interacting with player vehicles.

🖥️UI/UX(5)

  • newNewsfeed: Added a new pop-up newsfeed for one-time-only game announcements.
  • changeInput Options: Reworked the input options menu for better navigation and clarity.
  • changeControl Icons: Updated control icons and transitioned from baked InputSymbols.ttf to SDF sprites for sharper inline text icons.
  • fixControl Icons: Fixed the game falling back to text representations of controls instead of icons when no controller is connected.
  • fixPDA: Fixed navigation icons in the PDA and Builder Menu failing to update bindings dynamically when switching controller types.

⚙️Technical(5)

  • changeInput System: Migrated PC version from legacy Unity input to 'com.unity.inputsystem' for improved controller handling.
  • fixControllers: Fixed a wide range of general controller-related issues on PC.
  • changeInput System: Implemented various InputSystem performance optimizations and bug fixes.
  • newControllers: Added full wired and wireless support for Xbox 360, Xbox Series, PS4, PS5, PS5 Edge, and Nintendo Switch Pro controllers.
  • changeUnity Engine: Updated the Unity Sprite Atlas packer with a backport from Subnautica: Below Zero.

Summary

This update brings significant stability improvements and technical modernizations to Subnautica, porting over development work from the mobile version. Key highlights include critical fixes for the PRAWN suit when using Alien Arch portals, preventing stat freezes and map-clipping issues. PC players receive a massive technical update with the implementation of the modern Unity Input System, providing native support for current-gen controllers like the PS5 DualSense and Xbox Series X|S.