3.1|Sep 23, 2026
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Y11S3.1 PATCH NOTES

3/5 Moderate

Sledge and Buck receive gadget buffs alongside damage increases for the M1014 and SPAS-15 shotguns.

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Key Changes

  • 1Sledge Breaching Hammer swing time reduced from 1s to 0.8s
  • 2Buck Skeleton Key total ammo increased from 31 to 36
  • 3Thermite Exothermic Charge damage increased from 200 hp to 220 hp
  • 4Castle Armor Panel now requires 10 melee hits to destroy (was 9)
  • 5M1014 shotgun base damage increased to 30 hp
  • 6SPAS-15 shotgun base damage increased to 26 hp
  • 7Maestro Evil Eye battery life increased to 9 seconds
  • 8Fenrir F-NATT gas expansion time reduced to 1.9 seconds
  • 9Resolved multiple interaction bugs between Noor's Horus Lance and Shield Operators
  • 10Fixed squad reconnection issues and Shooting Range lobby bugs

All Changes

👥Operators(6)

  • buffSkeleton Key: Skeleton Key total ammo increased from 31 to 36
  • buffArmor Panel: Melee hits required to destroy the Armor Panel increased from 9 to 10
  • buffF-NATT Dread Mine: Reduced the time it takes for gas to reach maximum range from 2s to 1.9s
  • buffEvil Eye: Evil Eye battery life increased from 8s to 9s
  • buffExothermic Charge: Exothermic Charge damage increased from 200 hp to 220 hp
  • buffBreaching Hammer: Breaching Hammer swing time reduced from 1s to 0.8s

🔫Weapons(2)

  • buffM1014: M1014 base damage increased from 28 to 30 hp
  • buffSPAS-15: SPAS-15 base damage increased from 24 to 26 hp

🛠️Operator Fixes(13)

  • fixLe Roc Shield: Fixed Le Roc Shield auto-retracting when hit with Horus Lance
  • fixHorus Lance: Fixed issue where operators could remove Horus Lance while holding a secondary gadget
  • fixHorus Lance: Fixed Shield Operators being unable to throw devices if hit by Horus Lance
  • fixHorus Lance: Fixed Shield Operators not taking damage from Horus Lance when pressed against a wall
  • fixHorus Lance: Fixed players being able to swap to secondary gadgets while affected by Horus Lance
  • fixH.U.L.L Adaptable Shield: Fixed Horus Lance flames going in the wrong direction on Blackbeard's shield while rappelling
  • fixCandela: Fixed Candela failing to deploy if hit with Horus Lance flames
  • fixLe Roc Shield: Fixed Le Roc Shield being unable to retract if crouching while removing Horus Lance
  • fixHorus Lance: Fixed animation cancel exploit that allowed immediate removal of Horus Lance from back shields
  • fixHorus Lance: Fixed Horus Lance flames not damaging opponents when deployed on door frames
  • fixHorus Lance: Fixed operators continuing to move when hit by Horus Lance
  • fixHorus Lance: Fixed flame effect not playing when top of shield is hit while prone
  • fixPrisma: Fixed Prisma decoys occasionally facing the wrong direction

🎮Gameplay Fixes(5)

  • fixHorus Lance: Fixed Horus Lance removal tip appearing randomly during matches
  • fixHouse: Fixed Attacker spawn location alignment and scaling on House tactical map
  • fixVilla: Fixed blank screen during end of round at Villa Basement bombsite
  • fixConsulate: Fixed incorrect compass location when entering Consulate Manager's Office
  • fixTeam Deathmatch: Fixed question mark icon appearing instead of Operator icon in TDM kill feed

🖥️UI/UX(4)

  • fixMatch Replay: Fixed Match Replay resetting team colors to default upon entry/exit
  • fixC4 Detonator: Fixed C4 Detonator appearing white when team colors are changed
  • fixShooting Range: Fixed teammates in Shooting Range not following Squad Leader into Custom Lobbies
  • fixSquads: Fixed squad members being unable to reconnect to ongoing matches after disconnecting

Summary

Refinement Changes

This update introduces several "Refinements"—small adjustments aimed at polishing gameplay and improving consistency. Key highlights include a faster swing speed for Sledge's Breaching Hammer and increased ammo capacity for Buck's Skeleton Key. Additionally, the M1014 and SPAS-15 shotguns received base damage buffs to improve close-quarters reliability, and Thermite's Exothermic Charge now deals more damage to nearby defenders.

Bug Fixes

A significant portion of this patch addresses interaction bugs for the operator Noor and her Horus Lance gadget, specifically regarding its effects on shield operators and secondary gadgets. The update also resolves several UI/UX issues, including squad reconnection problems and tactical map scaling on the House map.